using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.world
{
public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client);
#region Enums
public enum ParcelFlags : uint
{
/// No flags set
None = 0,
/// Allow avatars to fly (a client-side only restriction)
AllowFly = 1 << 0,
/// Allow foreign scripts to run
AllowOtherScripts = 1 << 1,
/// This parcel is for sale
ForSale = 1 << 2,
/// Allow avatars to create a landmark on this parcel
AllowLandmark = 1 << 3,
/// Allows all avatars to edit the terrain on this parcel
AllowTerraform = 1 << 4,
/// Avatars have health and can take damage on this parcel.
/// If set, avatars can be killed and sent home here
AllowDamage = 1 << 5,
/// Foreign avatars can create objects here
CreateObjects = 1 << 6,
/// All objects on this parcel can be purchased
ForSaleObjects = 1 << 7,
/// Access is restricted to a group
UseAccessGroup = 1 << 8,
/// Access is restricted to a whitelist
UseAccessList = 1 << 9,
/// Ban blacklist is enabled
UseBanList = 1 << 10,
/// Unknown
UsePassList = 1 << 11,
/// List this parcel in the search directory
ShowDirectory = 1 << 12,
/// Unknown
AllowDeedToGroup = 1 << 13,
/// Unknown
ContributeWithDeed = 1 << 14,
/// Restrict sounds originating on this parcel to the
/// parcel boundaries
SoundLocal = 1 << 15,
/// Objects on this parcel are sold when the land is
/// purchsaed
SellParcelObjects = 1 << 16,
/// Allow this parcel to be published on the web
AllowPublish = 1 << 17,
/// The information for this parcel is mature content
MaturePublish = 1 << 18,
/// The media URL is an HTML page
UrlWebPage = 1 << 19,
/// The media URL is a raw HTML string
UrlRawHtml = 1 << 20,
/// Restrict foreign object pushes
RestrictPushObject = 1 << 21,
/// Ban all non identified/transacted avatars
DenyAnonymous = 1 << 22,
/// Ban all identified avatars
DenyIdentified = 1 << 23,
/// Ban all transacted avatars
DenyTransacted = 1 << 24,
/// Allow group-owned scripts to run
AllowGroupScripts = 1 << 25,
/// Allow object creation by group members or group
/// objects
CreateGroupObjects = 1 << 26,
/// Allow all objects to enter this parcel
AllowAllObjectEntry = 1 << 27,
/// Only allow group and owner objects to enter this parcel
AllowGroupObjectEntry = 1 << 28,
}
///
/// Parcel ownership status
///
public enum ParcelStatus : sbyte
{
/// Eh?
None = -1,
/// Land is owned
Leased = 0,
/// Land is for sale
LeasePending = 1,
/// Land is public
Abandoned = 2
}
public enum ParcelCategory : sbyte
{
/// No assigned category
None = 0,
///
Linden,
///
Adult,
///
Arts,
///
Business,
///
Educational,
///
Gaming,
///
Hangout,
///
Newcomer,
///
Park,
///
Residential,
///
Shopping,
///
Stage,
///
Other,
/// Not an actual category, only used for queries
Any = -1
}
#endregion
#region ParcelManager Class
public class ParcelManager
{
#region Constants
//Parcel types set with flags in ParcelOverlay.
//Only one of these can be used.
public static byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000
public static byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001
public static byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010
public static byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011
public static byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100
public static byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101
//Flags that when set, a border on the given side will be placed
//NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc)
//This took forever to figure out -- jeesh. /blame LL for even having to send these
public static byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000
public static byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000
#endregion
#region Member Variables
private List parcelList;
private static World m_world;
#endregion
#region Constructors
public ParcelManager(World world)
{
parcelList = new List();
m_world = world;
//NOTE: This is temporary until I get to storing the parcels out of memory
//This should later only be for new simulators
resetSimParcels();
Console.WriteLine("Created ParcelManager Object");
}
#endregion
#region Member Functions
#region Parcel Add/Remove/Get
public void addParcel(Parcel new_parcel)
{
parcelList.Add(new_parcel);
}
public void removeParcel(Parcel old_parcel)
{
parcelList.Remove(old_parcel);
}
public Parcel getParcel(int x, int y)
{
int searchParcel;
for(searchParcel = 0; searchParcel < this.parcelList.Count; searchParcel++)
{
if(parcelList[searchParcel].containsPoint(x,y))
{
return this.parcelList[searchParcel];
}
}
throw new Exception("Error: Parcel not found at point " + x + ", " + y);
}
#endregion
#region Parcel Modification
public bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
{
//First, lets loop through the points and make sure they are all in the same parcel
//Get the parcel at start
Parcel startParcel = getParcel(start_x, start_y);
if(startParcel == null) return false; //No such parcel at the beginning
//Loop through the points
try
{
int totalX = end_x - start_x;
int totalY = end_y - start_y;
int x, y;
for (x = 0; x < totalX; x++)
{
for (y = 0; y < totalY; y++)
{
Parcel tempParcel = getParcel(start_x + x, start_y + y);
if (tempParcel == null) return false; //No such parcel at that point
if (tempParcel != startParcel) return false; //Subdividing over 2 parcels; no-no
}
}
}
catch (Exception e)
{
return false; //Exception. For now, lets skip subdivision
}
//If we are still here, then they are subdividing within one parcel
//Check owner
if (startParcel.ownerID != attempting_user_id)
{
return false; //They cant do this!
