/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; namespace OpenSim.Region.CoreModules.Agent.TextureDownload { /// /// Sends a 'texture not found' packet back to the client /// public class TextureNotFoundSender : ITextureSender { // private static readonly log4net.ILog m_log // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); // private IClientAPI m_client; // private UUID m_textureId; public TextureNotFoundSender(IClientAPI client, UUID textureID) { //m_client = client; //m_textureId = textureID; } #region ITextureSender Members public bool Sending { get { return false; } set { } } public bool Cancel { get { return false; } set { } } // See ITextureSender public void UpdateRequest(int discardLevel, uint packetNumber) { // No need to implement since priority changes don't affect this operation } // See ITextureSender public bool SendTexturePacket() { // m_log.DebugFormat( // "[TEXTURE NOT FOUND SENDER]: Informing the client that texture {0} cannot be found", // m_textureId); // XXX Temporarily disabling as this appears to be causing client crashes on at least // 1.19.0(5) of the Linden Second Life client. // m_client.SendImageNotFound(m_textureId); return true; } #endregion } }