/* * Copyright (c) Contributors, http://www.openmetaverse.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.IO; using libsecondlife; using OpenSim.Framework.Servers; using OpenSim.Framework.Types; using OpenSim.Framework.Utilities; using OpenSim.Region.Caches; namespace OpenSim.Region.Capabilities { public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data); public class Caps { private string m_httpListenerHostName; private int m_httpListenPort; private string m_capsObjectPath = "00001-"; private string m_requestPath = "0000/"; private string m_mapLayerPath = "0001/"; private string m_newInventory = "0002/"; // private string m_requestTexture = "0003/"; //private string eventQueue = "0100/"; private BaseHttpServer httpListener; private LLUUID agentID; private AssetCache assetCache; private int eventQueueCount = 1; private Queue CapsEventQueue = new Queue(); public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent) { assetCache = assetCach; m_capsObjectPath = capsPath; httpListener = httpServer; m_httpListenerHostName = httpListen; m_httpListenPort = httpPort; agentID = agent; } /// /// /// public void RegisterHandlers() { Console.WriteLine("registering CAPS handlers"); string capsBase = "/CAPS/" + m_capsObjectPath; httpListener.AddStreamHandler(new LLSDStreamhandler("POST", capsBase + m_mapLayerPath, this.GetMapLayer )); httpListener.AddStreamHandler( new LLSDStreamhandler("POST", capsBase + m_newInventory, this.NewAgentInventoryRequest)); AddLegacyCapsHandler(httpListener, m_requestPath, CapsRequest); // AddLegacyCapsHandler( httpListener, eventQueue, ProcessEventQueue); // AddLegacyCapsHandler( httpListener, m_requestTexture, RequestTexture); } [Obsolete("Use BaseHttpServer.AddStreamHandler(new LLSDStreamHandler( LLSDMethod delegate )) instead.")] private void AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) { string capsBase = "/CAPS/" + m_capsObjectPath; httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod)); } /// /// /// /// /// /// /// public string CapsRequest(string request, string path, string param) { // Console.WriteLine("caps request " + request); string result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities()); return result; } /// /// /// /// protected LLSDCapsDetails GetCapabilities() { LLSDCapsDetails caps = new LLSDCapsDetails(); string capsBaseUrl = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + m_capsObjectPath; caps.MapLayer = capsBaseUrl + m_mapLayerPath; caps.NewFileAgentInventory = capsBaseUrl + m_newInventory; //caps.RequestTextureDownload = capsBaseUrl + m_requestTexture; // caps.ChatSessionRequest = capsBaseUrl + m_requestTexture; return caps; } /// /// /// /// /// public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) { LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); mapResponse.LayerData.Array.Add(this.GetLLSDMapLayerResponse()); return mapResponse; } /// /// /// /// protected LLSDMapLayer GetLLSDMapLayerResponse() { LLSDMapLayer mapLayer = new LLSDMapLayer(); mapLayer.Right = 5000; mapLayer.Top = 5000; mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); return mapLayer; } /// /// /// /// /// /// /// public string RequestTexture(string request, string path, string param) { Console.WriteLine("texture request " + request); // Needs implementing (added to remove compiler warning) return ""; } #region EventQueue (Currently not enabled) /// /// /// /// /// /// /// public string ProcessEventQueue(string request, string path, string param) { string res = ""; if (this.CapsEventQueue.Count > 0) { lock (this.CapsEventQueue) { string item = CapsEventQueue.Dequeue(); res = item; } } else { res = this.CreateEmptyEventResponse(); } return res; } /// /// /// /// /// /// public string CreateEstablishAgentComms(string caps, string ipAddressPort) { LLSDCapEvent eventItem = new LLSDCapEvent(); eventItem.id = eventQueueCount; //should be creating a EstablishAgentComms item, but there isn't a class for it yet eventItem.events.Array.Add(new LLSDEmpty()); string res = LLSDHelpers.SerialiseLLSDReply(eventItem); eventQueueCount++; this.CapsEventQueue.Enqueue(res); return res; } /// /// /// /// public string CreateEmptyEventResponse() { LLSDCapEvent eventItem = new LLSDCapEvent(); eventItem.id = eventQueueCount; eventItem.events.Array.Add(new LLSDEmpty()); string res = LLSDHelpers.SerialiseLLSDReply(eventItem); eventQueueCount++; return res; } #endregion /// /// /// /// /// public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) { string capsBase = "/CAPS/" + m_capsObjectPath; LLUUID newAsset = LLUUID.Random(); LLUUID newInvItem = LLUUID.Random(); string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); AssetUploader uploader = new AssetUploader(newAsset, newInvItem, capsBase + uploaderPath, this.httpListener); httpListener.AddStreamHandler(new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + uploaderPath; LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); uploadResponse.uploader = uploaderURL; uploadResponse.state = "upload"; uploader.OnUpLoad += this.UploadCompleteHandler; return uploadResponse; } /// /// /// /// /// /// public void UploadCompleteHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data) { AssetBase asset; asset = new AssetBase(); asset.FullID = assetID; asset.Type = 0; asset.InvType = 0; asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); asset.Data = data; this.assetCache.AddAsset(asset); } public class AssetUploader { public event UpLoadedTexture OnUpLoad; private string uploaderPath = ""; private LLUUID newAssetID; private LLUUID inventoryItemID; private BaseHttpServer httpListener; /// /// /// /// /// /// /// public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer) { newAssetID = assetID; inventoryItemID = inventoryItem; uploaderPath = path; httpListener = httpServer; } /// /// /// /// /// /// /// public string uploaderCaps(byte[] data, string path, string param) { LLUUID inv = this.inventoryItemID; string res = ""; LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); uploadComplete.new_asset = newAssetID.ToStringHyphenated(); uploadComplete.new_inventory_item = inv; uploadComplete.state = "complete"; res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); httpListener.RemoveStreamHandler("POST", uploaderPath); if (OnUpLoad != null) { OnUpLoad(newAssetID, inv, data); } return res; } } } }