/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Reflection;
using System.Threading;
using libsecondlife;
using log4net;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Statistics;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using Timer=System.Timers.Timer;
namespace OpenSim
{
public delegate void ConsoleCommand(string[] comParams);
///
/// Interactive OpenSim region server
///
public class OpenSim : OpenSimBase, conscmd_callback
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string m_startupCommandsFile;
protected string m_shutdownCommandsFile;
private string m_timedScript = "disabled";
private Timer m_scriptTimer;
public OpenSim(IConfigSource configSource) : base(configSource)
{
}
protected override void ReadConfigSettings()
{
IConfig startupConfig = m_config.Configs["Startup"];
if (startupConfig != null)
{
m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty);
m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty);
m_timedScript = startupConfig.GetString("timer_Script", "disabled");
}
base.ReadConfigSettings();
}
///
/// Performs initialisation of the scene, such as loading configuration from disk.
///
public override void StartUp()
{
//
// Called from app startup (OpenSim.Application)
//
m_log.Info("====================================================================");
m_log.Info("========================= STARTING OPENSIM =========================");
m_log.Info("====================================================================");
m_log.InfoFormat("[OPENSIM MAIN]: Running in {0} mode", (m_sandbox ? "sandbox" : "grid"));
m_console = CreateConsole();
MainConsole.Instance = m_console;
InternalStartUp();
//Run Startup Commands
if (m_startupCommandsFile != String.Empty)
{
RunCommandScript(m_startupCommandsFile);
}
else
{
m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
}
// Start timer script (run a script every xx seconds)
if (m_timedScript != "disabled")
{
m_scriptTimer = new Timer();
m_scriptTimer.Enabled = true;
m_scriptTimer.Interval = 1200 * 1000;
m_scriptTimer.Elapsed += RunAutoTimerScript;
}
PrintFileToConsole("startuplogo.txt");
}
protected ConsoleBase CreateConsole()
{
return new ConsoleBase("Region", this);
}
private void RunAutoTimerScript(object sender, EventArgs e)
{
if (m_timedScript != "disabled")
{
RunCommandScript(m_timedScript);
}
}
#region Console Commands
///
///
///
///
private void RunCommandScript(string fileName)
{
m_log.Info("[COMMANDFILE]: Running " + fileName);
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentCommand;
while ((currentCommand = readFile.ReadLine()) != null)
{
if (currentCommand != String.Empty)
{
m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'");
m_console.RunCommand(currentCommand);
}
}
}
else
{
m_log.Error("[COMMANDFILE]: Command script missing. Can not run commands");
}
}
private static void PrintFileToConsole(string fileName)
{
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
string currentLine;
while ((currentLine = readFile.ReadLine()) != null)
{
m_log.Info("[!]" + currentLine);
}
}
}
///
/// Runs commands issued by the server console from the operator
///
/// The first argument of the parameter (the command)
/// Additional arguments passed to the command
public override void RunCmd(string command, string[] cmdparams)
{
base.RunCmd(command, cmdparams);
switch (command)
{
case "clear-assets":
m_assetCache.Clear();
break;
case "set-time":
m_sceneManager.SetCurrentSceneTimePhase(Convert.ToInt32(cmdparams[0]));
break;
case "force-update":
m_console.Notice("Updating all clients");
m_sceneManager.ForceCurrentSceneClientUpdate();
break;
case "edit-scale":
if (cmdparams.Length == 4)
{
m_sceneManager.HandleEditCommandOnCurrentScene(cmdparams);
}
break;
case "debug":
if (cmdparams.Length > 0)
{
Debug(cmdparams);
