using System; using System.Collections.Generic; using System.Text; using libsecondlife; namespace OpenSim.world { public class AvatarAnimations { public Dictionary AnimsLLUUID = new Dictionary(); public Dictionary AnimsNames = new Dictionary(); public AvatarAnimations() { } public void LoadAnims() { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Avatar.cs:LoadAnims() - Loading avatar animations"); foreach (KeyValuePair kp in OpenSim.world.Avatar.Animations.AnimsLLUUID) { AnimsNames.Add(kp.Value, kp.Key); } } } }