/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using log4net;
using log4net.Config;
using OpenMetaverse;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics;
using OpenSim.Grid.Communications.OGS1;
namespace OpenSim.Grid.UserServer
{
///
/// Grid user server main class
///
public class OpenUser_Main : BaseOpenSimServer, IUGAIMCore
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected UserConfig Cfg;
protected UserDataBaseService m_userDataBaseService;
public UserManager m_userManager;
protected UserServerAvatarAppearanceModule m_avatarAppearanceModule;
protected UserServerFriendsModule m_friendsModule;
public UserLoginService m_loginService;
public GridInfoService m_gridInfoService;
public MessageServersConnector m_messagesService;
private UUID m_lastCreatedUser = UUID.Random();
public static void Main(string[] args)
{
XmlConfigurator.Configure();
m_log.Info("Launching UserServer...");
OpenUser_Main userserver = new OpenUser_Main();
userserver.Startup();
userserver.Work();
}
public OpenUser_Main()
{
m_console = new ConsoleBase("User");
MainConsole.Instance = m_console;
}
public void Work()
{
m_console.Notice("Enter help for a list of commands\n");
while (true)
{
m_console.Prompt();
}
}
protected override void StartupSpecific()
{
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
m_stats = StatsManager.StartCollectingUserStats();
m_log.Info("[STARTUP]: Establishing data connection");
IInterServiceInventoryServices inventoryService = new OGS1InterServiceInventoryService(Cfg.InventoryUrl);
//setup database access service
m_userDataBaseService = new UserDataBaseService(inventoryService);
m_userDataBaseService.AddPlugin(Cfg.DatabaseProvider, Cfg.DatabaseConnect);
//Register the database access service so modules can fetch it
// RegisterInterface(m_userDataBaseService);
//setup services/modules
StartupUserServerModules();
m_gridInfoService = new GridInfoService();
StartupLoginService(inventoryService);
//
// Get the minimum defaultLevel to access to the grid
//
m_loginService.setloginlevel((int)Cfg.DefaultUserLevel);
m_messagesService = new MessageServersConnector();
//register event handlers
RegisterEventHandlers();
//register http handlers and start http server
m_log.Info("[STARTUP]: Starting HTTP process");
m_httpServer = new BaseHttpServer(Cfg.HttpPort);
RegisterHttpHandlers();
m_httpServer.Start();
base.StartupSpecific();
//register Console command handlers
RegisterConsoleCommands();
}
///
/// Start up the user manager
///
///
protected virtual void StartupUserServerModules()
{
m_userManager = new UserManager(m_userDataBaseService);
m_avatarAppearanceModule = new UserServerAvatarAppearanceModule(m_userDataBaseService);
m_friendsModule = new UserServerFriendsModule(m_userDataBaseService);
}
///
/// Start up the login service
///
///
protected virtual void StartupLoginService(IInterServiceInventoryServices inventoryService)
{
m_loginService = new UserLoginService(
m_userDataBaseService, inventoryService, new LibraryRootFolder(Cfg.LibraryXmlfile), Cfg, Cfg.DefaultStartupMsg, new RegionProfileServiceProxy());
}
protected virtual void RegisterEventHandlers()
{
m_loginService.OnUserLoggedInAtLocation += NotifyMessageServersUserLoggedInToLocation;
m_userManager.OnLogOffUser += NotifyMessageServersUserLoggOff;
m_messagesService.OnAgentLocation += HandleAgentLocation;
m_messagesService.OnAgentLeaving += HandleAgentLeaving;
m_messagesService.OnRegionStartup += HandleRegionStartup;
m_messagesService.OnRegionShutdown += HandleRegionShutdown;
}
protected virtual void RegisterConsoleCommands()
{
m_console.Commands.AddCommand("userserver", false, "create user",
"create user [ [ [ [email]]]]",
"Create a new user account", RunCommand);
m_console.Commands.AddCommand("userserver", false, "reset user password",
"reset user password [ [ []]]",
"Reset a user's password", RunCommand);
m_console.Commands.AddCommand("userserver", false, "login level",
"login level ",
"Set the minimum user level to log in", HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "login reset",
"login reset",
"Reset the login level to allow all users",
HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "login text",
"login text ",
"Set the text users will see on login", HandleLoginCommand);
m_console.Commands.AddCommand("userserver", false, "test-inventory",
"test-inventory",
"Perform a test inventory transaction", RunCommand);
m_console.Commands.AddCommand("userserver", false, "logoff-user",
"logoff-user ",
"Log off a named user", RunCommand);
}
protected virtual void RegisterHttpHandlers()
{
m_loginService.RegisterHandlers(m_httpServer, Cfg.EnableLLSDLogin, true);
m_userManager.RegisterHandlers(m_httpServer);
m_friendsModule.RegisterHandlers(m_httpServer);
m_avatarAppearanceModule.RegisterHandlers(m_httpServer);
m_messagesService.RegisterHandlers(m_httpServer);
m_httpServer.AddStreamHandler(new RestStreamHandler("GET", "/get_grid_info",
m_gridInfoService.RestGetGridInfoMethod));
m_httpServer.AddXmlRPCHandler("get_grid_info", m_gridInfoService.XmlRpcGridInfoMethod);
}
public override void ShutdownSpecific()
{
m_loginService.OnUserLoggedInAtLocation -= NotifyMessageServersUserLoggedInToLocation;
}
#region IUGAIMCore
private readonly Dictionary m_moduleInterfaces = new Dictionary();
///
/// Register an Module interface.
