using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using OpenSim.Servers;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Types;
using OpenSim.Caches;
using libsecondlife;
namespace OpenSim.Region
{
public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data);
public class Caps
{
private string httpListenerAddress;
private uint httpListenPort;
private string capsObjectPath = "00001-";
private string requestPath = "0000/";
private string mapLayerPath = "0001/";
private string newInventory = "0002/";
private string requestTexture = "0003/";
private BaseHttpServer httpListener;
private LLUUID agentID;
private AssetCache assetCache;
public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent)
{
assetCache = assetCach;
capsObjectPath = capsPath;
httpListener = httpServer;
httpListenerAddress = httpListen;
httpListenPort = httpPort;
agentID = agent;
}
///
///
///
public void RegisterHandlers()
{
Console.WriteLine("registering CAPS handlers");
httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest);
httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer);
httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory);
}
///
///
///
///
///
///
///
public string CapsRequest(string request, string path, string param)
{
Console.WriteLine("Caps Request " + request);
string result = "";
return result;
}
///
///
///
///
protected string GetCapabilities()
{
string capURLS = "";
capURLS += "MapLayerhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "";
capURLS += "NewFileAgentInventoryhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "";
//capURLS += "RequestTextureDownloadhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "";
return capURLS;
}
///
///
///
///
///
///
///
public string MapLayer(string request, string path, string param)
{
string res = "";
return res;
}
///
///
///
///
protected string BuildLLSDMapLayerResponse()
{
string res = "";
int left;
int right;
int top;
int bottom;
LLUUID image = null;
left = 0;
bottom = 0;
top = 5000;
right = 5000;
image = new LLUUID("00000000-0000-0000-9999-000000000006");
res += "Left" + left + "Bottom" + bottom + "Top" + top + "Right" + right + "ImageID" + image.ToStringHyphenated() + "";
return res;
}
public string NewAgentInventory(string request, string path, string param)
{
//Console.WriteLine("received upload request:"+ request);
string res = "";
LLUUID newAsset = LLUUID.Random();
LLUUID newInvItem = LLUUID.Random();
string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000");
AssetUploader uploader = new AssetUploader(newAsset,newInvItem, uploaderPath, this.httpListener);
httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps);
string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath;
Console.WriteLine("uploader url is " + uploaderURL);
res += "";
res += "uploader"+uploaderURL +"";
//res += "successtrue";
res += "stateupload";
res += "";
uploader.OnUpLoad += this.UploadHandler;
return res;
}
public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data)
{
// Console.WriteLine("upload handler called");
AssetBase asset;
asset = new AssetBase();
asset.FullID = assetID;
asset.Type = 0;
asset.InvType = 0;
asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000");
asset.Data = data;
this.assetCache.AddAsset(asset);
}
public class AssetUploader
{
public event UpLoadedTexture OnUpLoad;
private string uploaderPath = "";
private LLUUID newAssetID;
private LLUUID inventoryItemID;
private BaseHttpServer httpListener;
public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer)
{
newAssetID = assetID;
inventoryItemID = inventoryItem;
uploaderPath = path;
httpListener = httpServer;
}
public string uploaderCaps(string request, string path, string param)
{
Encoding _enc = System.Text.Encoding.UTF8;
byte[] data = _enc.GetBytes(request);
//Console.WriteLine("recieved upload " + Util.FieldToString(data));
LLUUID inv = this.inventoryItemID;
string res = "";
res += "";
res += "new_asset" + newAssetID.ToStringHyphenated() + "";
res += "new_inventory_item" + inv.ToStringHyphenated() + "";
res += "statecomplete";
res += "";
Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated());
httpListener.RemoveRestHandler("POST", "/CAPS/"+uploaderPath);
if (OnUpLoad != null)
{
OnUpLoad(newAssetID, inv, data);
}
/*FileStream fs = File.Create("upload.jp2");
BinaryWriter bw = new BinaryWriter(fs);
bw.Write(data);
bw.Close();
fs.Close();*/
return res;
}
}
}
}