/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; using System.Threading; using log4net; using Nwc.XmlRpc; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Framework.Communications; using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Grid.Framework; namespace OpenSim.Grid.UserServer.Modules { public class AvatarCreationModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private UserDataBaseService m_userDataBaseService; // private BaseHttpServer m_httpServer; private UserConfig m_config; private string m_inventoryServerUrl; private IInterServiceInventoryServices m_inventoryService; public AvatarCreationModule(UserDataBaseService userDataBaseService, UserConfig config, IInterServiceInventoryServices inventoryService) { m_config = config; m_userDataBaseService = userDataBaseService; m_inventoryService = inventoryService; m_inventoryServerUrl = config.InventoryUrl.OriginalString; } public void Initialise(IGridServiceCore core) { CommandConsole console; if (core.TryGet(out console)) { console.Commands.AddCommand("userserver", false, "clone avatar", "clone avatar ", "Clone the template avatar inventory into a target avatar", RunCommand); } } public void PostInitialise() { } public void RegisterHandlers(BaseHttpServer httpServer) { } public void RunCommand(string module, string[] cmd) { if ((cmd.Length == 6) && (cmd[0] == "clone") && (cmd[1] == "avatar")) { try { string tFirst = cmd[2]; string tLast = cmd[3]; string nFirst = cmd[4]; string nLast = cmd[5]; UserProfileData templateAvatar = m_userDataBaseService.GetUserProfile(tFirst, tLast); UserProfileData newAvatar = m_userDataBaseService.GetUserProfile(nFirst, nLast); if (templateAvatar == null) { m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find template avatar {0} , {1}", tFirst, tLast); return; } if (newAvatar == null) { m_log.ErrorFormat("[AvatarAppearance] Clone Avatar: Could not find target avatar {0} , {1}", nFirst, nLast); return; } Guid avatar = newAvatar.ID.Guid; Guid template = templateAvatar.ID.Guid; CloneAvatar(avatar, template, true, true); } catch (Exception e) { m_log.Error("Error: " + e.ToString()); } } } #region Avatar Appearance Creation public bool CloneAvatar(Guid avatarID, Guid templateID, bool modifyPermissions, bool removeTargetsClothes) { m_log.InfoFormat("[AvatarAppearance] Starting to clone avatar {0} inventory to avatar {1}", templateID.ToString(), avatarID.ToString()); Guid bodyFolder = Guid.Empty; Guid clothesFolder = Guid.Empty; bool success = false; UUID avID = new UUID(avatarID); List avatarInventory = m_inventoryService.GetInventorySkeleton(avID); if ((avatarInventory == null) || (avatarInventory.Count == 0)) { m_log.InfoFormat("[AvatarAppearance] No inventory found for user {0} , so creating it", avID.ToString()); m_inventoryService.CreateNewUserInventory(avID); Thread.Sleep(5000); avatarInventory = m_inventoryService.GetInventorySkeleton(avID); } if ((avatarInventory != null) && (avatarInventory.Count > 0)) { UUID tempOwnID = new UUID(templateID); AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(tempOwnID); if (removeTargetsClothes) { //remove clothes and attachments from target avatar so that the end result isn't a merge of its existing clothes // and the clothes from the template avatar. RemoveClothesAndAttachments(avID); } List templateInventory = m_inventoryService.GetInventorySkeleton(tempOwnID); if ((templateInventory != null) && (templateInventory.Count != 0)) { for (int i = 0; i < templateInventory.Count; i++) { if (templateInventory[i].ParentID == UUID.Zero) { success = CloneFolder(avatarInventory, avID, UUID.Zero, appearance, templateInventory[i], templateInventory, modifyPermissions); break; } } } else { m_log.InfoFormat("[AvatarAppearance] Failed to find the template owner's {0} inventory", tempOwnID); } } m_log.InfoFormat("[AvatarAppearance] finished cloning avatar with result: {0}", success); return success; } private bool CloneFolder(List avatarInventory, UUID avID, UUID parentFolder, AvatarAppearance appearance, InventoryFolderBase templateFolder, List templateFolders, bool modifyPermissions) { bool success = false; UUID templateFolderId = templateFolder.ID; if (templateFolderId != UUID.Zero) { InventoryFolderBase