using System; using System.Collections.Generic; using System.Text; // Compilation stuff using System.CodeDom; using System.CodeDom.Compiler; using Microsoft.CSharp; namespace OpenSim.Scripting { public class CSharpScriptEngine : IScriptCompiler { public string fileExt() { return ".cs"; } private Dictionary LoadDotNetScript(ICodeCompiler compiler, string filename) { CompilerParameters compilerParams = new CompilerParameters(); CompilerResults compilerResults; compilerParams.GenerateExecutable = false; compilerParams.GenerateInMemory = true; compilerParams.IncludeDebugInformation = false; compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); compilerParams.ReferencedAssemblies.Add("System.dll"); compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); if (compilerResults.Errors.Count > 0) { OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); foreach (CompilerError error in compilerResults.Errors) { OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); } } else { Dictionary scripts = new Dictionary(); foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) { Type testInterface = pluginType.GetInterface("IScript", true); if (testInterface != null) { IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); string scriptName = "C#/" + script.getName(); Console.WriteLine("Script: " + scriptName + " loaded."); if (!scripts.ContainsKey(scriptName)) { scripts.Add(scriptName, script); } else { scripts[scriptName] = script; } } } return scripts; } return null; } public Dictionary compile(string filename) { CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); return LoadDotNetScript(csharpProvider.CreateCompiler(), filename); } } }