using System; using System.Collections.Generic; using System.Text; using libsecondlife.Packets; namespace OpenSim.Region.ClientStack.LindenUDP { class KillPacket : Packet { private Header header; public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer) { } public override void FromBytes(byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer) { } public override Header Header { get { return header; } set { header = value; }} public override byte[] ToBytes() { return new byte[0]; } public KillPacket() { Header = new LowHeader(); Header.ID = 65531; Header.Reliable = true; } public override PacketType Type { get { return PacketType.UseCircuitCode; } } } }