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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
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* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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*/
using System;
using System.Collections.Generic;
using System.Net;
using OpenMetaverse;
namespace OpenSim.Region.ClientStack.LindenUDP
{
///
/// Special collection that is optimized for tracking unacknowledged packets
///
public sealed class UnackedPacketCollection
{
/// Synchronization primitive. A lock must be acquired on this
/// object before calling any of the unsafe methods
public object SyncRoot = new object();
/// Holds the actual unacked packet data, sorted by sequence number
private SortedDictionary packets = new SortedDictionary();
/// Gets the total number of unacked packets
public int Count { get { return packets.Count; } }
///
/// Default constructor
///
public UnackedPacketCollection()
{
}
///
/// Add an unacked packet to the collection
///
/// Packet that is awaiting acknowledgement
/// True if the packet was successfully added, false if the
/// packet already existed in the collection
public bool Add(OutgoingPacket packet)
{
lock (SyncRoot)
{
if (!packets.ContainsKey(packet.SequenceNumber))
{
packets.Add(packet.SequenceNumber, packet);
return true;
}
return false;
}
}
///
/// Removes a packet from the collection without attempting to obtain a
/// lock first
///
/// Sequence number of the packet to remove
/// True if the packet was found and removed, otherwise false
public bool RemoveUnsafe(uint sequenceNumber)
{
return packets.Remove(sequenceNumber);
}
///
/// Removes a packet from the collection without attempting to obtain a
/// lock first
///
/// Sequence number of the packet to remove
/// Returns the removed packet
/// True if the packet was found and removed, otherwise false
public bool RemoveUnsafe(uint sequenceNumber, out OutgoingPacket packet)
{
if (packets.TryGetValue(sequenceNumber, out packet))
{
packets.Remove(sequenceNumber);
return true;
}
return false;
}
///
/// Removes all elements from the collection
///
public void Clear()
{
lock (SyncRoot)
packets.Clear();
}
///
/// Gets the packet with the lowest sequence number
///
/// The packet with the lowest sequence number, or null if the
/// collection is empty
public OutgoingPacket GetOldest()
{
lock (SyncRoot)
{
using (SortedDictionary.ValueCollection.Enumerator e = packets.Values.GetEnumerator())
{
if (e.MoveNext())
return e.Current;
else
return null;
}
}
}
///
/// Returns a list of all of the packets with a TickCount older than
/// the specified timeout
///
/// Number of ticks (milliseconds) before a
/// packet is considered expired
/// A list of all expired packets according to the given
/// expiration timeout
public List GetExpiredPackets(int timeoutMS)
{
List expiredPackets = null;
lock (SyncRoot)
{
int now = Environment.TickCount;
foreach (OutgoingPacket packet in packets.Values)
{
// TickCount of zero means a packet is in the resend queue
// but hasn't actually been sent over the wire yet
if (packet.TickCount == 0)
continue;
if (now - packet.TickCount >= timeoutMS)
{
if (expiredPackets == null)
expiredPackets = new List();
expiredPackets.Add(packet);
}
else
{
break;
}
}
}
return expiredPackets;
}
}
}