/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace OpenSim.Grid.ScriptServer.ScriptServer.Region { public abstract class RegionBase { // These are events that the region needs to have // TEMP: Using System.Delegate -- needs replacing with a real delegate public delegate void DefaultDelegate(); public event DefaultDelegate onScriptRez; public event DefaultDelegate onstate_entry; public event DefaultDelegate onstate_exit; public event DefaultDelegate ontouch_start; public event DefaultDelegate ontouch; public event DefaultDelegate ontouch_end; public event DefaultDelegate oncollision_start; public event DefaultDelegate oncollision; public event DefaultDelegate oncollision_end; public event DefaultDelegate onland_collision_start; public event DefaultDelegate onland_collision; public event DefaultDelegate onland_collision_end; public event DefaultDelegate ontimer; public event DefaultDelegate onlisten; public event DefaultDelegate onon_rez; public event DefaultDelegate onsensor; public event DefaultDelegate onno_sensor; public event DefaultDelegate oncontrol; public event DefaultDelegate onmoney; public event DefaultDelegate onemail; public event DefaultDelegate onat_target; public event DefaultDelegate onnot_at_target; public event DefaultDelegate onat_rot_target; public event DefaultDelegate onnot_at_rot_target; public event DefaultDelegate onrun_time_permissions; public event DefaultDelegate onchanged; public event DefaultDelegate onattach; public event DefaultDelegate ondataserver; public event DefaultDelegate onlink_message; public event DefaultDelegate onmoving_start; public event DefaultDelegate onmoving_end; public event DefaultDelegate onobject_rez; public event DefaultDelegate onremote_data; public event DefaultDelegate onhttp_response; public void ScriptRez() { onScriptRez(); } public void state_entry() { onstate_entry(); } public void state_exit() { onstate_exit(); } public void touch_start() { ontouch_start(); } public void touch() { ontouch(); } public void touch_end() { ontouch_end(); } public void collision_start() { oncollision_start(); } public void collision() { oncollision(); } public void collision_end() { oncollision_end(); } public void land_collision_start() { onland_collision_start(); } public void land_collision() { onland_collision(); } public void land_collision_end() { onland_collision_end(); } public void timer() { ontimer(); } public void listen() { onlisten(); } public void on_rez() { onon_rez(); } public void sensor() { onsensor(); } public void no_sensor() { onno_sensor(); } public void control() { oncontrol(); } public void money() { onmoney(); } public void email() { onemail(); } public void at_target() { onat_target(); } public void not_at_target() { onnot_at_target(); } public void at_rot_target() { onat_rot_target(); } public void not_at_rot_target() { onnot_at_rot_target(); } public void run_time_permissions() { onrun_time_permissions(); } public void changed() { onchanged(); } public void attach() { onattach(); } public void dataserver() { ondataserver(); } public void link_message() { onlink_message(); } public void moving_start() { onmoving_start(); } public void moving_end() { onmoving_end(); } public void object_rez() { onobject_rez(); } public void remote_data() { onremote_data(); } public void http_response() { onhttp_response(); } } }