///
///
///
public void RegisterInterface(T iface)
{
lock (m_moduleInterfaces)
{
if (!m_moduleInterfaces.ContainsKey(typeof(T)))
{
m_moduleInterfaces.Add(typeof(T), iface);
}
}
}
public bool TryGet(out T iface)
{
if (m_moduleInterfaces.ContainsKey(typeof(T)))
{
iface = (T)m_moduleInterfaces[typeof(T)];
return true;
}
iface = default(T);
return false;
}
public T Get()
{
return (T)m_moduleInterfaces[typeof(T)];
}
public BaseHttpServer GetHttpServer()
{
return m_httpServer;
}
#endregion
#region Console Command Handlers
public void do_create(string[] args)
{
switch (args[0])
{
case "user":
CreateUser(args);
break;
}
}
///
/// Execute switch for some of the reset commands
///
///
protected void Reset(string[] args)
{
if (args.Length == 0)
return;
switch (args[0])
{
case "user":
switch (args[1])
{
case "password":
ResetUserPassword(args);
break;
}
break;
}
}
///
/// Create a new user
///
/// string array with parameters: firstname, lastname, password, locationX, locationY, email
protected void CreateUser(string[] cmdparams)
{
string firstName;
string lastName;
string password;
string email;
uint regX = 1000;
uint regY = 1000;
if (cmdparams.Length < 2)
firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
else firstName = cmdparams[1];
if (cmdparams.Length < 3)
lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
else lastName = cmdparams[2];
if (cmdparams.Length < 4)
password = MainConsole.Instance.PasswdPrompt("Password");
else password = cmdparams[3];
if (cmdparams.Length < 5)
regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
else regX = Convert.ToUInt32(cmdparams[4]);
if (cmdparams.Length < 6)
regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
else regY = Convert.ToUInt32(cmdparams[5]);
if (cmdparams.Length < 7)
email = MainConsole.Instance.CmdPrompt("Email", "");
else email = cmdparams[6];
if (null == m_userDataBaseService.GetUserProfile(firstName, lastName))
{
m_lastCreatedUser = m_userDataBaseService.AddUser(firstName, lastName, password, email, regX, regY);
}
else
{
m_log.ErrorFormat("[USERS]: A user with the name {0} {1} already exists!", firstName, lastName);
}
}
///
/// Reset a user password.
///
///
private void ResetUserPassword(string[] cmdparams)
{
string firstName;
string lastName;
string newPassword;
if (cmdparams.Length < 3)
firstName = MainConsole.Instance.CmdPrompt("First name");
else firstName = cmdparams[2];
if ( cmdparams.Length < 4 )
lastName = MainConsole.Instance.CmdPrompt("Last name");
else lastName = cmdparams[3];
if ( cmdparams.Length < 5 )
newPassword = MainConsole.Instance.PasswdPrompt("New password");
else newPassword = cmdparams[4];
m_userDataBaseService.ResetUserPassword(firstName, lastName, newPassword);
}
private void HandleLoginCommand(string module, string[] cmd)
{
string subcommand = cmd[1];
switch (subcommand)
{
case "level":
// Set the minimal level to allow login
// Useful to allow grid update without worrying about users.
