/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace OpenSim.Region.ClientStack.LindenUDP { public class LLPacketThrottle { private readonly int m_maxAllowableThrottle; private readonly int m_minAllowableThrottle; private int m_currentThrottle; private const int m_throttleTimeDivisor = 7; private int m_currentBitsSent; private int m_throttleBits; /// /// Value with which to multiply all the throttle fields /// private float m_throttleMultiplier; public int Max { get { return m_maxAllowableThrottle; } } public int Min { get { return m_minAllowableThrottle; } } public int Current { get { return m_currentThrottle; } } /// /// Constructor. /// /// /// /// /// /// A parameter that's ends up multiplying all throttle settings. An alternative solution would have been /// to multiply all the parameters by this before giving them to the constructor. But doing it this way /// represents the fact that the multiplier is a hack that pumps data to clients much faster than the actual /// settings that we are given. /// public LLPacketThrottle(int min, int max, int throttle, float throttleMultiplier) { m_throttleMultiplier = throttleMultiplier; m_maxAllowableThrottle = max; m_minAllowableThrottle = min; m_currentThrottle = throttle; m_currentBitsSent = 0; CalcBits(); } /// /// Calculate the actual throttle required. /// private void CalcBits() { m_throttleBits = (int)((float)m_currentThrottle * m_throttleMultiplier / (float)m_throttleTimeDivisor); } public void Reset() { m_currentBitsSent = 0; } public bool UnderLimit() { return m_currentBitsSent < m_throttleBits; } public int AddBytes(int bytes) { m_currentBitsSent += bytes * 8; return m_currentBitsSent; } public int Throttle { get { return m_currentThrottle; } set { if (value < m_minAllowableThrottle) { m_currentThrottle = m_minAllowableThrottle; } else if (value > m_maxAllowableThrottle) { m_currentThrottle = m_maxAllowableThrottle; } else { m_currentThrottle = value; } CalcBits(); } } } }