/* * Copyright (c) Contributors, http://www.openmetaverse.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System.Collections.Generic; using libsecondlife; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Types; namespace OpenSim.Region.Communications.Local { public class LocalBackEndServices : IGridServices, IInterRegionCommunications { protected Dictionary regions = new Dictionary(); protected Dictionary regionHosts = new Dictionary(); public LocalBackEndServices() { } /// /// Register a region method with the BackEnd Services. /// /// /// public RegionCommsListener RegisterRegion(RegionInfo regionInfo) { //Console.WriteLine("CommsManager - Region " + regionInfo.RegionHandle + " , " + regionInfo.RegionLocX + " , "+ regionInfo.RegionLocY +" is registering"); if (!this.regions.ContainsKey((uint)regionInfo.RegionHandle)) { //Console.WriteLine("CommsManager - Adding Region " + regionInfo.RegionHandle ); this.regions.Add(regionInfo.RegionHandle, regionInfo); RegionCommsListener regionHost = new RegionCommsListener(); this.regionHosts.Add(regionInfo.RegionHandle, regionHost); return regionHost; } //already in our list of regions so for now lets return null return null; } /// /// /// /// public List RequestNeighbours(RegionInfo regionInfo) { // Console.WriteLine("Finding Neighbours to " + regionInfo.RegionHandle); List neighbours = new List(); foreach (RegionInfo reg in this.regions.Values) { // Console.WriteLine("CommsManager- RequestNeighbours() checking region " + reg.RegionLocX + " , "+ reg.RegionLocY); if (reg.RegionHandle != regionInfo.RegionHandle) { //Console.WriteLine("CommsManager- RequestNeighbours() - found a different region in list, checking location"); if ((reg.RegionLocX > (regionInfo.RegionLocX - 2)) && (reg.RegionLocX < (regionInfo.RegionLocX + 2))) { if ((reg.RegionLocY > (regionInfo.RegionLocY - 2)) && (reg.RegionLocY < (regionInfo.RegionLocY + 2))) { neighbours.Add(reg); } } } } return neighbours; } /// /// /// /// /// public RegionInfo RequestNeighbourInfo(ulong regionHandle) { if (this.regions.ContainsKey(regionHandle)) { return this.regions[regionHandle]; } return null; } /// /// /// /// /// /// /// /// public List RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY) { List mapBlocks = new List(); foreach(RegionInfo regInfo in this.regions.Values) { if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY))) { MapBlockData map = new MapBlockData(); map.Name = regInfo.RegionName; map.X = (ushort)regInfo.RegionLocX; map.Y = (ushort)regInfo.RegionLocY; map.WaterHeight =(byte) regInfo.estateSettings.waterHeight; map.MapImageId = regInfo.estateSettings.terrainImageID; //new LLUUID("00000000-0000-0000-9999-000000000007"); map.Agents = 1; map.RegionFlags = 72458694; map.Access = 13; mapBlocks.Add(map); } } return mapBlocks; } /// /// /// /// /// public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData) //should change from agentCircuitData { //Console.WriteLine("CommsManager- Trying to Inform a region to expect child agent"); if (this.regionHosts.ContainsKey(regionHandle)) { // Console.WriteLine("CommsManager- Informing a region to expect child agent"); this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agentData); return true; } return false; } /// /// /// /// /// /// /// public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) { if (this.regionHosts.ContainsKey(regionHandle)) { // Console.WriteLine("CommsManager- Informing a region to expect avatar crossing"); this.regionHosts[regionHandle].TriggerExpectAvatarCrossing(regionHandle, agentID, position, isFlying); return true; } return false; } public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) { if (this.regionHosts.ContainsKey(regionHandle)) { return true; } return false; } /// /// Is a Sandbox mode method, used by the local Login server to inform a region of a connection user/session /// /// /// /// public bool AddNewSession(ulong regionHandle, Login loginData) { AgentCircuitData agent = new AgentCircuitData(); agent.AgentID = loginData.Agent; agent.firstname = loginData.First; agent.lastname = loginData.Last; agent.SessionID = loginData.Session; agent.SecureSessionID = loginData.SecureSession; agent.circuitcode = loginData.CircuitCode; agent.BaseFolder = loginData.BaseFolder; agent.InventoryFolder = loginData.InventoryFolder; agent.startpos = new LLVector3(128, 128, 70); agent.CapsPath = loginData.CapsPath; if (this.regionHosts.ContainsKey(regionHandle)) { this.regionHosts[regionHandle].TriggerExpectUser(regionHandle, agent); return true; } // region not found return false; } } }