/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using System.Reflection; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Region.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using OpenSim.Services.Connectors.Hypergrid; using OpenMetaverse; using OpenMetaverse.Packets; using log4net; using Nini.Config; namespace OpenSim.Region.CoreModules.Framework.UserManagement { public class HGUserManagementModule : UserManagementModule, ISharedRegionModule, IUserManagement { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); #region ISharedRegionModule public new void Initialise(IConfigSource config) { string umanmod = config.Configs["Modules"].GetString("UserManagementModule", base.Name); if (umanmod == Name) { m_Enabled = true; RegisterConsoleCmds(); m_log.DebugFormat("[USER MANAGEMENT MODULE]: {0} is enabled", Name); } } public override string Name { get { return "HGUserManagementModule"; } } #endregion ISharedRegionModule protected override void AddAdditionalUsers(UUID avatarID, string query, List users) { string[] words = query.Split(new char[] { ' ' }); for (int i = 0; i < words.Length; i++) { if (words[i].Length < 3) { if (i != words.Length - 1) Array.Copy(words, i + 1, words, i, words.Length - i - 1); Array.Resize(ref words, words.Length - 1); } } if (words.Length == 0 || words.Length > 2) return; if (words.Length == 2) // First.Last @foo.com, maybe? { bool found = false; foreach (UserData d in m_UserCache.Values) { if (d.LastName.StartsWith("@") && (d.FirstName.ToLower().Equals(words[0].ToLower()) || d.LastName.ToLower().Equals(words[1].ToLower()))) { users.Add(d); found = true; break; } } if (!found) // This is it! Let's ask the other world { // TODO //UserAgentServiceConnector uasConn = new UserAgentServiceConnector(words[0]); //uasConn.GetUserInfo(...); } } else { foreach (UserData d in m_UserCache.Values) { if (d.LastName.StartsWith("@") && (d.FirstName.ToLower().StartsWith(query.ToLower()) || d.LastName.ToLower().StartsWith(query.ToLower()))) users.Add(d); } } } } }