}
//Lets create a new parcel with bitmap activated at that point (keeping the old parcels info)
Parcel newParcel = startParcel;
newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y));
//Now, lets set the subdivision area of the original to false
int startParcelIndex = parcelList.IndexOf(startParcel);
parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(parcelList[startParcelIndex].getParcelBitmap(),start_x,start_y,end_x, end_y,false));
//Now add the new parcel
addParcel(newParcel);
return true;
}
public bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
{
//NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box!
//This should be fixed later -- somewhat "incomplete code" --Ming
Parcel startParcel, endParcel;
try
{
startParcel = getParcel(start_x, start_y);
endParcel = getParcel(end_x, end_y);
}
catch (Exception e)
{
return false; //Error occured when trying to get the start and end parcels
}
//Check the parcel owners:
if (startParcel.ownerID != endParcel.ownerID)
{
return false;
}
if (startParcel.ownerID != attempting_user_id)
{
//TODO: Group editing stuff. Avatar owner support for now
return false;
}
//Same owners! Lets join them
//Merge them to startParcel
parcelList[parcelList.IndexOf(startParcel)].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(),endParcel.getParcelBitmap()));
//Remove the old parcel
parcelList.Remove(endParcel);
return true;
}
#endregion
#region Parcel Updating
///
/// Where we send the ParcelOverlay packet to the client
///
/// The object representing the client
public void sendParcelOverlay(ClientView remote_client)
{
const int PARCEL_BLOCKS_PER_PACKET = 1024;
int x, y = 0;
byte[] byteArray = new byte[PARCEL_BLOCKS_PER_PACKET];
int byteArrayCount = 0;
int sequenceID = 0;
ParcelOverlayPacket packet;
for (x = 0; x < 64; x++)
{
for (y = 0; y < 64; y++)
{
byte tempByte = (byte)0; //This represents the byte for the current 4x4
Parcel currentParcelBlock = getParcel(x * 4, y * 4);
if (currentParcelBlock.ownerID == remote_client.AgentID)
{
//Owner Flag
tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_REQUESTER);
}
else if (currentParcelBlock.salePrice > 0 && (currentParcelBlock.authBuyerID == LLUUID.Zero || currentParcelBlock.authBuyerID == remote_client.AgentID))
{
//Sale Flag
tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_IS_FOR_SALE);
}
else if (currentParcelBlock.ownerID == LLUUID.Zero)
{
//Public Flag
tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_PUBLIC);
}
else
{
//Other Flag
tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_OTHER);
}
//Now for border control
if (x == 0)
{
tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
}
else if (getParcel(x - 1, y) != currentParcelBlock)
{
tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
}
if (y == 0)
{
tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
}
else if (getParcel(x, y - 1) != currentParcelBlock)
{
tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
}
byteArray[byteArrayCount] = tempByte;
byteArrayCount++;
if (byteArrayCount >= PARCEL_BLOCKS_PER_PACKET)
{
byteArrayCount = 0;
packet = new ParcelOverlayPacket();
packet.ParcelData.Data = byteArray;
packet.ParcelData.SequenceID = sequenceID;
remote_client.OutPacket((Packet)packet);
sequenceID++;
byteArray = new byte[PARCEL_BLOCKS_PER_PACKET];
}
}
}
packet = new ParcelOverlayPacket();
packet.ParcelData.Data = byteArray;
packet.ParcelData.SequenceID = sequenceID; //Eh?
