/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections; using System.Collections.Generic; using System.Threading; using libsecondlife; using Nwc.XmlRpc; using OpenSim.Framework; using OpenSim.Framework.Communications.Cache; using OpenSim.Framework.Console; using OpenSim.Framework.Data; using OpenSim.Framework.Servers; using OpenSim.Framework.UserManagement; using InventoryFolder=OpenSim.Framework.InventoryFolder; namespace OpenSim.Grid.UserServer { public delegate void UserLoggedInAtLocation(LLUUID agentID, LLUUID sessionID, LLUUID RegionID, ulong regionhandle, LLVector3 Position); public class UserLoginService : LoginService { public event UserLoggedInAtLocation OnUserLoggedInAtLocation; public UserConfig m_config; public UserLoginService( UserManagerBase userManager, LibraryRootFolder libraryRootFolder, UserConfig config, string welcomeMess) : base(userManager, libraryRootFolder, welcomeMess) { m_config = config; } /// /// Customises the login response and fills in missing values. /// /// The existing response /// The user profile public override void CustomiseResponse(LoginResponse response, UserProfileData theUser) { bool tryDefault = false; //CFK: Since the try is always "tried", the "Home Location" message should always appear, so comment this one. //CFK: MainLog.Instance.Verbose("LOGIN", "Load information from the gridserver"); RegionProfileData SimInfo = new RegionProfileData(); try { SimInfo = SimInfo.RequestSimProfileData(theUser.currentAgent.currentHandle, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); // Customise the response //CFK: This is redundant and the next message should always appear. //CFK: MainLog.Instance.Verbose("LOGIN", "Home Location"); response.Home = "{'region_handle':[r" + (SimInfo.regionLocX*256).ToString() + ",r" + (SimInfo.regionLocY*256).ToString() + "], " + "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; // Destination //CFK: The "Notifying" message always seems to appear, so subsume the data from this message into //CFK: the next one for X & Y and comment this one. //CFK: MainLog.Instance.Verbose("LOGIN", "CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX + //CFK: "; Region Y: " + SimInfo.regionLocY); response.SimAddress = Util.GetHostFromDNS(SimInfo.serverIP).ToString(); response.SimPort = (uint) SimInfo.serverPort; response.RegionX = SimInfo.regionLocX; response.RegionY = SimInfo.regionLocY; //Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI string capsPath = Util.GetRandomCapsPath(); response.SeedCapability = SimInfo.httpServerURI + "CAPS/" + capsPath + "0000/"; // Notify the target of an incoming user //CFK: The "Notifying" message always seems to appear, so subsume the data from this message into //CFK: the next one for X & Y and comment this one. //CFK: MainLog.Instance.Verbose("LOGIN", SimInfo.regionName + " (" + SimInfo.serverURI + ") " + //CFK: SimInfo.regionLocX + "," + SimInfo.regionLocY); // Prepare notification Hashtable SimParams = new Hashtable(); SimParams["session_id"] = theUser.currentAgent.sessionID.ToString(); SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString(); SimParams["firstname"] = theUser.username; SimParams["lastname"] = theUser.surname; SimParams["agent_id"] = theUser.UUID.ToString(); SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode); SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString(); SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString(); SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString(); SimParams["regionhandle"] = theUser.currentAgent.currentHandle.ToString(); SimParams["caps_path"] = capsPath; ArrayList SendParams = new ArrayList(); SendParams.Add(SimParams); // Update agent with target sim theUser.currentAgent.currentRegion = SimInfo.UUID; theUser.currentAgent.currentHandle = SimInfo.regionHandle; MainLog.Instance.Verbose("LOGIN", SimInfo.regionName + " @ " + SimInfo.httpServerURI + " " + SimInfo.regionLocX + "," + SimInfo.regionLocY); XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); } catch (Exception) { tryDefault = true; } if (tryDefault) { // Send him to default region instead // Load information from the gridserver ulong defaultHandle = (((ulong) m_config.DefaultX*256) << 32) | ((ulong) m_config.DefaultY*256); MainLog.Instance.Warn( "LOGIN", "Home region not available: sending to default " + defaultHandle.ToString()); SimInfo = new RegionProfileData(); try { SimInfo = SimInfo.RequestSimProfileData(defaultHandle, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); // Customise the response MainLog.Instance.Verbose("LOGIN", "Home Location"); response.Home = "{'region_handle':[r" + (SimInfo.regionLocX*256).ToString() + ",r" + (SimInfo.regionLocY*256).ToString() + "], " + "'position':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "], " + "'look_at':[r" + theUser.homeLocation.X.ToString() + ",r" + theUser.homeLocation.Y.ToString() + ",r" + theUser.homeLocation.Z.ToString() + "]}"; // Destination MainLog.Instance.Verbose("LOGIN", "CUSTOMISERESPONSE: Region X: " + SimInfo.regionLocX + "; Region Y: " + SimInfo.regionLocY); response.SimAddress = Util.GetHostFromDNS(SimInfo.serverIP).ToString(); response.SimPort = (uint) SimInfo.serverPort; response.RegionX = SimInfo.regionLocX; response.RegionY = SimInfo.regionLocY; //Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI string capsPath = Util.GetRandomCapsPath(); response.SeedCapability = SimInfo.httpServerURI + "CAPS/" + capsPath + "0000/"; // Notify the target of an incoming user MainLog.Instance.Verbose("LOGIN", "Notifying " + SimInfo.regionName + " (" + SimInfo.serverURI + ")"); // Update agent with target sim theUser.currentAgent.currentRegion = SimInfo.UUID; theUser.currentAgent.currentHandle = SimInfo.regionHandle; // Prepare notification Hashtable SimParams = new Hashtable(); SimParams["session_id"] = theUser.currentAgent.sessionID.ToString(); SimParams["secure_session_id"] = theUser.currentAgent.secureSessionID.ToString(); SimParams["firstname"] = theUser.username; SimParams["lastname"] = theUser.surname; SimParams["agent_id"] = theUser.UUID.ToString(); SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode); SimParams["startpos_x"] = theUser.currentAgent.currentPos.X.ToString(); SimParams["startpos_y"] = theUser.currentAgent.currentPos.Y.ToString(); SimParams["startpos_z"] = theUser.currentAgent.currentPos.Z.ToString(); SimParams["regionhandle"] = theUser.currentAgent.currentHandle.ToString(); SimParams["caps_path"] = capsPath; ArrayList SendParams = new ArrayList(); SendParams.Add(SimParams); MainLog.Instance.Verbose("LOGIN", "Informing region at " + SimInfo.httpServerURI); // Send XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); if (OnUserLoggedInAtLocation != null) { OnUserLoggedInAtLocation(theUser.UUID, theUser.currentAgent.sessionID, theUser.currentAgent.currentRegion, theUser.currentAgent.currentHandle, theUser.currentAgent.currentPos); } } catch (Exception e) { MainLog.Instance.Warn("LOGIN", "Default region also not available"); MainLog.Instance.Warn("LOGIN", e.ToString()); } } } protected override InventoryData CreateInventoryData(LLUUID userID) { List folders = SynchronousRestObjectPoster.BeginPostObject>( "POST", m_config.InventoryUrl + "RootFolders/", userID.UUID); // In theory, the user will only ever be missing a root folder in situations where a grid // which didn't previously run a grid wide inventory server is being transitioned to one // which does. if (null == folders | folders.Count == 0) { MainLog.Instance.Warn( "LOGIN", "A root inventory folder for user ID " + userID + " was not found. A new set" + " of empty inventory folders is being created."); RestObjectPoster.BeginPostObject( m_config.InventoryUrl + "CreateInventory/", userID.UUID); // A big delay should be okay here since the recreation of the user's root folders should // only ever happen once. We need to sleep to let the inventory server do its work - // previously 1000ms has been found to be too short. Thread.Sleep(10000); folders = SynchronousRestObjectPoster.BeginPostObject>( "POST", m_config.InventoryUrl + "RootFolders/", userID.UUID); } if (folders.Count > 0) { LLUUID rootID = LLUUID.Zero; ArrayList AgentInventoryArray = new ArrayList(); Hashtable TempHash; foreach (InventoryFolderBase InvFolder in folders) { if (InvFolder.parentID == LLUUID.Zero) { rootID = InvFolder.folderID; } TempHash = new Hashtable(); TempHash["name"] = InvFolder.name; TempHash["parent_id"] = InvFolder.parentID.ToString(); TempHash["version"] = (Int32) InvFolder.version; TempHash["type_default"] = (Int32) InvFolder.type; TempHash["folder_id"] = InvFolder.folderID.ToString(); AgentInventoryArray.Add(TempHash); } return new InventoryData(AgentInventoryArray, rootID); } else { MainLog.Instance.Warn("LOGIN", "The root inventory folder could still not be retrieved" + " for user ID " + userID); AgentInventory userInventory = new AgentInventory(); userInventory.CreateRootFolder(userID, false); ArrayList AgentInventoryArray = new ArrayList(); Hashtable TempHash; foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values) { TempHash = new Hashtable(); TempHash["name"] = InvFolder.FolderName; TempHash["parent_id"] = InvFolder.ParentID.ToString(); TempHash["version"] = (Int32) InvFolder.Version; TempHash["type_default"] = (Int32) InvFolder.DefaultType; TempHash["folder_id"] = InvFolder.FolderID.ToString(); AgentInventoryArray.Add(TempHash); } return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID); } } } }