/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Framework.Client; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Connectors.Hypergrid; using OpenSim.Services.Interfaces; using OpenSim.Server.Base; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using OpenMetaverse; using log4net; using Nini.Config; namespace OpenSim.Region.CoreModules.Framework.EntityTransfer { public class HGEntityTransferModule : EntityTransferModule, INonSharedRegionModule, IEntityTransferModule, IUserAgentVerificationModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private int m_levelHGTeleport = 0; private GatekeeperServiceConnector m_GatekeeperConnector; #region ISharedRegionModule public override string Name { get { return "HGEntityTransferModule"; } } public override void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("EntityTransferModule", ""); if (name == Name) { IConfig transferConfig = source.Configs["EntityTransfer"]; if (transferConfig != null) m_levelHGTeleport = transferConfig.GetInt("LevelHGTeleport", 0); InitialiseCommon(source); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name); } } } public override void AddRegion(Scene scene) { base.AddRegion(scene); if (m_Enabled) scene.RegisterModuleInterface(this); } protected override void OnNewClient(IClientAPI client) { client.OnTeleportHomeRequest += TeleportHome; client.OnTeleportLandmarkRequest += RequestTeleportLandmark; client.OnConnectionClosed += new Action(OnConnectionClosed); } public override void RegionLoaded(Scene scene) { base.RegionLoaded(scene); if (m_Enabled) m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService); } public override void RemoveRegion(Scene scene) { base.AddRegion(scene); if (m_Enabled) scene.UnregisterModuleInterface(this); } #endregion #region HG overrides of IEntiryTransferModule protected override GridRegion GetFinalDestination(GridRegion region) { int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, region.RegionID); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: region {0} flags: {1}", region.RegionID, flags); if ((flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Destination region {0} is hyperlink", region.RegionID); GridRegion real_destination = m_GatekeeperConnector.GetHyperlinkRegion(region, region.RegionID); if (real_destination != null) m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: GetFinalDestination serveruri -> {0}", real_destination.ServerURI); else m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: GetHyperlinkRegion to Gatekeeper {0} failed", region.ServerURI); return real_destination; } return region; } protected override bool NeedsClosing(float drawdist, uint oldRegionX, uint newRegionX, uint oldRegionY, uint newRegionY, GridRegion reg) { if (base.NeedsClosing(drawdist, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) return true; int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) return true; return false; } protected override void AgentHasMovedAway(ScenePresence sp, bool logout) { base.AgentHasMovedAway(sp, logout); if (logout) { // Log them out of this grid Scene.PresenceService.LogoutAgent(sp.ControllingClient.SessionId); } } protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout) { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: CreateAgent {0} {1}", reg.ServerURI, finalDestination.ServerURI); reason = string.Empty; logout = false; int flags = Scene.GridService.GetRegionFlags(Scene.RegionInfo.ScopeID, reg.RegionID); if (flags == -1 /* no region in DB */ || (flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) { // this user is going to another grid // check if HyperGrid teleport is allowed, based on user level if (sp.UserLevel < m_levelHGTeleport) { m_log.WarnFormat("[HG ENTITY TRANSFER MODULE]: Unable to HG teleport agent due to insufficient UserLevel."); reason = "Hypergrid teleport not allowed"; return false; } if (agentCircuit.ServiceURLs.ContainsKey("HomeURI")) { string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString(); IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver); bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason); logout = success; // flag for later logout from this grid; this is an HG TP if (success) sp.Scene.EventManager.TriggerTeleportStart(sp.ControllingClient, reg, finalDestination, teleportFlags, logout); return success; } else { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent does not have a HomeURI address"); return false; } } return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout); } public override void TeleportHome(UUID id, IClientAPI client) { m_log.DebugFormat( "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); // Let's find out if this is a foreign user or a local user IUserManagement uMan = Scene.RequestModuleInterface(); if (uMan != null && uMan.IsLocalGridUser(id)) { // local grid user m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); base.TeleportHome(id, client); return; } // Foreign