/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System.Collections.Generic; using OpenMetaverse.Packets; namespace OpenSim.Region.ClientStack.LindenUDP.Tests { public class TestLLPacketServer : LLPacketServer { /// /// Record counts of packets received /// protected Dictionary m_packetsReceived = new Dictionary(); public TestLLPacketServer(ILLClientStackNetworkHandler networkHandler, ClientStackUserSettings userSettings) : base(networkHandler, userSettings) {} public override void InPacket(uint circuitCode, Packet packet) { base.InPacket(circuitCode, packet); if (m_packetsReceived.ContainsKey(packet.Type)) m_packetsReceived[packet.Type]++; else m_packetsReceived[packet.Type] = 1; } public int GetTotalPacketsReceived() { int totalCount = 0; foreach (int count in m_packetsReceived.Values) totalCount += count; return totalCount; } public int GetPacketsReceivedFor(PacketType packetType) { if (m_packetsReceived.ContainsKey(packetType)) return m_packetsReceived[packetType]; else return 0; } } }