using System; using System.Collections.Generic; using System.Text; using System.Net; using System.Net.Sockets; using libsecondlife; namespace OpenSim { public interface OpenSimNetworkHandler { void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode);// EndPoint packetSender); void RemoveClientCircuit(uint circuitcode); void RegisterPacketServer(PacketServer server); } }