/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Server.Base; using OpenSim.Services.Interfaces; using OpenSim.Services.Connectors; using OpenMetaverse; using log4net; using Mono.Addins; using Nini.Config; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MuteList { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteMuteListServicesConnector")] public class RemoteMuteListServicesConnector : ISharedRegionModule, IMuteListService { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); #region ISharedRegionModule private bool m_Enabled = false; private IMuteListService m_remoteConnector; public Type ReplaceableInterface { get { return null; } } public string Name { get { return "RemoteMuteListServicesConnector"; } } public void Initialise(IConfigSource source) { // only active for core mute lists module IConfig moduleConfig = source.Configs["Messaging"]; if (moduleConfig == null) return; if (moduleConfig.GetString("MuteListModule", "None") != "MuteListModuleTst") return; moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("MuteListService", ""); if (name == Name) { m_remoteConnector = new MuteListServicesConnector(source); m_Enabled = true; } } } public void PostInitialise() { } public void Close() { } public void AddRegion(Scene scene) { if (!m_Enabled) return; scene.RegisterModuleInterface(this); m_log.InfoFormat("[MUTELIST CONNECTOR]: Enabled for region {0}", scene.RegionInfo.RegionName); } public void RemoveRegion(Scene scene) { if (!m_Enabled) return; } public void RegionLoaded(Scene scene) { if (!m_Enabled) return; } #endregion #region IMuteListService public Byte[] MuteListRequest(UUID agentID, uint crc) { if (!m_Enabled) return null; return m_remoteConnector.MuteListRequest(agentID, crc); } public bool UpdateMute(MuteData mute) { if (!m_Enabled) return false; return m_remoteConnector.UpdateMute(mute); } public bool RemoveMute(UUID agentID, UUID muteID, string muteName) { if (!m_Enabled) return false; return m_remoteConnector.RemoveMute(agentID, muteID, muteName); } #endregion IMuteListService } }