}
break;
case "scene-debug":
if (cmdparams.Length == 3)
{
if (m_sceneManager.CurrentScene == null)
{
m_console.Error("CONSOLE", "Please use 'change-region ' first");
}
else
{
m_sceneManager.CurrentScene.SetSceneCoreDebug(!Convert.ToBoolean(cmdparams[0]), !Convert.ToBoolean(cmdparams[1]), !Convert.ToBoolean(cmdparams[2]));
}
}
else
{
m_console.Error("scene-debug (where inside <> is true/false)");
}
break;
case "help":
m_console.Notice("alert - send alert to a designated user or all users.");
m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
m_console.Notice(" alert general [Message] - send an alert to all users.");
m_console.Notice("backup - trigger a simulator backup");
m_console.Notice("clear-assets - clear asset cache");
m_console.Notice("create-region - creates a new region");
m_console.Notice("create user - adds a new user.");
m_console.Notice("change-region [name] - sets the region that many of these commands affect.");
m_console.Notice("command-script [filename] - Execute command in a file.");
m_console.Notice("debug - debugging commands");
m_console.Notice(" packet 0..255 - print incoming/outgoing packets (0=off)");
m_console.Notice("scene-debug [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
m_console.Notice("export-map [filename] - save image of world map");
m_console.Notice("force-update - force an update of prims in the scene");
m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)");
m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
m_console.Notice("remove-region [name] - remove a region");
m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)");
m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
m_console.Notice("script - manually trigger scripts? or script commands?");
m_console.Notice("set-time [x] - set the current scene time phase");
m_console.Notice("show assets - show state of asset cache.");
m_console.Notice("show users - show info about connected users.");
m_console.Notice("show modules - shows info about loaded modules.");
m_console.Notice("show regions - show running region information.");
m_console.Notice("threads - list threads");
m_console.Notice("config set section field value - set a config value");
m_console.Notice("config get section field - get a config value");
m_console.Notice("config save - save OpenSim.ini");
m_console.Notice("terrain help - show help for terrain commands.");
break;
case "threads":
// m_console.Notice("THREAD", Process.GetCurrentProcess().Threads.Count + " threads running:");
// int _tc = 0;
// foreach (ProcessThread pt in Process.GetCurrentProcess().Threads)
// {
// _tc++;
// m_console.Notice("THREAD", _tc + ": ID: " + pt.Id + ", Started: " + pt.StartTime.ToString() + ", CPU time: " + pt.TotalProcessorTime + ", Pri: " + pt.BasePriority.ToString() + ", State: " + pt.ThreadState.ToString());
// }
List threads = ThreadTracker.GetThreads();
if (threads == null)
{
m_console.Notice("THREAD", "Thread tracking is only enabled in DEBUG mode.");
}
else
{
int _tc = 0;
m_console.Notice("THREAD", threads.Count + " threads are being tracked:");
foreach (Thread t in threads)
{
_tc++;
m_console.Notice("THREAD", _tc + ": ID: " + t.ManagedThreadId.ToString() + ", Name: " + t.Name + ", Alive: " + t.IsAlive.ToString() + ", Pri: " + t.Priority.ToString() + ", State: " + t.ThreadState.ToString());
}
}
break;
case "save-xml":
m_log.Error("[CONSOLE]: PLEASE NOTE, save-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use save-xml2, please file a mantis detailing the reason.");
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToXml(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToXml(DEFAULT_PRIM_BACKUP_FILENAME);
}
break;
case "load-xml":
m_log.Error("[CONSOLE]: PLEASE NOTE, load-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use load-xml2, please file a mantis detailing the reason.");
