/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using System.Net; using System.IO; using System.Timers; using System.Drawing; using System.Drawing.Imaging; using log4net; using Mono.Addins; using Nini.Config; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using OpenSim.Server.Base; using OpenMetaverse; using OpenMetaverse.StructuredData; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage { /// /// /// /// [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] public class MapImageServiceModule : ISharedRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private bool m_enabled = false; private IMapImageService m_MapService; private Dictionary m_scenes = new Dictionary(); private int m_refreshtime = 0; private int m_lastrefresh = 0; private System.Timers.Timer m_refreshTimer = new System.Timers.Timer(); #region ISharedRegionModule public Type ReplaceableInterface { get { return null; } } public string Name { get { return "MapImageServiceModule"; } } public void RegionLoaded(Scene scene) { } public void Close() { } public void PostInitialise() { } /// /// /// public void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("MapImageService", ""); if (name != Name) return; } IConfig config = source.Configs["MapImageService"]; if (config == null) return; int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime")); if (refreshminutes <= 0) { m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled."); return; } m_refreshtime = refreshminutes * 60 * 1000; // convert from minutes to ms string service = config.GetString("LocalServiceModule", string.Empty); if (service == string.Empty) { m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No service dll given in config. Unable to proceed."); return; } Object[] args = new Object[] { source }; m_MapService = ServerUtils.LoadPlugin(service, args); if (m_MapService == null) { m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Unable to load LocalServiceModule from {0}. MapService module disabled. Please fix the configuration.", service); return; } m_refreshTimer.Enabled = true; m_refreshTimer.AutoReset = true; m_refreshTimer.Interval = m_refreshtime; m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh); m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}", refreshminutes, service); m_enabled = true; } /// /// /// /// /// /// public void AddRegion(Scene scene) { if (! m_enabled) return; // Every shared region module has to maintain an indepedent list of // currently running regions lock (m_scenes) m_scenes[scene.RegionInfo.RegionID] = scene; scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded); } /// /// /// public void RemoveRegion(Scene scene) { if (! m_enabled) return; lock (m_scenes) m_scenes.Remove(scene.RegionInfo.RegionID); } #endregion ISharedRegionModule void EventManager_OnPrimsLoaded(Scene s) { UploadMapTile(s); } /// /// /// private void HandleMaptileRefresh(object sender, EventArgs ea) { // this approach is a bit convoluted becase we want to wait for the // first upload to happen on startup but after all the objects are // loaded and initialized if (m_lastrefresh > 0 && Util.EnvironmentTickCountSubtract(m_lastrefresh) < m_refreshtime) return; m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: map refresh!"); lock (m_scenes) { foreach (IScene scene in m_scenes.Values) { try { UploadMapTile(scene); } catch (Exception ex) { m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: something bad happened {0}", ex.Message); } } } m_lastrefresh = Util.EnvironmentTickCount(); } /// /// /// private void UploadMapTile(IScene scene) { m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: upload maptile for {0}", scene.RegionInfo.RegionName); // Create a JPG map tile and upload it to the AddMapTile API byte[] jpgData = Utils.EmptyBytes; IMapImageGenerator tileGenerator = scene.RequestModuleInterface(); if (tileGenerator == null) { m_log.Warn("[MAP IMAGE SERVICE MODULE]: Cannot upload PNG map tile without an ImageGenerator"); return; } using (Image mapTile = tileGenerator.CreateMapTile()) { using (MemoryStream stream = new MemoryStream()) { mapTile.Save(stream, ImageFormat.Jpeg); jpgData = stream.ToArray(); } } if (jpgData == Utils.EmptyBytes) { m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: Tile image generation failed"); return; } string reason = string.Empty; if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, out reason)) { m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}", scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason); } } } }