/** * Copyright (c) 2008, Contributors. All rights reserved. * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the Organizations nor the names of Individual * Contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL * THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using log4net; using Nini.Config; using OpenMetaverse; using OpenSim.Data; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Services; using Caps = OpenSim.Framework.Communications.Capabilities.Caps; using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.Interfaces; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.CoreModules.Communications.REST; using OpenMetaverse.StructuredData; namespace OpenSim.Region.CoreModules.Hypergrid { public class HGStandaloneInventoryModule : IRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static bool initialized = false; private static bool enabled = false; private bool m_doLookup = false; Scene m_scene; HGInventoryService m_inventoryService; InventoryServiceBase m_inventoryBase; public bool DoLookup { get { return m_doLookup; } set { m_doLookup = value; } } #region IRegionModule interface public void Initialise(Scene scene, IConfigSource config) { if (!initialized) { initialized = true; m_scene = scene; // This module is only on for standalones enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false); } } public void PostInitialise() { if (enabled) { m_log.Info("[HGStandaloneInvModule]: Starting..."); //m_inventoryService = new InventoryService(m_scene); m_inventoryBase = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService; m_inventoryService = new HGInventoryService(m_inventoryBase, ((AssetServerBase)m_scene.CommsManager.AssetCache.AssetServer).AssetProviderPlugin, (UserManagerBase)m_scene.CommsManager.UserService, m_scene.CommsManager.HttpServer, m_scene.CommsManager.NetworkServersInfo.InventoryURL); AddHttpHandlers(m_scene.CommsManager.HttpServer); m_inventoryService.AddHttpHandlers(); } } public void Close() { } public string Name { get { return "HGStandaloneInventoryModule"; } } public bool IsSharedModule { get { return true; } } #endregion public virtual void AddHttpHandlers(IHttpServer httpServer) { httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/GetInventory/", m_inventoryService.GetUserInventory, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/NewFolder/", m_inventoryBase.AddFolder, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/UpdateFolder/", m_inventoryBase.UpdateFolder, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/MoveFolder/", m_inventoryBase.MoveFolder, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/PurgeFolder/", m_inventoryBase.PurgeFolder, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/NewItem/", m_inventoryBase.AddItem, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/DeleteItem/", m_inventoryBase.DeleteItem, CheckAuthSession)); } /// /// Check that the source of an inventory request for a particular agent is a current session belonging to /// that agent. /// /// /// /// public bool CheckAuthSession(string session_id, string avatar_id) { return true; } } }