/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using Nini.Config; using log4net; using Mono.Addins; using System.Reflection; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using OpenSim.Services.Connectors; using OpenSim.Framework; using OpenMetaverse; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteUserAccountServicesConnector")] public class RemoteUserAccountServicesConnector : UserAccountServicesConnector, ISharedRegionModule, IUserAccountService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private bool m_Enabled = false; private UserAccountCache m_Cache; public Type ReplaceableInterface { get { return null; } } public string Name { get { return "RemoteUserAccountServicesConnector"; } } public override void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("UserAccountServices", ""); if (name == Name) { IConfig userConfig = source.Configs["UserAccountService"]; if (userConfig == null) { m_log.Error("[USER CONNECTOR]: UserAccountService missing from OpenSim.ini"); return; } m_Enabled = true; base.Initialise(source); m_Cache = new UserAccountCache(); m_log.Info("[USER CONNECTOR]: Remote users enabled"); } } } public void PostInitialise() { if (!m_Enabled) return; } public void Close() { if (!m_Enabled) return; } public void AddRegion(Scene scene) { if (!m_Enabled) return; scene.RegisterModuleInterface(this); scene.RegisterModuleInterface(m_Cache); scene.EventManager.OnNewClient += OnNewClient; } public void RemoveRegion(Scene scene) { if (!m_Enabled) return; } public void RegionLoaded(Scene scene) { if (!m_Enabled) return; } // When a user actually enters the sim, clear them from // cache so the sim will have the current values for // flags, title, etc. And country, don't forget country! private void OnNewClient(IClientAPI client) { m_Cache.Remove(client.Name); } #region Overwritten methods from IUserAccountService public override UserAccount GetUserAccount(UUID scopeID, UUID userID) { bool inCache = false; UserAccount account; account = m_Cache.Get(userID, out inCache); if (inCache) return account; account = base.GetUserAccount(scopeID, userID); m_Cache.Cache(userID, account); return account; } public override UserAccount GetUserAccount(UUID scopeID, string firstName, string lastName) { bool inCache = false; UserAccount account; account = m_Cache.Get(firstName + " " + lastName, out inCache); if (inCache) return account; account = base.GetUserAccount(scopeID, firstName, lastName); if (account != null) m_Cache.Cache(account.PrincipalID, account); return account; } public override List GetUserAccounts(UUID scopeID, List IDs) { List accs = new List(); List missing = new List(); UUID uuid = UUID.Zero; UserAccount account; bool inCache = false; foreach(string id in IDs) { if(UUID.TryParse(id, out uuid)) { account = m_Cache.Get(uuid, out inCache); if (inCache) accs.Add(account); else missing.Add(id); } } if(missing.Count > 0) { List ext = base.GetUserAccounts(scopeID, missing); if(ext != null && ext.Count >0 ) { foreach(UserAccount acc in ext) { if(acc != null) { accs.Add(acc); m_Cache.Cache(acc.PrincipalID, acc); } } } } return accs; } public override bool StoreUserAccount(UserAccount data) { // This remote connector refuses to serve this method return false; } #endregion } }