/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Threading; using System.Xml; using log4net; using Nini.Config; using OpenSim.Framework; namespace OpenSim { /// /// Loads the Configuration files into nIni /// public class ConfigurationLoader { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// /// Various Config settings the region needs to start /// Physics Engine, Mesh Engine, GridMode, PhysicsPrim allowed, Neighbor, /// StorageDLL, Storage Connection String, Estate connection String, Client Stack /// Standalone settings. /// protected ConfigSettings m_configSettings; /// /// A source of Configuration data /// protected OpenSimConfigSource m_config; /// /// Grid Service Information. This refers to classes and addresses of the grid service /// protected NetworkServersInfo m_networkServersInfo; /// /// Loads the region configuration /// /// Parameters passed into the process when started /// /// /// A configuration that gets passed to modules public OpenSimConfigSource LoadConfigSettings( IConfigSource argvSource, out ConfigSettings configSettings, out NetworkServersInfo networkInfo) { m_configSettings = configSettings = new ConfigSettings(); m_networkServersInfo = networkInfo = new NetworkServersInfo(); bool iniFileExists = false; IConfig startupConfig = argvSource.Configs["Startup"]; List sources = new List(); string masterFileName = startupConfig.GetString("inimaster", "OpenSimDefaults.ini"); if (masterFileName == "none") masterFileName = String.Empty; if (IsUri(masterFileName)) { if (!sources.Contains(masterFileName)) sources.Add(masterFileName); } else { string masterFilePath = Path.GetFullPath( Path.Combine(Util.configDir(), masterFileName)); if (masterFileName != String.Empty) { if (File.Exists(masterFilePath) { if (!sources.Contains(masterFilePath)) sources.Add(masterFilePath); } else { m_log.ErrorFormat("Master ini file {0} not found", masterFilePath); Environment.Exit(1); } } } string iniFileName = startupConfig.GetString("inifile", "OpenSim.ini"); if (IsUri(iniFileName)) { if (!sources.Contains(iniFileName)) sources.Add(iniFileName); Application.iniFilePath = iniFileName; } else { Application.iniFilePath = Path.GetFullPath( Path.Combine(Util.configDir(), iniFileName)); if (!File.Exists(Application.iniFilePath)) { iniFileName = "OpenSim.xml"; Application.iniFilePath = Path.GetFullPath( Path.Combine(Util.configDir(), iniFileName)); } if (File.Exists(Application.iniFilePath)) { if (!sources.Contains(Application.iniFilePath)) sources.Add(Application.iniFilePath); } } string iniDirName = startupConfig.GetString("inidirectory", "config"); string iniDirPath = Path.Combine(Util.configDir(), iniDirName); if (Directory.Exists(iniDirPath)) { m_log.InfoFormat("Searching folder {0} for config ini files", iniDirPath); string[] fileEntries = Directory.GetFiles(iniDirName); foreach (string filePath in fileEntries) { if (Path.GetExtension(filePath).ToLower() == ".ini") { if (!sources.Contains(Path.GetFullPath(filePath))) sources.Add(Path.GetFullPath(filePath)); } } } m_config = new OpenSimConfigSource(); m_config.Source = new IniConfigSource(); m_config.Source.Merge(DefaultConfig()); m_log.Info("[CONFIG]: Reading configuration settings"); if (sources.Count == 0) { m_log.FatalFormat("[CONFIG]: Could not load any configuration"); m_log.FatalFormat("[CONFIG]: Did you copy the OpenSimDefaults.ini.example file to OpenSimDefaults.ini?"); Environment.Exit(1); } for (int i = 0 ; i < sources.Count ; i++) { if (ReadConfig(sources[i])) iniFileExists = true; AddIncludes(sources); } if (!iniFileExists) { m_log.FatalFormat("[CONFIG]: Could not load any configuration"); m_log.FatalFormat("[CONFIG]: Configuration exists, but there was an error loading it!"); Environment.Exit(1); } // Make sure command line options take precedence m_config.Source.Merge(argvSource); ReadConfigSettings(); return m_config; } /// /// Adds the included files as ini configuration files /// /// List of URL strings or filename strings private void AddIncludes(List sources) { //loop over config sources foreach (IConfig config in m_config.Source.Configs) { // Look for Include-* in the key name string[] keys = config.GetKeys(); foreach (string k in keys) { if (k.StartsWith("Include-")) { // read the config file to be included. string file = config.GetString(k); if (IsUri(file)) { if (!sources.Contains(file)) sources.Add(file); } else { string basepath = Path.GetFullPath(Util.configDir()); // Resolve relative paths with wildcards string chunkWithoutWildcards = file; string chunkWithWildcards = string.Empty; int wildcardIndex = file.IndexOfAny(new char[] { '*', '?' }); if (wildcardIndex != -1) { chunkWithoutWildcards = file.Substring(0, wildcardIndex); chunkWithWildcards = file.Substring(wildcardIndex); } string path = Path.Combine(basepath, chunkWithoutWildcards); path = Path.GetFullPath(path) + chunkWithWildcards; string[] paths = Util.Glob(path); foreach (string p in paths) { if (!sources.Contains(p)) sources.Add(p); } } } } } } /// /// Check if we can convert the string to a URI /// /// String uri to the remote resource /// true if we can convert the string to a Uri object bool IsUri(string file) { Uri configUri; return Uri.TryCreate(file, UriKind.Absolute, out configUri) && configUri.Scheme == Uri.UriSchemeHttp; } /// /// Provide same ini loader functionality for standard ini and master ini - file system or XML over http /// /// Full path to the ini /// private bool ReadConfig(string iniPath) { bool success = false; if (!IsUri(iniPath)) { m_log.InfoFormat("[CONFIG]: Reading configuration file {0}", Path.GetFullPath(iniPath)); m_config.Source.Merge(new IniConfigSource(iniPath)); success = true; } else { m_log.InfoFormat("[CONFIG]: {0} is a http:// URI, fetching ...", iniPath); // The ini file path is a http URI // Try to read it try { XmlReader r = XmlReader.Create(iniPath); XmlConfigSource cs = new XmlConfigSource(r); m_config.Source.Merge(cs); success = true; } catch (Exception e) { m_log.FatalFormat("[CONFIG]: Exception reading config from URI {0}\n" + e.ToString(), iniPath); Environment.Exit(1); } } return success; } /// /// Setup a default config values in case they aren't present in the ini file /// /// A Configuration source containing the default configuration private static IConfigSource DefaultConfig() { IConfigSource defaultConfig = new IniConfigSource(); { IConfig config = defaultConfig.Configs["Startup"]; if (null == config) config = defaultConfig.AddConfig("Startup"); config.Set("region_info_source", "filesystem"); config.Set("physics", "OpenDynamicsEngine"); config.Set("meshing", "Meshmerizer"); config.Set("physical_prim", true); config.Set("see_into_this_sim_from_neighbor", true); config.Set("serverside_object_permissions", false); config.Set("storage_plugin", "OpenSim.Data.SQLite.dll"); config.Set("storage_connection_string", "URI=file:OpenSim.db,version=3"); config.Set("storage_prim_inventories", true); config.Set("startup_console_commands_file", String.Empty); config.Set("shutdown_console_commands_file", String.Empty); config.Set("DefaultScriptEngine", "XEngine"); config.Set("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); // life doesn't really work without this config.Set("EventQueue", true); } { IConfig config = defaultConfig.Configs["Network"]; if (null == config) config = defaultConfig.AddConfig("Network"); config.Set("http_listener_port", ConfigSettings.DefaultRegionHttpPort); } return defaultConfig; } /// /// Read initial region settings from the ConfigSource /// protected virtual void ReadConfigSettings() { IConfig startupConfig = m_config.Source.Configs["Startup"]; if (startupConfig != null) { m_configSettings.PhysicsEngine = startupConfig.GetString("physics"); m_configSettings.MeshEngineName = startupConfig.GetString("meshing"); m_configSettings.PhysicalPrim = startupConfig.GetBoolean("physical_prim", true); m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll"); } IConfig standaloneConfig = m_config.Source.Configs["StandAlone"]; if (standaloneConfig != null) { m_configSettings.StandaloneAuthenticate = standaloneConfig.GetBoolean("accounts_authenticate", true); m_configSettings.StandaloneWelcomeMessage = standaloneConfig.GetString("welcome_message"); m_configSettings.StandaloneInventoryPlugin = standaloneConfig.GetString("inventory_plugin"); m_configSettings.StandaloneInventorySource = standaloneConfig.GetString("inventory_source"); m_configSettings.StandaloneUserPlugin = standaloneConfig.GetString("userDatabase_plugin"); m_configSettings.StandaloneUserSource = standaloneConfig.GetString("user_source"); m_configSettings.LibrariesXMLFile = standaloneConfig.GetString("LibrariesXMLFile"); } m_networkServersInfo.loadFromConfiguration(m_config.Source); } } }