/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using Mono.Addins; using Nini.Config; using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Server.Base; using OpenSim.Server.Handlers; using OpenSim.Region.Framework.Interfaces; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Framework.Servers; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using OpenMetaverse; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Profile { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalUserProfilesServicesConnector")] public class LocalUserProfilesServicesConnector : ISharedRegionModule { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private Dictionary regions = new Dictionary(); public IUserProfilesService ServiceModule { get; private set; } public bool Enabled { get; private set; } public string Name { get { return "LocalUserProfilesServicesConnector"; } } public string ConfigName { get; private set; } public Type ReplaceableInterface { get { return null; } } public LocalUserProfilesServicesConnector() { //m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector no params"); } public LocalUserProfilesServicesConnector(IConfigSource source) { //m_log.Debug("[LOCAL USERPROFILES SERVICE CONNECTOR]: LocalUserProfileServicesConnector instantiated directly."); InitialiseService(source); } public void InitialiseService(IConfigSource source) { ConfigName = "UserProfilesService"; // Instantiate the request handler IHttpServer Server = MainServer.Instance; IConfig config = source.Configs[ConfigName]; if (config == null) { //m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: UserProfilesService missing from OpenSim.ini"); return; } if(!config.GetBoolean("Enabled",false)) { Enabled = false; return; } Enabled = true; string serviceDll = config.GetString("LocalServiceModule", String.Empty); if (serviceDll == String.Empty) { m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: No LocalServiceModule named in section UserProfilesService"); return; } Object[] args = new Object[] { source, ConfigName }; ServiceModule = ServerUtils.LoadPlugin(serviceDll, args); if (ServiceModule == null) { m_log.Error("[LOCAL USERPROFILES SERVICE CONNECTOR]: Can't load user profiles service"); return; } Enabled = true; JsonRpcProfileHandlers handler = new JsonRpcProfileHandlers(ServiceModule); Server.AddJsonRPCHandler("avatarclassifiedsrequest", handler.AvatarClassifiedsRequest); Server.AddJsonRPCHandler("classified_update", handler.ClassifiedUpdate); Server.AddJsonRPCHandler("classifieds_info_query", handler.ClassifiedInfoRequest); Server.AddJsonRPCHandler("classified_delete", handler.ClassifiedDelete); Server.AddJsonRPCHandler("avatarpicksrequest", handler.AvatarPicksRequest); Server.AddJsonRPCHandler("pickinforequest", handler.PickInfoRequest); Server.AddJsonRPCHandler("picks_update", handler.PicksUpdate); Server.AddJsonRPCHandler("picks_delete", handler.PicksDelete); Server.AddJsonRPCHandler("avatarnotesrequest", handler.AvatarNotesRequest); Server.AddJsonRPCHandler("avatar_notes_update", handler.NotesUpdate); Server.AddJsonRPCHandler("avatar_properties_request", handler.AvatarPropertiesRequest); Server.AddJsonRPCHandler("avatar_properties_update", handler.AvatarPropertiesUpdate); Server.AddJsonRPCHandler("avatar_interests_update", handler.AvatarInterestsUpdate); Server.AddJsonRPCHandler("user_preferences_update", handler.UserPreferenecesUpdate); Server.AddJsonRPCHandler("user_preferences_request", handler.UserPreferencesRequest); Server.AddJsonRPCHandler("image_assets_request", handler.AvatarImageAssetsRequest); Server.AddJsonRPCHandler("user_data_request", handler.RequestUserAppData); Server.AddJsonRPCHandler("user_data_update", handler.UpdateUserAppData); } #region ISharedRegionModule implementation void ISharedRegionModule.PostInitialise() { if(!Enabled) return; } #endregion #region IRegionModuleBase implementation void IRegionModuleBase.Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("UserProfilesServices", ""); if (name == Name) { InitialiseService(source); m_log.Info("[LOCAL USERPROFILES SERVICE CONNECTOR]: Local user profiles connector enabled"); } } } void IRegionModuleBase.Close() { return; } void IRegionModuleBase.AddRegion(Scene scene) { if (!Enabled) return; lock (regions) { if (regions.ContainsKey(scene.RegionInfo.RegionID)) m_log.ErrorFormat("[LOCAL USERPROFILES SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); else regions.Add(scene.RegionInfo.RegionID, scene); } } void IRegionModuleBase.RemoveRegion(Scene scene) { if (!Enabled) return; lock (regions) { if (regions.ContainsKey(scene.RegionInfo.RegionID)) regions.Remove(scene.RegionInfo.RegionID); } } void IRegionModuleBase.RegionLoaded(Scene scene) { if (!Enabled) return; } #endregion } }