/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Communications.Local; using OpenSim.Region.Communications.OGS1; namespace OpenSim.Region.Communications.Hypergrid { public class HGCommunicationsStandalone : CommunicationsManager { public HGCommunicationsStandalone( ConfigSettings configSettings, NetworkServersInfo serversInfo, BaseHttpServer httpServer, IAssetCache assetCache, LocalInventoryService inventoryService, HGGridServices gridService, LibraryRootFolder libraryRootFolder, bool dumpAssetsToFile) : base(serversInfo, httpServer, assetCache, dumpAssetsToFile, libraryRootFolder) { LocalUserServices localUserService = new LocalUserServices( serversInfo.DefaultHomeLocX, serversInfo.DefaultHomeLocY, this); localUserService.AddPlugin(configSettings.StandaloneUserPlugin, configSettings.StandaloneUserSource); AddInventoryService(inventoryService); m_defaultInventoryHost = inventoryService.Host; m_interServiceInventoryService = inventoryService; m_assetCache = assetCache; // Let's swap to always be secure access to inventory AddSecureInventoryService((ISecureInventoryService)inventoryService); m_inventoryServices = null; HGUserServices hgUserService = new HGUserServices(this, localUserService); // This plugin arrangement could eventually be configurable rather than hardcoded here. hgUserService.AddPlugin(new TemporaryUserProfilePlugin()); hgUserService.AddPlugin(new OGS1UserDataPlugin(this)); m_userService = hgUserService; m_userAdminService = hgUserService; m_avatarService = hgUserService; m_messageService = hgUserService; gridService.UserProfileCache = m_userProfileCacheService; m_gridService = gridService; } } }