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*
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*/
using System.Net;
using log4net;
using Nini.Config;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.ClientStack;
using OpenSim.Region.ClientStack.LindenUDP;
namespace OpenSim.Region.ClientStack.LindenUDP.Tests
{
///
/// This will contain basic tests for the LindenUDP client stack
///
[TestFixture]
public class BasicCircuitTests
{
[SetUp]
public void Init()
{
try
{
log4net.Config.XmlConfigurator.Configure();
}
catch
{
// I don't care, just leave log4net off
}
}
///
/// Add a client for testing
///
///
///
///
/// Agent circuit manager used in setting up the stack
protected void SetupStack(
IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
out AgentCircuitManager acm)
{
IConfigSource configSource = new IniConfigSource();
ClientStackUserSettings userSettings = new ClientStackUserSettings();
testLLUDPServer = new TestLLUDPServer();
acm = new AgentCircuitManager();
uint port = 666;
testLLUDPServer.Initialise(null, ref port, 0, false, configSource, null, acm);
testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
testLLUDPServer.LocalScene = scene;
}
///
/// Set up a client for tests which aren't concerned with this process itself
///
///
///
///
///
protected void AddClient(
uint circuitCode, EndPoint epSender, TestLLUDPServer testLLUDPServer, AgentCircuitManager acm)
{
UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
AgentCircuitData acd = new AgentCircuitData();
acd.AgentID = myAgentUuid;
acd.SessionID = mySessionUuid;
UseCircuitCodePacket uccp = new UseCircuitCodePacket();
UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
= new OpenMetaverse.Packets.UseCircuitCodePacket.CircuitCodeBlock();
uccpCcBlock.Code = circuitCode;
uccpCcBlock.ID = myAgentUuid;
uccpCcBlock.SessionID = mySessionUuid;
uccp.CircuitCode = uccpCcBlock;
acm.AddNewCircuit(circuitCode, acd);
testLLUDPServer.LoadReceive(uccp, epSender);
testLLUDPServer.ReceiveData(null);
}
///
/// Test adding a client to the stack
///
[Test]
public void TestAddClient()
{
uint myCircuitCode = 123456;
UUID myAgentUuid = UUID.Parse("00000000-0000-0000-0000-000000000001");
UUID mySessionUuid = UUID.Parse("00000000-0000-0000-0000-000000000002");
TestLLUDPServer testLLUDPServer;
TestLLPacketServer testLLPacketServer;
AgentCircuitManager acm;
SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
AgentCircuitData acd = new AgentCircuitData();
acd.AgentID = myAgentUuid;
acd.SessionID = mySessionUuid;
UseCircuitCodePacket uccp = new UseCircuitCodePacket();
UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
= new OpenMetaverse.Packets.UseCircuitCodePacket.CircuitCodeBlock();
uccpCcBlock.Code = myCircuitCode;
uccpCcBlock.ID = myAgentUuid;
uccpCcBlock.SessionID = mySessionUuid;
uccp.CircuitCode = uccpCcBlock;
EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999);
testLLUDPServer.LoadReceive(uccp, testEp);
testLLUDPServer.ReceiveData(null);
// Circuit shouildn't exist since the circuit manager doesn't know about this circuit for authentication yet
Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
acm.AddNewCircuit(myCircuitCode, acd);
testLLUDPServer.LoadReceive(uccp, testEp);
testLLUDPServer.ReceiveData(null);
// Should succeed now
Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode));
Assert.IsFalse(testLLUDPServer.HasCircuit(101));
}
///
/// Test removing a client from the stack
///
[Test]
public void TestRemoveClient()
{
uint myCircuitCode = 123457;
TestLLUDPServer testLLUDPServer;
TestLLPacketServer testLLPacketServer;
AgentCircuitManager acm;
SetupStack(new MockScene(), out testLLUDPServer, out testLLPacketServer, out acm);
AddClient(myCircuitCode, new IPEndPoint(IPAddress.Loopback, 1000), testLLUDPServer, acm);
testLLUDPServer.RemoveClientCircuit(myCircuitCode);
Assert.IsFalse(testLLUDPServer.HasCircuit(myCircuitCode));
// Check that removing a non-existant circuit doesn't have any bad effects
testLLUDPServer.RemoveClientCircuit(101);
Assert.IsFalse(testLLUDPServer.HasCircuit(101));
}
///
/// Make sure that the client stack reacts okay to malformed packets
///
[Test]
public void TestMalformedPacketSend()
{
uint myCircuitCode = 123458;
EndPoint testEp = new IPEndPoint(IPAddress.Loopback, 1001);
MockScene scene = new MockScene();
TestLLUDPServer testLLUDPServer;
TestLLPacketServer testLLPacketServer;
AgentCircuitManager acm;
SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
AddClient(myCircuitCode, testEp, testLLUDPServer, acm);
byte[] data = new byte[] { 0x01, 0x02, 0x03, 0x04 };
// Send two garbled 'packets' in succession
testLLUDPServer.LoadReceive(data, testEp);
testLLUDPServer.LoadReceive(data, testEp);
testLLUDPServer.ReceiveData(null);
// Check that we are still here
Assert.IsTrue(testLLUDPServer.HasCircuit(myCircuitCode));
Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(0));
// Check that sending a valid packet to same circuit still succeeds
Assert.That(scene.ObjectNameCallsReceived, Is.EqualTo(0));
ObjectNamePacket onp = new ObjectNamePacket();
ObjectNamePacket.ObjectDataBlock odb = new ObjectNamePacket.ObjectDataBlock();
odb.LocalID = 1;
odb.Name = Utils.StringToBytes("helloooo");
onp.ObjectData = new ObjectNamePacket.ObjectDataBlock[] { odb };
onp.Header.Zerocoded = false;
testLLUDPServer.LoadReceive(onp, testEp);
testLLUDPServer.ReceiveData(null);
Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(1));
Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(1));
}
}
}