/* * Copyright (c) Contributors, http://www.openmetaverse.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using OpenSim.Framework.Communications; using OpenSim.Framework.Types; using OpenSim.Framework.Servers; using OpenSim.Framework.Communications.Caches; using OpenSim.Framework.Console; using OpenSim.Framework.Utilities; namespace OpenSim.Region.Communications.Local { public class CommunicationsLocal : CommunicationsManager { public LocalBackEndServices SandBoxServices = new LocalBackEndServices(); public LocalUserServices UserServices; public CommunicationsLocal(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, bool accountsAuthenticate ) : base(serversInfo, httpServer, assetCache) { UserServices = new LocalUserServices(this, serversInfo, accountsAuthenticate); UserServices.AddPlugin("OpenSim.Framework.Data.DB4o.dll"); UserServer = UserServices; GridServer = SandBoxServices; InterRegion = SandBoxServices; httpServer.AddXmlRPCHandler("login_to_simulator", UserServices.XmlRpcLoginMethod); } internal void InformRegionOfLogin(ulong regionHandle, Login login) { this.SandBoxServices.AddNewSession(regionHandle, login); } public void do_create(string what) { switch (what) { case "user": string tempfirstname; string templastname; string tempMD5Passwd; uint regX = 1000; uint regY = 1000; tempfirstname = MainLog.Instance.CmdPrompt("First name"); templastname = MainLog.Instance.CmdPrompt("Last name"); tempMD5Passwd = MainLog.Instance.PasswdPrompt("Password"); regX = Convert.ToUInt32(MainLog.Instance.CmdPrompt("Start Region X")); regY = Convert.ToUInt32(MainLog.Instance.CmdPrompt("Start Region Y")); tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); this.UserServices.AddUserProfile(tempfirstname, templastname, tempMD5Passwd, regX, regY); break; } } } }