/*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text.RegularExpressions;
using OpenMetaverse;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
namespace OpenSim.Region.Communications.Local
{
public delegate void LoginToRegionEvent(ulong regionHandle, Login login);
public class LocalLoginService : LoginService
{
protected static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected CommunicationsLocal m_Parent;
protected NetworkServersInfo serversInfo;
protected uint defaultHomeX;
protected uint defaultHomeY;
protected bool authUsers = false;
public event LoginToRegionEvent OnLoginToRegion;
protected LoginToRegionEvent handlerLoginToRegion = null; // OnLoginToRegion;
public LocalLoginService(UserManagerBase userManager, string welcomeMess,
CommunicationsLocal parent, NetworkServersInfo serversInfo,
bool authenticate)
: base(userManager, parent.UserProfileCacheService.libraryRoot, welcomeMess)
{
m_Parent = parent;
this.serversInfo = serversInfo;
defaultHomeX = this.serversInfo.DefaultHomeLocX;
defaultHomeY = this.serversInfo.DefaultHomeLocY;
authUsers = authenticate;
}
public override UserProfileData GetTheUser(string firstname, string lastname)
{
UserProfileData profile = m_userManager.GetUserProfile(firstname, lastname);
if (profile != null)
{
return profile;
}
if (!authUsers)
{
//no current user account so make one
m_log.Info("[LOGIN]: No user account found so creating a new one.");
m_userManager.AddUserProfile(firstname, lastname, "test", defaultHomeX, defaultHomeY);
profile = m_userManager.GetUserProfile(firstname, lastname);
if (profile != null)
{
m_Parent.InterServiceInventoryService.CreateNewUserInventory(profile.ID);
}
return profile;
}
return null;
}
public override bool AuthenticateUser(UserProfileData profile, string password)
{
if (!authUsers)
{
//for now we will accept any password in sandbox mode
m_log.Info("[LOGIN]: Authorising user (no actual password check)");
return true;
}
else
{
m_log.Info(
"[LOGIN]: Authenticating " + profile.FirstName + " " + profile.SurName);
if (!password.StartsWith("$1$"))
password = "$1$" + Util.Md5Hash(password);
password = password.Remove(0, 3); //remove $1$
string s = Util.Md5Hash(password + ":" + profile.PasswordSalt);
bool loginresult = (profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
|| profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
return loginresult;
}
}
///
/// Customises the login response and fills in missing values.
///
/// The existing response
/// The user profile
/// The requested start location
public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest)
{
// HomeLocation
RegionInfo homeInfo = null;
// use the homeRegionID if it is stored already. If not, use the regionHandle as before
if (theUser.HomeRegionID != UUID.Zero)
homeInfo = m_Parent.GridService.RequestNeighbourInfo(theUser.HomeRegionID);
else
homeInfo = m_Parent.GridService.RequestNeighbourInfo(theUser.HomeRegion);
if (homeInfo != null)
{
response.Home =
string.Format(
"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
(homeInfo.RegionLocX*Constants.RegionSize),
(homeInfo.RegionLocY*Constants.RegionSize),
theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
}
else
{
// Emergency mode: Home-region isn't available, so we can't request the region info.
// Use the stored home regionHandle instead.
// NOTE: If the home-region moves, this will be wrong until the users update their user-profile again
ulong regionX = theUser.HomeRegion >> 32;
ulong regionY = theUser.HomeRegion & 0xffffffff;
response.Home =
string.Format(
"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
regionX, regionY,
theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
m_log.InfoFormat("[LOGIN] Home region of user {0} {1} is not available; using computed region position {2} {3}",
theUser.FirstName, theUser.SurName,
regionX, regionY);
}
// StartLocation
RegionInfo regionInfo = null;
if (startLocationRequest == "home")
{
regionInfo = homeInfo;
theUser.CurrentAgent.Position = theUser.HomeLocation;
response.LookAt = "[r" + theUser.HomeLookAt.X.ToString() + ",r" + theUser.HomeLookAt.Y.ToString() + ",r" + theUser.HomeLookAt.Z.ToString() + "]";
}
else if (startLocationRequest == "last")
{
regionInfo = m_Parent.GridService.RequestNeighbourInfo(theUser.CurrentAgent.Region);
response.LookAt = "[r" + theUser.CurrentAgent.LookAt.X.ToString() + ",r" + theUser.CurrentAgent.LookAt.Y.ToString() + ",r" + theUser.CurrentAgent.LookAt.Z.ToString() + "]";
}
else
{
Regex reURI = new Regex(@"^uri:(?[^&]+)&(?\d+)&(?\d+)&(?\d+)$");
Match uriMatch = reURI.Match(startLocationRequest);
if (uriMatch == null)
{
