/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using System; using System.Collections.Generic; using System.Reflection; using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Services.Connectors; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using GridRegion = OpenSim.Services.Interfaces.GridRegion; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { public class RemoteGridServicesConnector : GridServicesConnector, ISharedRegionModule, IGridService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private bool m_Enabled = false; private IGridService m_LocalGridService; public RemoteGridServicesConnector() { } public RemoteGridServicesConnector(IConfigSource source) { InitialiseServices(source); } #region ISharedRegionmodule public Type ReplaceableInterface { get { return null; } } public string Name { get { return "RemoteGridServicesConnector"; } } public override void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("GridServices", ""); if (name == Name) { InitialiseServices(source); m_Enabled = true; m_log.Info("[REMOTE GRID CONNECTOR]: Remote grid enabled"); } } } private void InitialiseServices(IConfigSource source) { IConfig gridConfig = source.Configs["GridService"]; if (gridConfig == null) { m_log.Error("[REMOTE GRID CONNECTOR]: GridService missing from OpenSim.ini"); return; } base.Initialise(source); m_LocalGridService = new LocalGridServicesConnector(source); } public void PostInitialise() { if (m_LocalGridService != null) ((ISharedRegionModule)m_LocalGridService).PostInitialise(); } public void Close() { } public void AddRegion(Scene scene) { if (m_Enabled) scene.RegisterModuleInterface(this); if (m_LocalGridService != null) ((ISharedRegionModule)m_LocalGridService).AddRegion(scene); } public void RemoveRegion(Scene scene) { if (m_LocalGridService != null) ((ISharedRegionModule)m_LocalGridService).RemoveRegion(scene); } public void RegionLoaded(Scene scene) { } #endregion #region IGridService public override string RegisterRegion(UUID scopeID, GridRegion regionInfo) { string msg = m_LocalGridService.RegisterRegion(scopeID, regionInfo); if (msg == String.Empty) return base.RegisterRegion(scopeID, regionInfo); return msg; } public override bool DeregisterRegion(UUID regionID) { if (m_LocalGridService.DeregisterRegion(regionID)) return base.DeregisterRegion(regionID); return false; } // Let's override GetNeighbours completely -- never go to the grid server // Neighbours are/should be cached locally // For retrieval from the DB, caller should call GetRegionByPosition public override List GetNeighbours(UUID scopeID, UUID regionID) { return m_LocalGridService.GetNeighbours(scopeID, regionID); } public override GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) { GridRegion rinfo = m_LocalGridService.GetRegionByUUID(scopeID, regionID); if (rinfo == null) rinfo = base.GetRegionByUUID(scopeID, regionID); return rinfo; } public override GridRegion GetRegionByPosition(UUID scopeID, int x, int y) { GridRegion rinfo = m_LocalGridService.GetRegionByPosition(scopeID, x, y); if (rinfo == null) rinfo = base.GetRegionByPosition(scopeID, x, y); return rinfo; } public override GridRegion GetRegionByName(UUID scopeID, string regionName) { GridRegion rinfo = m_LocalGridService.GetRegionByName(scopeID, regionName); if (rinfo == null) rinfo = base.GetRegionByName(scopeID, regionName); return rinfo; } // Let's not override GetRegionsByName -- let's get them all from the grid server // Let's not override GetRegionRange -- let's get them all from the grid server #endregion } }