/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using OpenMetaverse; using log4net; using Nwc.XmlRpc; using OpenSim.Data; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Communications.Cache; namespace OpenSim.Grid.UserServer { public delegate void UserLoggedInAtLocation(UUID agentID, UUID sessionID, UUID RegionID, ulong regionhandle, float positionX, float positionY, float positionZ, string firstname, string lastname); public class UserLoginService : LoginService { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); protected IInterServiceInventoryServices m_inventoryService; public event UserLoggedInAtLocation OnUserLoggedInAtLocation; private UserLoggedInAtLocation handlerUserLoggedInAtLocation; public UserConfig m_config; public UserLoginService( UserManagerBase userManager, IInterServiceInventoryServices inventoryService, LibraryRootFolder libraryRootFolder, UserConfig config, string welcomeMess) : base(userManager, libraryRootFolder, welcomeMess) { m_config = config; m_inventoryService = inventoryService; } public override void LogOffUser(UserProfileData theUser, string message) { RegionProfileData SimInfo; try { SimInfo = RegionProfileData.RequestSimProfileData( theUser.CurrentAgent.Handle, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); if (SimInfo == null) { m_log.Error("[GRID]: Region user was in isn't currently logged in"); return; } } catch (Exception) { m_log.Error("[GRID]: Unable to look up region to log user off"); return; } // Prepare notification Hashtable SimParams = new Hashtable(); SimParams["agent_id"] = theUser.ID.ToString(); SimParams["region_secret"] = theUser.CurrentAgent.SecureSessionID.ToString(); //SimParams["region_secret"] = SimInfo.regionSecret; //m_log.Info(SimInfo.regionSecret); SimParams["regionhandle"] = theUser.CurrentAgent.Handle.ToString(); SimParams["message"] = message; ArrayList SendParams = new ArrayList(); SendParams.Add(SimParams); m_log.InfoFormat( "[ASSUMED CRASH]: Telling region {0} @ {1},{2} ({3}) that their agent is dead: {4}", SimInfo.regionName, SimInfo.regionLocX, SimInfo.regionLocY, SimInfo.httpServerURI, theUser.FirstName + " " + theUser.SurName); try { XmlRpcRequest GridReq = new XmlRpcRequest("logoff_user", SendParams); XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000); if (GridResp.IsFault) { m_log.ErrorFormat( "[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}, This is likely an old region revision.", SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString); } } catch (Exception) { m_log.Error("[LOGIN]: Error telling region to logout user!"); } //base.LogOffUser(theUser); } /// /// Customises the login response and fills in missing values. /// /// The existing response /// The user profile /// Destination of the user public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest) { RegionProfileData SimInfo; RegionProfileData HomeInfo; int start_x = -1; int start_y = -1; int start_z = -1; // use the homeRegionID if it is stored already. If not, use the regionHandle as before if (theUser.HomeRegionID != UUID.Zero) { HomeInfo = RegionProfileData.RequestSimProfileData( theUser.HomeRegionID, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); } else { HomeInfo = RegionProfileData.RequestSimProfileData( theUser.HomeRegion, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); } if (startLocationRequest == "last") { SimInfo = RegionProfileData.RequestSimProfileData( theUser.CurrentAgent.Handle, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); } else if (startLocationRequest == "home") { SimInfo = HomeInfo; } else { string[] startLocationRequestParsed = Util.ParseStartLocationRequest(startLocationRequest); m_log.Info("[DEBUGLOGINPARSE]: 1:" + startLocationRequestParsed[0] + ", 2:" + startLocationRequestParsed[1] + ", 3:" + startLocationRequestParsed[2] + ", 4:" + startLocationRequestParsed[3]); if (startLocationRequestParsed[0] == "last") { SimInfo = RegionProfileData.RequestSimProfileData( theUser.CurrentAgent.Handle, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); } else { m_log.Info("[LOGIN]: Looking up Sim: " + startLocationRequestParsed[0]); SimInfo = RegionProfileData.RequestSimProfileData( startLocationRequestParsed[0], m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); if (SimInfo == null) { m_log.Info("[LOGIN]: Didn't find region with a close name match sending to home location"); SimInfo = HomeInfo; } else { start_x = Convert.ToInt32(startLocationRequestParsed[1]); start_y = Convert.ToInt32(startLocationRequestParsed[2]); start_z = Convert.ToInt32(startLocationRequestParsed[3]); if (start_x >= 0 && start_y >= 0 && start_z >= 0) { Vector3 tmp_v = new Vector3(start_x, start_y, start_z); theUser.CurrentAgent.Position = tmp_v; } } } } // Customise the response //CFK: This is redundant and the next message should always appear. //CFK: m_log.Info("[LOGIN]: Home Location"); if (HomeInfo != null) { response.Home = string.Format( "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}", (HomeInfo.regionLocX*Constants.RegionSize), (HomeInfo.regionLocY*Constants.RegionSize), theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z, theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z); } else { // Emergency mode: Home-region isn't available, so we can't request the region info. // Use the stored home regionHandle instead. // NOTE: If the home-region moves, this will be wrong until the users update their user-profile again ulong regionX = theUser.HomeRegion >> 32; ulong regionY = theUser.HomeRegion & 0xffffffff; response.Home = string.Format( "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}", regionX, regionY, theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z, theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z); m_log.InfoFormat("[LOGIN] Home region of user {0} {1} is not available; using computed region position {2} {3}", theUser.FirstName, theUser.SurName, regionX, regionY); } if (!PrepareLoginToRegion(SimInfo, theUser, response)) { // Send him to default region instead // Load information from the gridserver ulong defaultHandle = (((ulong) m_config.DefaultX * Constants.RegionSize) << 32) | ((ulong) m_config.DefaultY * Constants.RegionSize); m_log.Error("[LOGIN]: Sending user to default region " + defaultHandle + " instead"); SimInfo = RegionProfileData.RequestSimProfileData( defaultHandle, m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey); // Customise the response response.Home = string.Format( "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}", (SimInfo.regionLocX * Constants.RegionSize), (SimInfo.regionLocY*Constants.RegionSize), theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z, theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z); if (!PrepareLoginToRegion(SimInfo, theUser, response)) { response.CreateDeadRegionResponse(); return false; } } return true; } /// /// Prepare a login to the given region. This involves both telling the region to expect a connection /// and appropriately customising the response to the user. /// /// /// /// /// true if the region was successfully contacted, false otherwise private bool PrepareLoginToRegion(RegionProfileData sim, UserProfileData user, LoginResponse response) { try { response.SimAddress = Util.GetHostFromURL(sim.serverURI).ToString(); response.SimPort = uint.Parse(sim.serverURI.Split(new char[] {'/', ':'})[4]); response.RegionX = sim.regionLocX; response.RegionY = sim.regionLocY; //Not sure if the + "/CAPS/" should in fact be +"CAPS/" depending if there is already a / as part of httpServerURI string capsPath = Util.GetRandomCapsPath(); response.SeedCapability = sim.httpServerURI + "CAPS/" + capsPath + "0000/"; // Notify the target of an incoming user m_log.InfoFormat( "[LOGIN]: Telling {0} @ {1},{2} ({3}) to prepare for client connection", sim.regionName, sim.regionLocX, sim.regionLocY, sim.serverURI); // Update agent with target sim user.CurrentAgent.Region = sim.UUID; user.CurrentAgent.Handle = sim.regionHandle; // Prepare notification Hashtable SimParams = new Hashtable(); SimParams["session_id"] = user.CurrentAgent.SessionID.ToString(); SimParams["secure_session_id"] = user.CurrentAgent.SecureSessionID.ToString(); SimParams["firstname"] = user.FirstName; SimParams["lastname"] = user.SurName; SimParams["agent_id"] = user.ID.ToString(); SimParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode); SimParams["startpos_x"] = user.CurrentAgent.Position.X.ToString(); SimParams["startpos_y"] = user.CurrentAgent.Position.Y.ToString(); SimParams["startpos_z"] = user.CurrentAgent.Position.Z.ToString(); SimParams["regionhandle"] = user.CurrentAgent.Handle.ToString(); SimParams["caps_path"] = capsPath; ArrayList SendParams = new ArrayList(); SendParams.Add(SimParams); // Send XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams); XmlRpcResponse GridResp = GridReq.Send(sim.httpServerURI, 6000); if (!GridResp.IsFault) { bool responseSuccess = true; if (GridResp.Value != null) { Hashtable resp = (Hashtable) GridResp.Value; if (resp.ContainsKey("success")) { if ((string) resp["success"] == "FALSE") { responseSuccess = false; } } } if (responseSuccess) { handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation; if (handlerUserLoggedInAtLocation != null) { handlerUserLoggedInAtLocation(user.ID, user.CurrentAgent.SessionID, user.CurrentAgent.Region, user.CurrentAgent.Handle, user.CurrentAgent.Position.X, user.CurrentAgent.Position.Y, user.CurrentAgent.Position.Z, user.FirstName, user.SurName); } } else { m_log.ErrorFormat("[LOGIN]: Region responded that it is not available to receive clients"); return false; } } else { m_log.ErrorFormat("[LOGIN]: XmlRpc request to region failed with message {0}, code {1} ", GridResp.FaultString, GridResp.FaultCode); return false; } } catch (Exception e) { m_log.ErrorFormat("[LOGIN]: Region not available for login, {0}", e); return false; } return true; } // See LoginService protected override InventoryData GetInventorySkeleton(UUID userID) { m_log.DebugFormat( "[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}", m_config.InventoryUrl, userID); List folders = m_inventoryService.GetInventorySkeleton(userID); if (null == folders || folders.Count == 0) { m_log.InfoFormat( "[LOGIN]: A root inventory folder for user {0} was not found. Requesting creation.", userID); // Although the create user function creates a new agent inventory along with a new user profile, some // tools are creating the user profile directly in the database without creating the inventory. At // this time we'll accomodate them by lazily creating the user inventory now if it doesn't already // exist. if (!m_inventoryService.CreateNewUserInventory(userID)) { throw new Exception( String.Format( "The inventory creation request for user {0} did not succeed." + " Please contact your inventory service provider for more information.", userID)); } m_log.InfoFormat("[LOGIN]: A new inventory skeleton was successfully created for user {0}", userID); folders = m_inventoryService.GetInventorySkeleton(userID); } if (folders != null && folders.Count > 0) { UUID rootID = UUID.Zero; ArrayList AgentInventoryArray = new ArrayList(); Hashtable TempHash; foreach (InventoryFolderBase InvFolder in folders) { // m_log.DebugFormat("[LOGIN]: Received agent inventory folder {0}", InvFolder.name); if (InvFolder.ParentID == UUID.Zero) { rootID = InvFolder.ID; } TempHash = new Hashtable(); TempHash["name"] = InvFolder.Name; TempHash["parent_id"] = InvFolder.ParentID.ToString(); TempHash["version"] = (Int32) InvFolder.Version; TempHash["type_default"] = (Int32) InvFolder.Type; TempHash["folder_id"] = InvFolder.ID.ToString(); AgentInventoryArray.Add(TempHash); } return new InventoryData(AgentInventoryArray, rootID); } throw new Exception( String.Format( "A root inventory folder for user {0} could not be retrieved from the inventory service", userID)); } } }