using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenSim.Region.Capabilities { [LLSDMap] public class LLSDAssetUploadRequest { public string asset_type = ""; public string description = ""; public LLUUID folder_id = LLUUID.Zero; public string inventory_type = ""; public string name = ""; public LLSDAssetUploadRequest() { } } }