/* * Copyright (c) Contributors, http://www.openmetaverse.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using System.Text; using System.Reflection; using OpenSim.Framework.Interfaces; using OpenSim.UserServer; namespace OpenSim.RegionServer { public class Grid { public IAssetServer AssetServer; public IGridServer GridServer; public IUserServer UserServer; public string AssetDll = ""; public string GridDll = ""; public Grid() { } public virtual void Initialise() { //load the dlls this.AssetServer = this.LoadAssetDll(this.AssetDll); this.GridServer = this.LoadGridDll(this.GridDll); } public virtual void Close() { this.AssetServer.Close(); this.GridServer.Close(); } private IAssetServer LoadAssetDll(string dllName) { Assembly pluginAssembly = Assembly.LoadFrom(dllName); IAssetServer server = null; foreach (Type pluginType in pluginAssembly.GetTypes()) { if (pluginType.IsPublic) { if (!pluginType.IsAbstract) { Type typeInterface = pluginType.GetInterface("IAssetPlugin", true); if (typeInterface != null) { IAssetPlugin plug = (IAssetPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); server = plug.GetAssetServer(); break; } typeInterface = null; } } } pluginAssembly = null; return server; } private IGridServer LoadGridDll(string dllName) { Assembly pluginAssembly = Assembly.LoadFrom(dllName); IGridServer server = null; foreach (Type pluginType in pluginAssembly.GetTypes()) { if (pluginType.IsPublic) { if (!pluginType.IsAbstract) { Type typeInterface = pluginType.GetInterface("IGridPlugin", true); if (typeInterface != null) { IGridPlugin plug = (IGridPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); server = plug.GetGridServer(); break; } typeInterface = null; } } } pluginAssembly = null; return server; } } }