user wants to go home // AgentCircuitData aCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode); if (aCircuit == null || (aCircuit != null && !aCircuit.ServiceURLs.ContainsKey("HomeURI"))) { client.SendTeleportFailed("Your information has been lost"); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); return; } IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString()); Vector3 position = Vector3.UnitY, lookAt = Vector3.UnitY; GridRegion finalDestination = userAgentService.GetHomeRegion(aCircuit.AgentID, out position, out lookAt); if (finalDestination == null) { client.SendTeleportFailed("Your home region could not be found"); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's home region not found"); return; } ScenePresence sp = ((Scene)(client.Scene)).GetScenePresence(client.AgentId); if (sp == null) { client.SendTeleportFailed("Internal error"); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent not found in the scene where it is supposed to be"); return; } GridRegion homeGatekeeper = MakeRegion(aCircuit); m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: teleporting user {0} {1} home to {2} via {3}:{4}", aCircuit.firstname, aCircuit.lastname, finalDestination.RegionName, homeGatekeeper.ServerURI, homeGatekeeper.RegionName); DoTeleport( sp, homeGatekeeper, finalDestination, position, lookAt, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaHome)); } /// /// Tries to teleport agent to landmark. /// /// /// /// public override void RequestTeleportLandmark(IClientAPI remoteClient, AssetLandmark lm) { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Teleporting agent via landmark to {0} region {1} position {2}", (lm.Gatekeeper == string.Empty) ? "local" : lm.Gatekeeper, lm.RegionID, lm.Position); if (lm.Gatekeeper == string.Empty) { base.RequestTeleportLandmark(remoteClient, lm); return; } GridRegion info = Scene.GridService.GetRegionByUUID(UUID.Zero, lm.RegionID); // Local region? if (info != null) { ((Scene)(remoteClient.Scene)).RequestTeleportLocation(remoteClient, info.RegionHandle, lm.Position, Vector3.Zero, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark)); return; } else { // Foreign region Scene scene = (Scene)(remoteClient.Scene); GatekeeperServiceConnector gConn = new GatekeeperServiceConnector(); GridRegion gatekeeper = new GridRegion(); gatekeeper.ServerURI = lm.Gatekeeper; GridRegion finalDestination = gConn.GetHyperlinkRegion(gatekeeper, new UUID(lm.RegionID)); if (finalDestination != null) { ScenePresence sp = scene.GetScenePresence(remoteClient.AgentId); IEntityTransferModule transferMod = scene.RequestModuleInterface(); if (transferMod != null && sp != null) transferMod.DoTeleport( sp, gatekeeper, finalDestination, lm.Position, Vector3.UnitX, (uint)(Constants.TeleportFlags.SetLastToTarget | Constants.TeleportFlags.ViaLandmark)); } } // can't find the region: Tell viewer and abort remoteClient.SendTeleportFailed("The teleport destination could not be found."); } #endregion #region IUserAgentVerificationModule public bool VerifyClient(AgentCircuitData aCircuit, string token) { if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) { string url = aCircuit.ServiceURLs["HomeURI"].ToString(); IUserAgentService security = new UserAgentServiceConnector(url); return security.VerifyClient(aCircuit.SessionID, token); } else { m_log.DebugFormat( "[HG ENTITY TRANSFER MODULE]: Agent {0} {1} does not have a HomeURI OH NO!", aCircuit.firstname, aCircuit.lastname); } return false; } void OnConnectionClosed(IClientAPI obj) { if (obj.SceneAgent.IsChildAgent) return; // Let's find out if this is a foreign user or a local user IUserManagement uMan = Scene.RequestModuleInterface(); // UserAccount account = Scene.UserAccountService.GetUserAccount(Scene.RegionInfo.ScopeID, obj.AgentId); if (uMan != null && uMan.IsLocalGridUser(obj.AgentId)) { // local grid user return; } AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode); if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) { string url = aCircuit.ServiceURLs["HomeURI"].ToString(); IUserAgentService security = new UserAgentServiceConnector(url); security.LogoutAgent(obj.AgentId, obj.SessionId); //m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url); } else { m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId); } } #endregion private GridRegion MakeRegion(AgentCircuitData aCircuit) { GridRegion region = new GridRegion(); Uri uri = null; if (!aCircuit.ServiceURLs.ContainsKey("HomeURI") || (aCircuit.ServiceURLs.ContainsKey("HomeURI") && !Uri.TryCreate(aCircuit.ServiceURLs["HomeURI"].ToString(), UriKind.Absolute, out uri))) return null; region.ExternalHostName = uri.Host; region.HttpPort = (uint)uri.Port; region.ServerURI = aCircuit.ServiceURLs["HomeURI"].ToString(); region.RegionName = string.Empty; region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), (int)0); return region; } } }