LLVector3 loadOffset = new LLVector3(0, 0, 0);
if (cmdparams.Length > 0)
{
bool generateNewIDS = false;
if (cmdparams.Length > 1)
{
if (cmdparams[1] == "-newUID")
{
generateNewIDS = true;
}
if (cmdparams.Length > 2)
{
loadOffset.X = (float) Convert.ToDecimal(cmdparams[2]);
if (cmdparams.Length > 3)
{
loadOffset.Y = (float) Convert.ToDecimal(cmdparams[3]);
}
if (cmdparams.Length > 4)
{
loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]);
}
m_console.Error("loadOffsets = <" + loadOffset.X + "," + loadOffset.Y + "," +
loadOffset.Z + ">");
}
}
m_sceneManager.LoadCurrentSceneFromXml(cmdparams[0], generateNewIDS, loadOffset);
}
else
{
m_sceneManager.LoadCurrentSceneFromXml(DEFAULT_PRIM_BACKUP_FILENAME, false, loadOffset);
}
break;
case "save-xml2":
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToXml2(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToXml2(DEFAULT_PRIM_BACKUP_FILENAME);
}
break;
case "load-xml2":
if (cmdparams.Length > 0)
{
m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[0]);
}
else
{
m_sceneManager.LoadCurrentSceneFromXml2(DEFAULT_PRIM_BACKUP_FILENAME);
}
break;
case "load-oar":
m_log.Error("[CONSOLE]: Don't use me - I haven't yet been sufficiently implemented!");
if (cmdparams.Length > 0)
{
m_sceneManager.LoadArchiveToCurrentScene(cmdparams[0]);
}
else
{
m_sceneManager.LoadArchiveToCurrentScene(DEFAULT_OAR_BACKUP_FILENAME);
}
break;
case "save-oar":
m_log.Error("[CONSOLE]: Don't use me - I haven't yet been sufficiently implemented!");
if (cmdparams.Length > 0)
{
m_sceneManager.SaveCurrentSceneToArchive(cmdparams[0]);
}
else
{
m_sceneManager.SaveCurrentSceneToArchive(DEFAULT_OAR_BACKUP_FILENAME);
}
break;
case "plugin":
m_sceneManager.SendCommandToPluginModules(cmdparams);
break;
case "command-script":
if (cmdparams.Length > 0)
{
RunCommandScript(cmdparams[0]);
}
break;
case "backup":
m_sceneManager.BackupCurrentScene();
break;
case "alert":
m_sceneManager.HandleAlertCommandOnCurrentScene(cmdparams);
break;
case "create":
CreateAccount(cmdparams);
break;
case "create-region":
CreateRegion(new RegionInfo(cmdparams[0], "Regions/" + cmdparams[1],false), true);
break;
case "remove-region":
string regName = CombineParams(cmdparams, 0);
Scene killScene;
if (m_sceneManager.TryGetScene(regName, out killScene))
{
// only need to check this if we are not at the
// root level
if ((m_sceneManager.CurrentScene != null) &&
(m_sceneManager.CurrentScene.RegionInfo.RegionID == killScene.RegionInfo.RegionID))
{
m_sceneManager.TrySetCurrentScene("..");
}
m_regionData.Remove(killScene.RegionInfo);
m_sceneManager.CloseScene(killScene);
}
break;
case "restart":
m_sceneManager.RestartCurrentScene();
break;
case "change-region":
if (cmdparams.Length > 0)
{
string regionName = CombineParams(cmdparams, 0);
if (!m_sceneManager.TrySetCurrentScene(regionName))
{
m_console.Error("Couldn't set current region to: " + regionName);
}
}
if (m_sceneManager.CurrentScene == null)
{
m_console.Error("CONSOLE", "Currently at Root level. To change region please use 'change-region '");
}
else
{
m_console.Error("CONSOLE", "Current Region: " + m_sceneManager.CurrentScene.RegionInfo.RegionName +
". To change region please use 'change-region '");
}
break;
case "export-map":
if (cmdparams.Length > 0)
{
m_sceneManager.CurrentOrFirstScene.ExportWorldMap(cmdparams[0]);
}
else
{
m_sceneManager.CurrentOrFirstScene.ExportWorldMap("exportmap.jpg");
}
break;
case "config":
string n = command.ToUpper();
if (cmdparams.Length > 0)
{
switch (cmdparams[0].ToLower())
{
case "set":
if (cmdparams.Length < 4)
{
m_console.Error(n, "SYNTAX: " + n + " SET SECTION KEY VALUE");
m_console.Error(n, "EXAMPLE: " + n + " SET ScriptEngine.DotNetEngine NumberOfScriptThreads 5");
}
else
{
