/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System.Collections.Generic; using System.Reflection; using log4net; using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.CoreModules.World.WorldMap; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.CoreModules.Hypergrid { public class HGWorldMapModule : WorldMapModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); #region INonSharedRegionModule Members public override void Initialise(IConfigSource config) { IConfig startupConfig = config.Configs["Startup"]; if (startupConfig.GetString("WorldMapModule", "WorldMap") == "HGWorldMap") m_Enabled = true; } public override void AddRegion(Scene scene) { if (!m_Enabled) return; m_log.Info("[HGMap] Initializing..."); lock (scene) { m_scene = scene; m_scene.RegisterModuleInterface(this); m_scene.AddCommand( this, "export-map", "export-map []", "Save an image of the world map", HandleExportWorldMapConsoleCommand); } } public override void RemoveRegion(Scene scene) { if (!m_Enabled) return; lock (m_scene) { m_Enabled = false; m_scene.UnregisterModuleInterface(this); // TODO: m_scene.RemoveCommand(this, "export-map"); m_scene = null; } } public override string Name { get { return "HGWorldMap"; } } #endregion /// /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates /// /// /// /// /// public override void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) { // // WARNING!!! COPY & PASTE FROM SUPERCLASS // The only difference is at the very end // m_log.Info("[HGMap]: Request map blocks " + minX + "-" + maxX + " " + minY + "-" + maxY); //m_scene.ForEachScenePresence(delegate (ScenePresence sp) { // if (!sp.IsChildAgent && sp.UUID == remoteClient.AgentId) // { // m_log.Debug("XXX Root agent"); // DoRequestMapBlocks(remoteClient, minX, minY, maxX, maxY, flag); // } //}; List mapBlocks; if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible { List response = new List(); // this should return one mapblock at most. But make sure: Look whether the one we requested is in there mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); if (mapBlocks != null) { foreach (MapBlockData block in mapBlocks) { if (block.X == minX && block.Y == minY) { // found it => add it to response response.Add(block); break; } } } if (response.Count == 0) { // response still empty => couldn't find the map-tile the user clicked on => tell the client MapBlockData block = new MapBlockData(); block.X = (ushort)minX; block.Y = (ushort)minY; block.Access = 254; // == not there response.Add(block); } remoteClient.SendMapBlock(response, 0); } else { // normal mapblock request. Use the provided values mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4); // Different from super FillInMap(mapBlocks, minX, minY, maxX, maxY); // remoteClient.SendMapBlock(mapBlocks, flag); } } private void FillInMap(List mapBlocks, int minX, int minY, int maxX, int maxY) { for (int x = minX; x <= maxX; x++) { for (int y = minY; y <= maxY; y++) { MapBlockData mblock = mapBlocks.Find(delegate(MapBlockData mb) { return ((mb.X == x) && (mb.Y == y)); }); if (mblock == null) { mblock = new MapBlockData(); mblock.X = (ushort)x; mblock.Y = (ushort)y; mblock.Name = ""; mblock.Access = 254; // not here??? mblock.MapImageId = UUID.Zero; mapBlocks.Add(mblock); } } } } } }