toFolder = FindFolder(templateFolder.Name, parentFolder.Guid, avatarInventory); if (toFolder == null) { //create new folder toFolder = new InventoryFolderBase(); toFolder.ID = UUID.Random(); toFolder.Name = templateFolder.Name; toFolder.Owner = avID; toFolder.Type = templateFolder.Type; toFolder.Version = 1; toFolder.ParentID = parentFolder; if (!SynchronousRestObjectRequester.MakeRequest( "POST", m_inventoryServerUrl + "CreateFolder/", toFolder)) { m_log.InfoFormat("[AvatarApperance] Couldn't make new folder {0} in users inventory", toFolder.Name); return false; } else { // m_log.InfoFormat("made new folder {0} in users inventory", toFolder.Name); } } List templateItems = SynchronousRestObjectRequester.MakeRequest>( "POST", m_inventoryServerUrl + "GetItems/", templateFolderId.Guid); if ((templateItems != null) && (templateItems.Count > 0)) { foreach (InventoryItemBase item in templateItems) { UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, modifyPermissions); if (clonedItemId != UUID.Zero) { int appearanceType = ItemIsPartOfAppearance(item, appearance); if (appearanceType >= 0) { UpdateAvatarAppearance(avID, appearanceType, clonedItemId, item.AssetID); } if (appearance != null) { int attachment = appearance.GetAttachpoint(item.ID); if (attachment > 0) { UpdateAvatarAttachment(avID, attachment, clonedItemId, item.AssetID); } } success = true; } } } List subFolders = FindSubFolders(templateFolder.ID.Guid, templateFolders); foreach (InventoryFolderBase subFolder in subFolders) { if (subFolder.Name.ToLower() != "trash") { success = CloneFolder(avatarInventory, avID, toFolder.ID, appearance, subFolder, templateFolders, modifyPermissions); } } } else { m_log.Info("[AvatarAppearance] Failed to find the template folder"); } return success; } private UUID CloneInventoryItem(UUID avatarID, UUID avatarFolder, InventoryItemBase item, bool modifyPerms) { if (avatarFolder != UUID.Zero) { InventoryItemBase clonedItem = new InventoryItemBase(); clonedItem.Owner = avatarID; clonedItem.AssetID = item.AssetID; clonedItem.AssetType = item.AssetType; clonedItem.BasePermissions = item.BasePermissions; clonedItem.CreationDate = item.CreationDate; clonedItem.CreatorId = item.CreatorId; clonedItem.CreatorIdAsUuid = item.CreatorIdAsUuid; clonedItem.CurrentPermissions = item.CurrentPermissions; clonedItem.Description = item.Description; clonedItem.EveryOnePermissions = item.EveryOnePermissions; clonedItem.Flags = item.Flags; clonedItem.Folder = avatarFolder; clonedItem.GroupID = item.GroupID; clonedItem.GroupOwned = item.GroupOwned; clonedItem.GroupPermissions = item.GroupPermissions; clonedItem.ID = UUID.Random(); clonedItem.InvType = item.InvType; clonedItem.Name = item.Name; clonedItem.NextPermissions = item.NextPermissions; clonedItem.SalePrice = item.SalePrice; clonedItem.SaleType = item.SaleType; if (modifyPerms) { ModifyPermissions(ref clonedItem); } SynchronousRestObjectRequester.MakeRequest( "POST", m_inventoryServerUrl + "AddNewItem/", clonedItem); return clonedItem.ID; } return UUID.Zero; } private void UpdateAvatarAppearance(UUID avatarID, int wearableType, UUID itemID, UUID assetID) { AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); if (appearance == null) { appearance = CreateDefaultAppearance(avatarID); } appearance.Wearables[wearableType].AssetID = assetID; appearance.Wearables[wearableType].ItemID = itemID; m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); } private void UpdateAvatarAttachment(UUID avatarID, int attachmentPoint, UUID itemID, UUID assetID) { AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); if (appearance == null) { appearance = CreateDefaultAppearance(avatarID); } appearance.SetAttachment(attachmentPoint, itemID, assetID); m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); } private void RemoveClothesAndAttachments(UUID avatarID) { AvatarAppearance appearance = m_userDataBaseService.GetUserAppearance(avatarID); if (appearance == null) { appearance = CreateDefaultAppearance(avatarID); } appearance.ClearWearables(); appearance.ClearAttachments(); m_userDataBaseService.UpdateUserAppearance(avatarID, appearance); } private UUID FindFolderID(string name, List folders) { foreach (InventoryFolderBase folder