IConfig c = DefaultConfig().Configs[cmdparams[1]];
if (c == null)
c = DefaultConfig().AddConfig(cmdparams[1]);
string _value = String.Join(" ", cmdparams, 3, cmdparams.Length - 3);
c.Set(cmdparams[2], _value);
m_config.Merge(c.ConfigSource);
m_console.Error(n, n + " " + n + " " + cmdparams[1] + " " + cmdparams[2] + " " +
_value);
}
break;
case "get":
if (cmdparams.Length < 3)
{
m_console.Error(n, "SYNTAX: " + n + " GET SECTION KEY");
m_console.Error(n, "EXAMPLE: " + n + " GET ScriptEngine.DotNetEngine NumberOfScriptThreads");
}
else
{
IConfig c = DefaultConfig().Configs[cmdparams[1]];
if (c == null)
{
m_console.Notice(n, "Section \"" + cmdparams[1] + "\" does not exist.");
break;
}
else
{
m_console.Notice(n + " GET " + cmdparams[1] + " " + cmdparams[2] + ": " +
c.GetString(cmdparams[2]));
}
}
break;
case "save":
m_console.Notice("Saving configuration file: " + Application.iniFilePath);
m_config.Save(Application.iniFilePath);
break;
}
}
break;
case "modules":
if (cmdparams.Length > 0)
{
switch (cmdparams[0].ToLower())
{
case "list":
foreach (IRegionModule irm in m_moduleLoader.GetLoadedSharedModules)
{
m_console.Notice("Shared region module: " + irm.Name);
}
break;
case "unload":
if (cmdparams.Length > 1)
{
foreach (IRegionModule rm in new ArrayList(m_moduleLoader.GetLoadedSharedModules))
{
if (rm.Name.ToLower() == cmdparams[1].ToLower())
{
m_console.Notice("Unloading module: " + rm.Name);
m_moduleLoader.UnloadModule(rm);
}
}
}
break;
case "load":
if (cmdparams.Length > 1)
{
foreach (Scene s in new ArrayList(m_sceneManager.Scenes))
{
m_console.Notice("Loading module: " + cmdparams[1]);
m_moduleLoader.LoadRegionModules(cmdparams[1], s);
}
}
break;
}
}
break;
default:
string[] tmpPluginArgs = new string[cmdparams.Length + 1];
cmdparams.CopyTo(tmpPluginArgs, 1);
tmpPluginArgs[0] = command;
m_sceneManager.SendCommandToPluginModules(tmpPluginArgs);
break;
}
}
public void Debug(string[] args)
{
switch (args[0])
{
case "packet":
if (args.Length > 1)
{
int newDebug;
if (int.TryParse(args[1], out newDebug))
{
m_sceneManager.SetDebugPacketOnCurrentScene(newDebug);
}
else
{
m_console.Error("packet debug should be 0..2");
}
m_console.Notice("New packet debug: " + newDebug.ToString());
}
break;
default:
m_console.Error("Unknown debug");
break;
}
}
// see BaseOpenSimServer
public override void Show(string ShowWhat)
{
base.Show(ShowWhat);
switch (ShowWhat)
{
case "assets":
m_assetCache.ShowState();
break;
case "users":
IList agents = m_sceneManager.GetCurrentSceneAvatars();
m_console.Notice(String.Format("\nAgents connected: {0}\n", agents.Count));
m_console.Notice(
String.Format("{0,-16}{1,-16}{2,-37}{3,-16}", "Firstname", "Lastname",
"Agent ID","Region"));
foreach (ScenePresence presence in agents)
{
RegionInfo regionInfo = m_sceneManager.GetRegionInfo(presence.RegionHandle);
string regionName;
if (regionInfo == null)
{
regionName = "Unresolvable";
}
else
{
regionName = regionInfo.RegionName;
}
m_console.Notice(
String.Format(
"{0,-16}{1,-16}{2,-37}{3,-16}",
presence.Firstname,
presence.Lastname,
presence.UUID,
regionName));
}
m_console.Notice("");
break;
case "modules":
m_console.Notice("The currently loaded shared modules are:");
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
{
m_console.Notice("Shared Module: " + module.Name);
}
break;
case "regions":
m_sceneManager.ForEachScene(
delegate(Scene scene)
{
m_console.Notice("Region Name: " + scene.RegionInfo.RegionName + " , Region XLoc: " +
scene.RegionInfo.RegionLocX + " , Region YLoc: " +
scene.RegionInfo.RegionLocY);
});
break;
}
}
private static string CombineParams(string[] commandParams, int pos)
{
string result = String.Empty;
for (int i = pos; i < commandParams.Length; i++)
{
result += commandParams[i] + " ";
}
result = result.TrimEnd(' ');
return result;
}
#endregion
}
}