using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Framework.Data;
using OpenSim.Framework.Servers;
namespace OpenSim.Grid.MessagingServer
{
public class PresenceInformer
{
public UserPresenceData presence1 = null;
public UserPresenceData presence2 = null;
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public PresenceInformer()
{
}
public void go(object o)
{
if (presence1 != null && presence2 != null)
{
SendRegionPresenceUpdate(presence1, presence2);
}
}
///
/// Informs a region about an Agent
///
/// User to talk about
/// User we're sending this too (contains the region)
public void SendRegionPresenceUpdate(UserPresenceData TalkingAbout, UserPresenceData UserToUpdate)
{
// TODO: Fill in pertenant Presence Data from 'TalkingAbout'
RegionProfileData whichRegion = UserToUpdate.regionData;
//whichRegion.httpServerURI
Hashtable PresenceParams = new Hashtable();
ArrayList SendParams = new ArrayList();
SendParams.Add(PresenceParams);
m_log.Info("[PRESENCE]: Informing " + whichRegion.regionName + " at " + whichRegion.httpServerURI);
// Send
XmlRpcRequest RegionReq = new XmlRpcRequest("presence_update", SendParams);
XmlRpcResponse RegionResp = RegionReq.Send(whichRegion.httpServerURI, 6000);
}
}
}