/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Net; using OpenSim.Framework; using OpenMetaverse; using ReaderWriterLockImpl = OpenMetaverse.ReaderWriterLockSlim; namespace OpenSim.Region.ClientStack.LindenUDP { public sealed class UDPClientCollection { Dictionary Dictionary1; Dictionary Dictionary2; LLUDPClient[] Array; ReaderWriterLockImpl rwLock = new ReaderWriterLockImpl(); object m_sync = new object(); public UDPClientCollection() { Dictionary1 = new Dictionary(); Dictionary2 = new Dictionary(); Array = new LLUDPClient[0]; } public UDPClientCollection(int capacity) { Dictionary1 = new Dictionary(capacity); Dictionary2 = new Dictionary(capacity); Array = new LLUDPClient[0]; } public void Add(UUID key1, IPEndPoint key2, LLUDPClient value) { //rwLock.EnterWriteLock(); //try //{ // if (Dictionary1.ContainsKey(key1)) // { // if (!Dictionary2.ContainsKey(key2)) // throw new ArgumentException("key1 exists in the dictionary but not key2"); // } // else if (Dictionary2.ContainsKey(key2)) // { // if (!Dictionary1.ContainsKey(key1)) // throw new ArgumentException("key2 exists in the dictionary but not key1"); // } // Dictionary1[key1] = value; // Dictionary2[key2] = value; // LLUDPClient[] oldArray = Array; // int oldLength = oldArray.Length; // LLUDPClient[] newArray = new LLUDPClient[oldLength + 1]; // for (int i = 0; i < oldLength; i++) // newArray[i] = oldArray[i]; // newArray[oldLength] = value; // Array = newArray; //} //finally { rwLock.ExitWriteLock(); } lock (m_sync) { if (Dictionary1.ContainsKey(key1)) { if (!Dictionary2.ContainsKey(key2)) throw new ArgumentException("key1 exists in the dictionary but not key2"); } else if (Dictionary2.ContainsKey(key2)) { if (!Dictionary1.ContainsKey(key1)) throw new ArgumentException("key2 exists in the dictionary but not key1"); } Dictionary1[key1] = value; Dictionary2[key2] = value; LLUDPClient[] oldArray = Array; int oldLength = oldArray.Length; LLUDPClient[] newArray = new LLUDPClient[oldLength + 1]; for (int i = 0; i < oldLength; i++) newArray[i] = oldArray[i]; newArray[oldLength] = value; Array = newArray; } } public bool Remove(UUID key1, IPEndPoint key2) { //rwLock.EnterWriteLock(); //try //{ // LLUDPClient value; // if (Dictionary1.TryGetValue(key1, out value)) // { // Dictionary1.Remove(key1); // Dictionary2.Remove(key2); // LLUDPClient[] oldArray = Array; // int oldLength = oldArray.Length; // LLUDPClient[] newArray = new LLUDPClient[oldLength - 1]; // int j = 0; // for (int i = 0; i < oldLength; i++) // { // if (oldArray[i] != value) // newArray[j++] = oldArray[i]; // } // Array = newArray; // return true; // } //} //finally { rwLock.ExitWriteLock(); } //return false; lock (m_sync) { LLUDPClient value; if (Dictionary1.TryGetValue(key1, out value)) { Dictionary1.Remove(key1); Dictionary2.Remove(key2); LLUDPClient[] oldArray = Array; int oldLength = oldArray.Length; LLUDPClient[] newArray = new LLUDPClient[oldLength - 1]; int j = 0; for (int i = 0; i < oldLength; i++) { if (oldArray[i] != value) newArray[j++] = oldArray[i]; } Array = newArray; return true; } } return false; } public void Clear() { //rwLock.EnterWriteLock(); //try //{ // Dictionary1.Clear(); // Dictionary2.Clear(); // Array = new LLUDPClient[0]; //} //finally { rwLock.ExitWriteLock(); } lock (m_sync) { Dictionary1.Clear(); Dictionary2.Clear(); Array = new LLUDPClient[0]; } } public int Count { get { return Array.Length; } } public bool ContainsKey(UUID key) { return Dictionary1.ContainsKey(key); } public bool ContainsKey(IPEndPoint key) { return Dictionary2.ContainsKey(key); } public bool TryGetValue(UUID key, out LLUDPClient value) { ////bool success; ////bool doLock = !rwLock.IsUpgradeableReadLockHeld; ////if (doLock) rwLock.EnterReadLock(); ////try { success = Dictionary1.TryGetValue(key, out value); } ////finally { if (doLock) rwLock.ExitReadLock(); } ////return success; lock (m_sync) return Dictionary1.TryGetValue(key, out value); //try //{ // return Dictionary1.TryGetValue(key, out value); //} //catch { } //value = null; //return false; } public bool TryGetValue(IPEndPoint key, out LLUDPClient value) { ////bool success; ////bool doLock = !rwLock.IsUpgradeableReadLockHeld; ////if (doLock) rwLock.EnterReadLock(); ////try { success = Dictionary2.TryGetValue(key, out value); } ////finally { if (doLock) rwLock.ExitReadLock(); } ////return success; //lock (m_sync) // return Dictionary2.TryGetValue(key, out value); try { return Dictionary2.TryGetValue(key, out value); } catch { } value = null; return false; } public void ForEach(Action action) { //bool doLock = !rwLock.IsUpgradeableReadLockHeld; //if (doLock) rwLock.EnterUpgradeableReadLock(); //try { Parallel.ForEach(Array, action); } //finally { if (doLock) rwLock.ExitUpgradeableReadLock(); } LLUDPClient[] localArray = null; lock (m_sync) { localArray = new LLUDPClient[Array.Length]; Array.CopyTo(localArray, 0); } Parallel.ForEach(localArray, action); } } }