using System; using System.Collections.Generic; using System.Text; using System.Globalization; using System.Net; using System.Web; using System.IO; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Utilities; using libsecondlife; namespace OpenSim { public class RegionInfo : RegionInfoBase { //following should be removed and the GenericConfig object passed around, //so each class (AssetServer, GridServer etc) can access what config data they want public string AssetURL = "http://127.0.0.1:8003/"; public string AssetSendKey = ""; public string GridURL = ""; public string GridSendKey = ""; public string GridRecvKey = ""; public string UserURL = ""; public string UserSendKey = ""; public string UserRecvKey = ""; private bool isSandbox; public string MasterAvatarFirstName = ""; public string MasterAvatarLastName = ""; public string MasterAvatarSandboxPassword = ""; public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero; public string DataStore; public RegionInfo() { } public void SaveToGrid() { //we really want to keep any server connection code out of here and out of the code code // and put it in the server connection classes (those inheriting from IGridServer etc) string reqtext; reqtext = ""; reqtext += "" + this.GridSendKey + ""; reqtext += ""; reqtext += "" + this.SimUUID.ToString() + ""; reqtext += "" + this.RegionName + ""; reqtext += "" + this.IPListenAddr + ""; reqtext += "" + this.IPListenPort.ToString() + ""; reqtext += "" + this.RegionLocX.ToString() + ""; reqtext += "" + this.RegionLocY.ToString() + ""; reqtext += "1"; reqtext += ""; reqtext += ""; byte[] reqdata = (new System.Text.ASCIIEncoding()).GetBytes(reqtext); string newpath = ""; if (this.GridURL.EndsWith("/")) { newpath = this.GridURL + "sims/"; } else { newpath = this.GridURL + "/sims/"; } WebRequest GridSaveReq = WebRequest.Create(newpath + this.SimUUID.ToString()); GridSaveReq.Method = "POST"; GridSaveReq.ContentType = "application/x-www-form-urlencoded"; GridSaveReq.ContentLength = reqdata.Length; Stream stOut = GridSaveReq.GetRequestStream(); stOut.Write(reqdata, 0, reqdata.Length); stOut.Close(); WebResponse gridresp = GridSaveReq.GetResponse(); StreamReader stIn = new StreamReader(gridresp.GetResponseStream(), Encoding.ASCII); string GridResponse = stIn.ReadToEnd(); stIn.Close(); gridresp.Close(); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse); } public void InitConfig(bool sandboxMode, IGenericConfig configData) { this.isSandbox = sandboxMode; try { // Sim UUID string attri = ""; attri = configData.GetAttribute("SimUUID"); if (attri == "") { this.SimUUID = LLUUID.Random(); configData.SetAttribute("SimUUID", this.SimUUID.ToString()); } else { this.SimUUID = new LLUUID(attri); } // Sim name attri = ""; attri = configData.GetAttribute("SimName"); if (attri == "") { this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Simulator Name", "OpenSim Island"); configData.SetAttribute("SimName", this.RegionName); } else { this.RegionName = attri; } // Sim/Grid location X attri = ""; attri = configData.GetAttribute("SimLocationX"); if (attri == "") { string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location X", "997"); configData.SetAttribute("SimLocationX", location); this.RegionLocX = (uint)Convert.ToUInt32(location); } else { this.RegionLocX = (uint)Convert.ToUInt32(attri); } // Sim/Grid location Y attri = ""; attri = configData.GetAttribute("SimLocationY"); if (attri == "") { string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Grid Location Y", "996"); configData.SetAttribute("SimLocationY", location); this.RegionLocY = (uint)Convert.ToUInt32(location); } else { this.RegionLocY = (uint)Convert.ToUInt32(attri); } // Local storage datastore attri = ""; attri = configData.GetAttribute("Datastore"); if (attri == "") { string datastore = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Filename for local world storage", "localworld.yap"); configData.SetAttribute("Datastore", datastore); this.DataStore = datastore; } else { this.DataStore = attri; } //Sim Listen Port attri = ""; attri = configData.GetAttribute("SimListenPort"); if (attri == "") { string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: UDP port for client connections", "9000"); configData.SetAttribute("SimListenPort", port); this.IPListenPort = Convert.ToInt32(port); } else { this.IPListenPort = Convert.ToInt32(attri); } //Sim Listen Address attri = ""; attri = configData.GetAttribute("SimListenAddress"); if (attri == "") { this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: IP Address to listen on for client connections", "127.0.0.1"); configData.SetAttribute("SimListenAddress", this.IPListenAddr); } else { // Probably belongs elsewhere, but oh well. if (attri.Trim().StartsWith("SYSTEMIP")) { string localhostname = System.Net.Dns.GetHostName(); System.Net.IPAddress[] ips = System.Net.Dns.GetHostAddresses(localhostname); try { this.IPListenAddr = ips[0].ToString(); } catch (Exception e) { e.ToString(); this.IPListenAddr = "127.0.0.1"; // Use the default if we fail } } else { this.IPListenAddr = attri; } } // Terrain Default File attri = ""; attri = configData.GetAttribute("TerrainFile"); if (attri == "") { this.TerrainFile = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Default Terrain File", "default.r32"); configData.SetAttribute("TerrainFile", this.TerrainFile); } else { this.TerrainFile = attri; } attri = ""; attri = configData.GetAttribute("TerrainMultiplier"); if (attri == "") { string re = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Terrain Height Multiplier", "60.0"); this.TerrainMultiplier = Convert.ToDouble(re, CultureInfo.InvariantCulture); configData.SetAttribute("TerrainMultiplier", this.TerrainMultiplier.ToString()); } else { this.TerrainMultiplier = Convert.ToDouble(attri); } attri = ""; attri = configData.GetAttribute("MasterAvatarFirstName"); if (attri == "") { this.MasterAvatarFirstName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: First name of Master Avatar", "Test"); configData.SetAttribute("MasterAvatarFirstName", this.MasterAvatarFirstName); } else { this.MasterAvatarFirstName = attri; } attri = ""; attri = configData.GetAttribute("MasterAvatarLastName"); if (attri == "") { this.MasterAvatarLastName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GENERAL SETTING: Last name of Master Avatar", "User"); configData.SetAttribute("MasterAvatarLastName", this.MasterAvatarLastName); } else { this.MasterAvatarLastName = attri; } if (isSandbox) //Sandbox Mode Settings { attri = ""; attri = configData.GetAttribute("MasterAvatarSandboxPassword"); if (attri == "") { this.MasterAvatarSandboxPassword = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("SANDBOX MODE SETTING: Password of Master Avatar", "test"); configData.SetAttribute("MasterAvatarSandboxPassword", this.MasterAvatarSandboxPassword); } else { this.MasterAvatarSandboxPassword = attri; } } else //Grid Mode Settings { //shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object //Grid Server URL attri = ""; attri = configData.GetAttribute("GridServerURL"); if (attri == "") { this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Grid server URL", "http://127.0.0.1:8001/"); configData.SetAttribute("GridServerURL", this.GridURL); } else { this.GridURL = attri; } //Grid Send Key attri = ""; attri = configData.GetAttribute("GridSendKey"); if (attri == "") { this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to send to grid server", "null"); configData.SetAttribute("GridSendKey", this.GridSendKey); } else { this.GridSendKey = attri; } //Grid Receive Key attri = ""; attri = configData.GetAttribute("GridRecvKey"); if (attri == "") { this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Key to expect from grid server", "null"); configData.SetAttribute("GridRecvKey", this.GridRecvKey); } else { this.GridRecvKey = attri; } attri = ""; attri = configData.GetAttribute("AssetServerURL"); if (attri == "") { this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("GRID MODE SETTING: Asset server URL", "http://127.0.0.1:8003/"); configData.SetAttribute("AssetServerURL", this.AssetURL); } else { this.AssetURL = attri; } } this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); if (!this.isSandbox) { this.SaveToGrid(); } configData.Commit(); } catch (Exception e) { OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Config.cs:InitConfig() - Exception occured"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); } OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Simulator Settings Loaded"); /* OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "UUID: " + this.SimUUID.ToStringHyphenated()); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Name: " + this.RegionName); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Region Handle: " + this.RegionHandle.ToString()); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Sandbox Mode? " + isSandbox.ToString()); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset URL: " + this.AssetURL); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Asset key: " + this.AssetSendKey); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid URL: " + this.GridURL); OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Grid key: " + this.GridSendKey); */ } } }