remote_client.OutPacket((Packet)packet);
}
#endregion
public void resetSimParcels()
{
//Remove all the parcels in the sim and add a blank, full sim parcel set to public
parcelList.Clear();
Parcel fullSimParcel = new Parcel(LLUUID.Zero, false,m_world);
fullSimParcel.setParcelBitmap(Parcel.basicFullRegionParcelBitmap());
fullSimParcel.parcelName = "Your Sim Parcel";
fullSimParcel.parcelDesc = "";
LLUUID Agent;
int AgentRand = OpenSim.Framework.Utilities.Util.RandomClass.Next(1, 9999);
Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead");
fullSimParcel.ownerID = Agent;
fullSimParcel.salePrice = 1;
fullSimParcel.parcelFlags = ParcelFlags.ForSale;
addParcel(fullSimParcel);
}
#endregion
}
#endregion
#region Parcel Class
public class Parcel
{
#region Member Variables
private bool[,] parcelBitmap = new bool[64,64];
public string parcelName = "";
public string parcelDesc = "";
public LLUUID ownerID = new LLUUID();
public bool isGroupOwned = false;
public LLVector3 AABBMin = new LLVector3();
public LLVector3 AABBMax = new LLVector3();
public int area = 0;
public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
public ParcelCategory category = new ParcelCategory(); //Unemplemented. Parcel's chosen category
public int claimDate = 0; //Unemplemented
public int claimPrice = 0; //Unemplemented
public LLUUID groupID = new LLUUID(); //Unemplemented
public int groupPrims = 0; //Unemplemented
public int salePrice = 0; //Unemeplemented. Parcels price.
public ParcelStatus parcelStatus = ParcelStatus.None;
public ParcelFlags parcelFlags = ParcelFlags.None;
private int localID;
private static int localIDCount = 0;
private World m_world;
#endregion
#region Constructors
public Parcel(LLUUID owner_id, bool is_group_owned, World world)
{
m_world = world;
ownerID = owner_id;
isGroupOwned = is_group_owned;
localID = localIDCount;
localIDCount++;
}
#endregion
#region Member Functions
#region General Functions
public bool containsPoint(int x, int y)
{
if (x >= 0 && y >= 0 && x <= 256 && x <= 256)
{
return (this.parcelBitmap[x / 4, y / 4] == true);
}
else
{
return false;
}
}
#endregion
#region Packet Request Handling
public void sendParcelProperties(int sequence_id, bool snap_selection, ClientView remote_client)
{
ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket();
updatePacket.ParcelData.AABBMax = AABBMax;
updatePacket.ParcelData.AABBMin = AABBMin;
updatePacket.ParcelData.Area = this.area;
updatePacket.ParcelData.AuctionID = this.auctionID;
updatePacket.ParcelData.AuthBuyerID = this.authBuyerID; //unemplemented
updatePacket.ParcelData.Bitmap = this.convertParcelBitmapToBytes();
updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(this.parcelDesc);
updatePacket.ParcelData.Category = (byte)this.category;
updatePacket.ParcelData.ClaimDate = this.claimDate;
updatePacket.ParcelData.ClaimPrice = this.claimPrice;
updatePacket.ParcelData.GroupID = this.groupID;
updatePacket.ParcelData.GroupPrims = this.groupPrims;
updatePacket.ParcelData.IsGroupOwned = this.isGroupOwned;
updatePacket.ParcelData.LandingType = (byte)0; //unemplemented
updatePacket.ParcelData.LocalID = (byte)this.localID;
updatePacket.ParcelData.MaxPrims = 1000; //unemplemented
updatePacket.ParcelData.MediaAutoScale = (byte)0; //unemplemented
updatePacket.ParcelData.MediaID = LLUUID.Zero; //unemplemented
updatePacket.ParcelData.MediaURL = Helpers.StringToField(""); //unemplemented
updatePacket.ParcelData.MusicURL = Helpers.StringToField(""); //unemplemented
updatePacket.ParcelData.Name = Helpers.StringToField(this.parcelName);
updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented
updatePacket.ParcelData.OtherCount = 0; //unemplemented
updatePacket.ParcelData.OtherPrims = 0; //unemplented
updatePacket.ParcelData.OwnerID = this.ownerID;
updatePacket.ParcelData.OwnerPrims = 0; //unemplemented
updatePacket.ParcelData.ParcelFlags = (uint)this.parcelFlags; //unemplemented
updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented
updatePacket.ParcelData.PassHours = (float)0.0; //unemplemented
updatePacket.ParcelData.PassPrice = 0; //unemeplemented
updatePacket.ParcelData.PublicCount = 0; //unemplemented
updatePacket.ParcelData.RegionDenyAnonymous = false; //unemplemented
updatePacket.ParcelData.RegionDenyIdentified = false; //unemplemented
updatePacket.ParcelData.RegionDenyTransacted = false; //unemplemented
updatePacket.ParcelData.RegionPushOverride = true; //unemplemented
updatePacket.ParcelData.RentPrice = 0; //??
