/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using log4net; using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Servers; using OpenSim.Framework.Client; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; namespace OpenSim.Region.CoreModules.Avatar.MuteList { public class MuteListModule : IRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private bool enabled = true; private List m_SceneList = new List(); private string m_RestURL = String.Empty; public void Initialise(Scene scene, IConfigSource config) { if (!enabled) return; IConfig cnf = config.Configs["Messaging"]; if (cnf == null) { enabled = false; return; } if (cnf != null && cnf.GetString( "MuteListModule", "None") != "MuteListModule") { enabled = false; return; } lock (m_SceneList) { if (m_SceneList.Count == 0) { m_RestURL = cnf.GetString("MuteListURL", ""); if (m_RestURL == "") { m_log.Error("[MUTE LIST] Module was enabled, but no URL is given, disabling"); enabled = false; return; } } if (!m_SceneList.Contains(scene)) m_SceneList.Add(scene); scene.EventManager.OnNewClient += OnNewClient; } } public void PostInitialise() { if (!enabled) return; if (m_SceneList.Count == 0) return; m_log.Debug("[MUTE LIST] Mute list enabled"); } public string Name { get { return "MuteListModule"; } } public bool IsSharedModule { get { return true; } } public void Close() { } // private IClientAPI FindClient(UUID agentID) // { // foreach (Scene s in m_SceneList) // { // ScenePresence presence = s.GetScenePresence(agentID); // if (presence != null && !presence.IsChildAgent) // return presence.ControllingClient; // } // return null; // } private void OnNewClient(IClientAPI client) { client.OnMuteListRequest += OnMuteListRequest; } private void OnMuteListRequest(IClientAPI client, uint crc) { m_log.DebugFormat("[MUTE LIST] Got mute list request for crc {0}", crc); string filename = "mutes"+client.AgentId.ToString(); IXfer xfer = client.Scene.RequestModuleInterface(); if (xfer != null) { xfer.AddNewFile(filename, new Byte[0]); client.SendMuteListUpdate(filename); } } } }