/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using OpenMetaverse; using log4net; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser { public class ActivityDetector { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private IGridUserService m_GridUserService; public ActivityDetector(IGridUserService guservice) { m_GridUserService = guservice; m_log.DebugFormat("[ACTIVITY DETECTOR]: starting "); } public void AddRegion(Scene scene) { // For now the only events we listen to are these // But we could trigger the position update more often scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; scene.EventManager.OnNewClient += OnNewClient; } public void RemoveRegion(Scene scene) { scene.EventManager.OnMakeRootAgent -= OnMakeRootAgent; scene.EventManager.OnNewClient -= OnNewClient; } public void OnMakeRootAgent(ScenePresence sp) { if (sp.IsNPC) return; if(sp.gotCrossUpdate) { Util.FireAndForget(delegate { DoOnMakeRootAgent(sp); }, null, "ActivityDetector_MakeRoot"); } else DoOnMakeRootAgent(sp); } public void DoOnMakeRootAgent(ScenePresence sp) { string userid; //m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected root presence {0} in {1}", userid, sp.Scene.RegionInfo.RegionName); if (sp.Scene.UserManagementModule.GetUserUUI(sp.UUID, out userid)) { /* we only setposition on known agents that have a valid lookup */ m_GridUserService.SetLastPosition( userid, UUID.Zero, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat); } } public void OnNewClient(IClientAPI client) { client.OnConnectionClosed += OnConnectionClose; } public void OnConnectionClose(IClientAPI client) { if (client == null) return; if (client.SceneAgent == null) return; if (client.SceneAgent.IsChildAgent) return; string userId; /* without scene we cannot logout correctly at all since we do not know how to send the loggedout message then */ if (client.Scene is Scene) { Scene s = (Scene)client.Scene; userId = s.UserManagementModule.GetUserUUI(client.AgentId); if(s.UserManagementModule.GetUserUUI(client.AgentId, out userId)) { m_GridUserService.LoggedOut( userId, client.SessionId, client.Scene.RegionInfo.RegionID, client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat); } } } } }