/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using System.Reflection; using libsecondlife; using log4net; using log4net.Config; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Framework.Servers; namespace OpenSim.Grid.InventoryServer { public class OpenInventory_Main : BaseOpenSimServer, conscmd_callback { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private InventoryManager m_inventoryManager; private InventoryConfig m_config; private GridInventoryService m_inventoryService; public const string LogName = "INVENTORY"; [STAThread] public static void Main(string[] args) { XmlConfigurator.Configure(); OpenInventory_Main theServer = new OpenInventory_Main(); theServer.Startup(); theServer.Work(); } public OpenInventory_Main() { m_console = new ConsoleBase(LogName, this); MainConsole.Instance = m_console; } public void Startup() { m_log.Info("Initialising inventory manager..."); m_config = new InventoryConfig(LogName, (Path.Combine(Util.configDir(), "InventoryServer_Config.xml"))); m_inventoryService = new GridInventoryService(); // m_inventoryManager = new InventoryManager(); m_inventoryService.AddPlugin(m_config.DatabaseProvider, m_config.DatabaseConnect); m_log.Info("[" + LogName + "]: Starting HTTP server ..."); m_httpServer = new BaseHttpServer(m_config.HttpPort); AddHttpHandlers(); m_httpServer.Start(); m_log.Info("[" + LogName + "]: Started HTTP server"); } protected void AddHttpHandlers() { m_httpServer.AddStreamHandler( new RestDeserialisehandler( "POST", "/GetInventory/", m_inventoryService.GetUserInventory)); m_httpServer.AddStreamHandler( new RestDeserialisehandler( "POST", "/CreateInventory/", m_inventoryService.CreateUsersInventory)); m_httpServer.AddStreamHandler( new RestDeserialisehandler( "POST", "/NewFolder/", m_inventoryService.AddInventoryFolder)); m_httpServer.AddStreamHandler( new RestDeserialisehandler( "POST", "/MoveFolder/", m_inventoryService.MoveInventoryFolder)); m_httpServer.AddStreamHandler( new RestDeserialisehandler( "POST", "/PurgeFolder/", m_inventoryService.PurgeInventoryFolder)); m_httpServer.AddStreamHandler( new RestDeserialisehandler( "POST", "/NewItem/", m_inventoryService.AddInventoryItem)); m_httpServer.AddStreamHandler( new RestDeserialisehandler( "POST", "/DeleteItem/", m_inventoryService.DeleteInvItem)); // WARNING: Root folders no longer just delivers the root and immediate child folders (e.g // system folders such as Objects, Textures), but it now returns the entire inventory skeleton. // It would have been better to rename this request, but complexities in the BaseHttpServer // (e.g. any http request not found is automatically treated as an xmlrpc request) make it easier // to do this for now. m_httpServer.AddStreamHandler( new RestDeserialisehandler> ("POST", "/RootFolders/", m_inventoryService.GetInventorySkeleton)); // httpServer.AddStreamHandler(new InventoryManager.GetInventory(m_inventoryManager)); } private void Work() { m_console.Notice("Enter help for a list of commands\n"); while (true) { m_console.Prompt(); } } public override void RunCmd(string cmd, string[] cmdparams) { base.RunCmd(cmd, cmdparams); switch (cmd) { case "add-user": m_inventoryService.CreateUsersInventory(LLUUID.Random().UUID); break; case "shutdown": m_console.Close(); Environment.Exit(0); break; } } } }