/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using log4net; using Nini.Config; using OpenMetaverse; using OpenSim.Data; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Communications.Services; using Caps = OpenSim.Framework.Communications.Capabilities.Caps; using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.CoreModules.ServiceConnectors.Interregion; using OpenMetaverse.StructuredData; namespace OpenSim.Region.CoreModules.Hypergrid { public class HGStandaloneInventoryModule : IRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static bool initialized = false; private static bool enabled = false; private static bool safemode = false; private bool m_doLookup = false; Scene m_scene; HGInventoryService m_inventoryService; InventoryServiceBase m_inventoryBase; public bool DoLookup { get { return m_doLookup; } set { m_doLookup = value; } } #region IRegionModule interface public void Initialise(Scene scene, IConfigSource config) { if (!initialized) { initialized = true; m_scene = scene; // This module is only on for standalones enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false); if (config.Configs["Hypergrid"] != null) safemode = config.Configs["Hypergrid"].GetBoolean("safemode", false); } } public void PostInitialise() { if (enabled) { m_log.Info("[HGStandaloneInvModule]: Starting..."); //m_inventoryService = new InventoryService(m_scene); m_inventoryBase = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService; m_inventoryService = new HGInventoryService(m_inventoryBase, m_scene.AssetService, (UserManagerBase)m_scene.CommsManager.UserAdminService, m_scene.CommsManager.HttpServer, m_scene.CommsManager.NetworkServersInfo.InventoryURL); AddHttpHandlers(m_scene.CommsManager.HttpServer); m_inventoryService.AddHttpHandlers(); } } public void Close() { } public string Name { get { return "HGStandaloneInventoryModule"; } } public bool IsSharedModule { get { return true; } } #endregion public virtual void AddHttpHandlers(IHttpServer httpServer) { if (!safemode) { httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/GetInventory/", m_inventoryService.GetUserInventory, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/DeleteItem/", m_inventoryBase.DeleteItem, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/UpdateFolder/", m_inventoryBase.UpdateFolder, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/MoveFolder/", m_inventoryBase.MoveFolder, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/PurgeFolder/", m_inventoryBase.PurgeFolder, CheckAuthSession)); } httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/NewFolder/", m_inventoryBase.AddFolder, CheckAuthSession)); httpServer.AddStreamHandler( new RestDeserialiseSecureHandler( "POST", "/NewItem/", m_inventoryBase.AddItem, CheckAuthSession)); } /// /// Check that the source of an inventory request for a particular agent is a current session belonging to /// that agent. /// /// /// /// public bool CheckAuthSession(string session_id, string avatar_id) { return true; } } }