// or fixing critical issues
//
if (cmd.Length > 2)
{
int level = Convert.ToInt32(cmd[2]);
m_loginService.setloginlevel(level);
}
break;
case "reset":
m_loginService.setloginlevel(0);
break;
case "text":
if (cmd.Length > 2)
{
m_loginService.setwelcometext(cmd[2]);
}
break;
}
}
public void RunCommand(string module, string[] cmd)
{
List args = new List(cmd);
string command = cmd[0];
args.RemoveAt(0);
string[] cmdparams = args.ToArray();
switch (command)
{
case "create":
do_create(cmdparams);
break;
case "reset":
Reset(cmdparams);
break;
case "test-inventory":
// RestObjectPosterResponse> requester = new RestObjectPosterResponse>();
// requester.ReturnResponseVal = TestResponse;
// requester.BeginPostObject(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser);
SynchronousRestObjectPoster.BeginPostObject>(
"POST", Cfg.InventoryUrl + "RootFolders/", m_lastCreatedUser);
break;
case "logoff-user":
if (cmdparams.Length >= 3)
{
string firstname = cmdparams[0];
string lastname = cmdparams[1];
string message = "";
for (int i = 2; i < cmdparams.Length; i++)
message += " " + cmdparams[i];
UserProfileData theUser = null;
try
{
theUser = m_loginService.GetTheUser(firstname, lastname);
}
catch (Exception)
{
m_log.Error("[LOGOFF]: Error getting user data from the database.");
}
if (theUser != null)
{
if (theUser.CurrentAgent != null)
{
if (theUser.CurrentAgent.AgentOnline)
{
m_log.Info("[LOGOFF]: Logging off requested user!");
m_loginService.LogOffUser(theUser, message);
theUser.CurrentAgent.AgentOnline = false;
m_loginService.CommitAgent(ref theUser);
}
else
{
m_log.Info(
"[LOGOFF]: User Doesn't appear to be online, sending the logoff message anyway.");
m_loginService.LogOffUser(theUser, message);
theUser.CurrentAgent.AgentOnline = false;
m_loginService.CommitAgent(ref theUser);
}
}
else
{
m_log.Error(
"[LOGOFF]: Unable to logoff-user. User doesn't have an agent record so I can't find the simulator to notify");
}
}
else
{
m_log.Info("[LOGOFF]: User doesn't exist in the database");
}
}
else
{
m_log.Error(
"[LOGOFF]: Invalid amount of parameters. logoff-user takes at least three. Firstname, Lastname, and message");
}
break;
}
}
protected override void ShowHelp(string[] helpArgs)
{
base.ShowHelp(helpArgs);
m_console.Notice("create user - create a new user");
m_console.Notice("logoff-user - logs off the specified user from the grid");
m_console.Notice("reset user password - reset a user's password.");
m_console.Notice("login-level - Set the miminim userlevel allowed To login.");
m_console.Notice("login-reset - reset the login level to its default value.");
m_console.Notice("login-text ");
}
#endregion
public void TestResponse(List resp)
{
m_console.Notice("response got");
}
#region Event Handlers
public void NotifyMessageServersUserLoggOff(UUID agentID)
{
m_messagesService.TellMessageServersAboutUserLogoff(agentID);
}
public void NotifyMessageServersUserLoggedInToLocation(UUID agentID, UUID sessionID, UUID RegionID,
ulong regionhandle, float positionX, float positionY,
float positionZ, string firstname, string lastname)
{
m_messagesService.TellMessageServersAboutUser(agentID, sessionID, RegionID, regionhandle, positionX,
positionY, positionZ, firstname, lastname);
}
public void HandleAgentLocation(UUID agentID, UUID regionID, ulong regionHandle)
{
m_userManager.HandleAgentLocation(agentID, regionID, regionHandle);
}
public void HandleAgentLeaving(UUID agentID, UUID regionID, ulong regionHandle)
{
m_userManager.HandleAgentLeaving(agentID, regionID, regionHandle);
}
public void HandleRegionStartup(UUID regionID)
{
// This might seem strange, that we send this back to the
// server it came from. But there is method to the madness.
// There can be multiple user servers on the same database,
// and each can have multiple messaging servers. So, we send
// it to all known user servers, who send it to all known
// message servers. That way, we should be able to finally
// update presence to all regions and thereby all friends
//
m_userManager.HandleRegionStartup(regionID);
m_messagesService.TellMessageServersAboutRegionShutdown(regionID);
}
public void HandleRegionShutdown(UUID regionID)
{
// This might seem strange, that we send this back to the
// server it came from. But there is method to the madness.
// There can be multiple user servers on the same database,
// and each can have multiple messaging servers. So, we send
// it to all known user servers, who send it to all known
// message servers. That way, we should be able to finally
// update presence to all regions and thereby all friends
//
m_userManager.HandleRegionShutdown(regionID);
m_messagesService.TellMessageServersAboutRegionShutdown(regionID);
}
#endregion
}
}