using System;
using System.Collections.Generic;
using System.Text;
using Axiom.MathLib;
namespace OpenSim.Region.types
{
public class Triangle
{
Vector3 a;
Vector3 b;
Vector3 c;
///
///
///
public Triangle()
{
a = new Vector3();
b = new Vector3();
c = new Vector3();
}
///
///
///
///
///
///
public Triangle(Vector3 A, Vector3 B, Vector3 C)
{
a = A;
b = B;
c = C;
}
}
}