updatePacket.ParcelData.RequestResult = 0;//??
updatePacket.ParcelData.SalePrice = this.salePrice; //unemplemented
updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented
updatePacket.ParcelData.SelfCount = 0;//unemplemented
updatePacket.ParcelData.SequenceID = sequence_id;
updatePacket.ParcelData.SimWideMaxPrims = 15000; //unemplemented
updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented
updatePacket.ParcelData.SnapSelection = snap_selection; //Bleh - not important yet
updatePacket.ParcelData.SnapshotID = LLUUID.Zero; //Unemplemented
updatePacket.ParcelData.Status = (byte)this.parcelStatus; //??
updatePacket.ParcelData.TotalPrims = 0; //unemplemented
updatePacket.ParcelData.UserLocation = LLVector3.Zero; //unemplemented
updatePacket.ParcelData.UserLookAt = LLVector3.Zero; //unemeplemented
remote_client.OutPacket((Packet)updatePacket);
}
#endregion
#region Update Functions
private void updateAABBAndAreaValues()
{
int min_x = 64;
int min_y = 64;
int max_x = 0;
int max_y = 0;
int tempArea = 0;
int x, y;
for (x = 0; x < 64; x++)
{
for (y = 0; y < 64; y++)
{
if (parcelBitmap[x, y] == true)
{
if (min_x > x) min_x = x;
if (min_y > y) min_y = y;
if (max_x < x) max_x = x;
if (max_y < y) max_y = y;
tempArea += 16; //16sqm parcel
}
}
}
this.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]);
this.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]);
this.area = tempArea;
}
#endregion
#region Parcel Bitmap Functions
public void setParcelBitmap(bool[,] bitmap)
{
if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2)
{
//Throw an exception - The bitmap is not 64x64
throw new Exception("Error: Invalid Parcel Bitmap");
}
else
{
//Valid: Lets set it
this.parcelBitmap = bitmap;
updateAABBAndAreaValues();
}
}
public bool[,] getParcelBitmap()
{
return parcelBitmap;
}
private byte[] convertParcelBitmapToBytes()
{
byte[] tempConvertArr = new byte[64 * 64 / 8];
byte tempByte = 0;
int x, y,i, byteNum = 0;
i = 0;
for (x = 0; x < 64; x++)
{
for (y = 0; y < 64; y++)
{
tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x,y]) << (i++ % 8));
if (i % 8 == 0)
{
tempConvertArr[byteNum] = tempByte;
tempByte = (byte)0;
i = 0;
byteNum++;
}
}
}
tempByte.ToString();
return tempConvertArr;
}
public static bool[,] basicFullRegionParcelBitmap()
{
return getSquareParcelBitmap(0, 0, 256, 256);
}
public static bool[,] getSquareParcelBitmap(int start_x, int start_y, int end_x, int end_y)
{
bool[,] tempBitmap = new bool[64, 64];
tempBitmap.Initialize();
tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_x, true);
return tempBitmap;
}
public static bool[,] modifyParcelBitmapSquare(bool[,] parcel_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value)
{
if (parcel_bitmap.GetLength(0) != 64 || parcel_bitmap.GetLength(1) != 64 || parcel_bitmap.Rank != 2)
{
//Throw an exception - The bitmap is not 64x64
throw new Exception("Error: Invalid Parcel Bitmap in modifyParcelBitmapSquare()");
}
int x, y;
for (x = 0; x < 64; x++)
{
for (y = 0; y < 64; y++)
{
if (x >= start_x / 4 && x <= end_x / 4
&& y >= start_y / 4 && y <= end_y / 4)
{
parcel_bitmap[x, y] = true;
}
}
}
return parcel_bitmap;
}
public static bool[,] mergeParcelBitmaps(bool[,] bitmap_base, bool[,] bitmap_add)
{
if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2)
{
//Throw an exception - The bitmap is not 64x64
throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeParcelBitmaps");
}
if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2)
{
//Throw an exception - The bitmap is not 64x64
throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps");
}
int x, y;
for (x = 0; x < 64; x++)
{
for (y = 0; y < 64; y++)
{
if (bitmap_add[x,y])
{
bitmap_base[x, y] = true;
}
}
}
return bitmap_base;
}
#endregion
#endregion
}
#endregion
}