m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, but can't process it", startLocationRequest);
}
else
{
string region = uriMatch.Groups["region"].ToString();
regionInfo = m_Parent.GridService.RequestClosestRegion(region);
if (regionInfo == null)
{
m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", startLocationRequest, region);
}
else
{
theUser.CurrentAgent.Position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
float.Parse(uriMatch.Groups["y"].Value), float.Parse(uriMatch.Groups["x"].Value));
}
}
response.LookAt = "[r0,r1,r0]";
// can be: last, home, safe, url
response.StartLocation = "url";
}
if ((regionInfo != null) && (PrepareLoginToRegion(regionInfo, theUser, response)))
{
return true;
}
// StartLocation not available, send him to a nearby region instead
// regionInfo = m_Parent.GridService.RequestClosestRegion("");
//m_log.InfoFormat("[LOGIN]: StartLocation not available sending to region {0}", regionInfo.regionName);
// Send him to default region instead
ulong defaultHandle = (((ulong)defaultHomeX * Constants.RegionSize) << 32) |
((ulong)defaultHomeY * Constants.RegionSize);
if ((regionInfo != null) && (defaultHandle == regionInfo.RegionHandle))
{
m_log.ErrorFormat("[LOGIN]: Not trying the default region since this is the same as the selected region");
return false;
}
m_log.Error("[LOGIN]: Sending user to default region " + defaultHandle + " instead");
regionInfo = m_Parent.GridService.RequestNeighbourInfo(defaultHandle);
// Customise the response
//response.Home =
// string.Format(
// "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
// (SimInfo.regionLocX * Constants.RegionSize),
// (SimInfo.regionLocY*Constants.RegionSize),
// theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
// theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
theUser.CurrentAgent.Position = new Vector3(128,128,0);
response.StartLocation = "safe";
return PrepareLoginToRegion(regionInfo, theUser, response);
}
///
/// Prepare a login to the given region. This involves both telling the region to expect a connection
/// and appropriately customising the response to the user.
///
///
///
///
/// true if the region was successfully contacted, false otherwise
protected bool PrepareLoginToRegion(RegionInfo regionInfo, UserProfileData user, LoginResponse response)
{
response.SimAddress = regionInfo.ExternalEndPoint.Address.ToString();
response.SimPort = (uint)regionInfo.ExternalEndPoint.Port;
response.RegionX = regionInfo.RegionLocX;
response.RegionY = regionInfo.RegionLocY;
string capsPath = Util.GetRandomCapsPath();
response.SeedCapability = regionInfo.ServerURI + "/CAPS/" + capsPath + "0000/";
// Notify the target of an incoming user
m_log.InfoFormat(
"[LOGIN]: Telling {0} @ {1},{2} ({3}) to prepare for client connection",
regionInfo.RegionName, response.RegionX, response.RegionY, regionInfo.ServerURI);
// Update agent with target sim
user.CurrentAgent.Region = regionInfo.RegionID;
user.CurrentAgent.Handle = regionInfo.RegionHandle;
// Prepare notification
Login loginParams = new Login();
loginParams.Session = user.CurrentAgent.SessionID.ToString();
loginParams.SecureSession = user.CurrentAgent.SecureSessionID.ToString();
loginParams.First = user.FirstName;
loginParams.Last = user.SurName;
loginParams.Agent = user.ID.ToString();
loginParams.CircuitCode = Convert.ToUInt32(response.CircuitCode);
loginParams.StartPos = user.CurrentAgent.Position;
loginParams.CapsPath = capsPath;
handlerLoginToRegion = OnLoginToRegion;
if (handlerLoginToRegion == null)
return false;
handlerLoginToRegion(user.CurrentAgent.Handle, loginParams);
return true;
}
// See LoginService
protected override InventoryData GetInventorySkeleton(UUID userID)
{
List folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID);
// If we have user auth but no inventory folders for some reason, create a new set of folders.
if (null == folders || 0 == folders.Count)
{
m_Parent.InterServiceInventoryService.CreateNewUserInventory(userID);
folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID);
}
UUID rootID = UUID.Zero;
ArrayList AgentInventoryArray = new ArrayList();
Hashtable TempHash;
foreach (InventoryFolderBase InvFolder in folders)
{
if (InvFolder.ParentID == UUID.Zero)
{
rootID = InvFolder.ID;
}
TempHash = new Hashtable();
TempHash["name"] = InvFolder.Name;
TempHash["parent_id"] = InvFolder.ParentID.ToString();
TempHash["version"] = (Int32) InvFolder.Version;
TempHash["type_default"] = (Int32) InvFolder.Type;
TempHash["folder_id"] = InvFolder.ID.ToString();
AgentInventoryArray.Add(TempHash);
}
return new InventoryData(AgentInventoryArray, rootID);
}
}
}