using System.Collections.Generic; using libsecondlife; using OpenSim.Framework.Communications; using OpenSim.Framework.Types; using InventoryFolder = OpenSim.Framework.Communications.Caches.InventoryFolder; namespace OpenSim.Region.Communications.OGS1 { public class OGS1InventoryService : IInventoryServices { public OGS1InventoryService() { } #region IInventoryServices Members public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack) { } public void AddNewInventoryFolder(LLUUID userID, InventoryFolder folder) { } public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) { } public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item) { } public void CreateNewUserInventory(LLUUID user) { } public List RequestFirstLevelFolders(LLUUID userID) { return new List(); } #endregion } }