/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Net; using System.Reflection; using System.Xml; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes.Hypergrid; using OpenSim.Services.Interfaces; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; using OpenSim.Server.Base; using OpenSim.Framework.Console; using OpenMetaverse; using log4net; using Nini.Config; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { public class HGGridConnector : ISharedRegionModule, IGridService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private bool m_Enabled = false; private bool m_Initialized = false; private Scene m_aScene; private Dictionary m_LocalScenes = new Dictionary(); private IGridService m_GridServiceConnector; #region ISharedRegionModule public Type ReplaceableInterface { get { return null; } } public string Name { get { return "HGGridServicesConnector"; } } public void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("GridServices", ""); if (name == Name) { IConfig gridConfig = source.Configs["GridService"]; if (gridConfig == null) { m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini"); return; } InitialiseConnectorModule(source); m_Enabled = true; m_log.Info("[HGGRID CONNECTOR]: HG grid enabled"); } } } private void InitialiseConnectorModule(IConfigSource source) { IConfig gridConfig = source.Configs["GridService"]; if (gridConfig == null) { m_log.Error("[HGGRID CONNECTOR]: GridService missing from OpenSim.ini"); throw new Exception("Grid connector init error"); } string module = gridConfig.GetString("GridServiceConnectorModule", String.Empty); if (module == String.Empty) { m_log.Error("[HGGRID CONNECTOR]: No GridServiceConnectorModule named in section GridService"); throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); } Object[] args = new Object[] { source }; m_GridServiceConnector = ServerUtils.LoadPlugin(module, args); } public void PostInitialise() { if (m_Enabled) ((ISharedRegionModule)m_GridServiceConnector).PostInitialise(); } public void Close() { } public void AddRegion(Scene scene) { if (!m_Enabled) return; m_LocalScenes[scene.RegionInfo.RegionHandle] = scene; scene.RegisterModuleInterface(this); ((ISharedRegionModule)m_GridServiceConnector).AddRegion(scene); } public void RemoveRegion(Scene scene) { if (m_Enabled) { m_LocalScenes.Remove(scene.RegionInfo.RegionHandle); scene.UnregisterModuleInterface(this); ((ISharedRegionModule)m_GridServiceConnector).RemoveRegion(scene); } } public void RegionLoaded(Scene scene) { if (!m_Enabled) return; if (!m_Initialized) { m_aScene = scene; m_Initialized = true; } } #endregion #region IGridService public string RegisterRegion(UUID scopeID, GridRegion regionInfo) { return m_GridServiceConnector.RegisterRegion(scopeID, regionInfo); } public bool DeregisterRegion(UUID regionID) { return m_GridServiceConnector.DeregisterRegion(regionID); } public List GetNeighbours(UUID scopeID, UUID regionID) { // No serving neighbours on hyperliked regions. // Just the regular regions. return m_GridServiceConnector.GetNeighbours(scopeID, regionID); } public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) { return m_GridServiceConnector.GetRegionByUUID(scopeID, regionID); //if (region != null) // return region; //region = m_HypergridService.GetRegionByUUID(regionID); //return region; } public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) { int snapX = (int) (x / Constants.RegionSize) * (int)Constants.RegionSize; int snapY = (int) (y / Constants.RegionSize) * (int)Constants.RegionSize; GridRegion region = m_GridServiceConnector.GetRegionByPosition(scopeID, x, y); //if (region != null) // return region; //region = m_HypergridService.GetRegionByPosition(snapX, snapY); return region; } public GridRegion GetRegionByName(UUID scopeID, string regionName) { // Try normal grid first GridRegion region = m_GridServiceConnector.GetRegionByName(scopeID, regionName); if (region != null) return region; //region = m_HypergridService.GetRegionByName(regionName); return region; } public List GetRegionsByName(UUID scopeID, string name, int maxNumber) { if (name == string.Empty) return new List(); return m_GridServiceConnector.GetRegionsByName(scopeID, name, maxNumber); } public List GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) { return m_GridServiceConnector.GetRegionRange(scopeID, xmin, xmax, ymin, ymax); } public List GetDefaultRegions(UUID scopeID) { return m_GridServiceConnector.GetDefaultRegions(scopeID); } public List GetFallbackRegions(UUID scopeID, int x, int y) { return m_GridServiceConnector.GetFallbackRegions(scopeID, x, y); } public int GetRegionFlags(UUID scopeID, UUID regionID) { return m_GridServiceConnector.GetRegionFlags(scopeID, regionID); } #endregion } }