in folders) { if (folder.Name == name) { return folder.ID; } } return UUID.Zero; } private InventoryFolderBase FindFolder(string name, List folders) { foreach (InventoryFolderBase folder in folders) { if (folder.Name == name) { return folder; } } return null; } private InventoryFolderBase FindFolder(string name, Guid parentFolderID, List folders) { foreach (InventoryFolderBase folder in folders) { if ((folder.Name == name) && (folder.ParentID.Guid == parentFolderID)) { return folder; } } return null; } private InventoryItemBase GetItem(string itemName, List items) { foreach (InventoryItemBase item in items) { if (item.Name.ToLower() == itemName.ToLower()) { return item; } } return null; } private List FindSubFolders(Guid parentFolderID, List folders) { List subFolders = new List(); foreach (InventoryFolderBase folder in folders) { if (folder.ParentID.Guid == parentFolderID) { subFolders.Add(folder); } } return subFolders; } protected virtual void ModifyPermissions(ref InventoryItemBase item) { // Propagate Permissions item.BasePermissions = item.BasePermissions & item.NextPermissions; item.CurrentPermissions = item.BasePermissions; item.EveryOnePermissions = item.EveryOnePermissions & item.NextPermissions; item.GroupPermissions = item.GroupPermissions & item.NextPermissions; //set all items to +mod/+copy/- transfer //if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0) // item.CurrentPermissions |= (uint)PermissionMask.Modify; //if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) // item.CurrentPermissions |= (uint)PermissionMask.Copy; //if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) != 0) // item.CurrentPermissions &= ~(uint)PermissionMask.Transfer; //if ((item.NextPermissions & (uint)PermissionMask.Modify) == 0) // item.NextPermissions |= (uint)PermissionMask.Modify; //if ((item.NextPermissions & (uint)PermissionMask.Copy) == 0) // item.NextPermissions |= (uint)PermissionMask.Copy; //if ((item.NextPermissions & (uint)PermissionMask.Transfer) != 0) // item.NextPermissions &= ~(uint)PermissionMask.Transfer; //if ((item.EveryOnePermissions & (uint)PermissionMask.Transfer) != 0) // item.EveryOnePermissions &= ~(uint)PermissionMask.Transfer; } private AvatarAppearance CreateDefaultAppearance(UUID avatarId) { AvatarAppearance appearance = null; AvatarWearable[] wearables; byte[] visualParams; GetDefaultAvatarAppearance(out wearables, out visualParams); appearance = new AvatarAppearance(avatarId, wearables, visualParams); return appearance; } private static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) { visualParams = GetDefaultVisualParams(); wearables = AvatarWearable.DefaultWearables; } private static byte[] GetDefaultVisualParams() { byte[] visualParams; visualParams = new byte[218]; for (int i = 0; i < 218; i++) { visualParams[i] = 100; } return visualParams; } private int ItemIsPartOfAppearance(InventoryItemBase item, AvatarAppearance appearance) { if (appearance != null) { if (appearance.BodyItem == item.ID) return (int)WearableType.Shape; if (appearance.EyesItem == item.ID) return (int)WearableType.Eyes; if (appearance.GlovesItem == item.ID) return (int)WearableType.Gloves; if (appearance.HairItem == item.ID) return (int)WearableType.Hair; if (appearance.JacketItem == item.ID) return (int)WearableType.Jacket; if (appearance.PantsItem == item.ID) return (int)WearableType.Pants; if (appearance.ShirtItem == item.ID) return (int)WearableType.Shirt; if (appearance.ShoesItem == item.ID) return (int)WearableType.Shoes; if (appearance.SkinItem == item.ID) return (int)WearableType.Skin; if (appearance.SkirtItem == item.ID) return (int)WearableType.Skirt; if (appearance.SocksItem == item.ID) return (int)WearableType.Socks; if (appearance.UnderPantsItem == item.ID) return (int)WearableType.Underpants; if (appearance.UnderShirtItem == item.ID) return (int)WearableType.Undershirt; } return -1; } #endregion } public enum PermissionMask { None = 0, Transfer = 8192, Modify = 16384, Copy = 32768, Move = 524288, Damage = 1048576, All = 2147483647, } public enum WearableType { Shape = 0, Skin = 1, Hair = 2, Eyes = 3, Shirt = 4, Pants = 5, Shoes = 6, Socks = 7, Jacket = 8, Gloves = 9, Undershirt = 10, Underpants = 11, Skirt = 12, } }