/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.IO; using System.Reflection; using System.Text; using System.Xml; using System.Xml.Serialization; using libsecondlife; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Framework.Servers; namespace OpenSim.Grid.InventoryServer { public class InventoryManager { private IInventoryData _databasePlugin; /// /// Adds a new inventory server plugin - user servers will be requested in the order they were loaded. /// /// The filename to the inventory server plugin DLL public void AddDatabasePlugin(string FileName) { MainLog.Instance.Verbose(OpenInventory_Main.LogName, "Invenstorage: Attempting to load " + FileName); Assembly pluginAssembly = Assembly.LoadFrom(FileName); MainLog.Instance.Verbose(OpenInventory_Main.LogName, "Invenstorage: Found " + pluginAssembly.GetTypes().Length + " interfaces."); foreach (Type pluginType in pluginAssembly.GetTypes()) { if (!pluginType.IsAbstract) { Type typeInterface = pluginType.GetInterface("IInventoryData", true); if (typeInterface != null) { IInventoryData plug = (IInventoryData) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); plug.Initialise(); _databasePlugin = plug; MainLog.Instance.Verbose(OpenInventory_Main.LogName, "Invenstorage: Added IInventoryData Interface"); break; } typeInterface = null; } } pluginAssembly = null; } protected static SerializableInventory loadInventoryFromXmlFile(string fileName) { FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); XmlReader reader = new XmlTextReader(fs); XmlSerializer x = new XmlSerializer(typeof (SerializableInventory)); SerializableInventory inventory = (SerializableInventory) x.Deserialize(reader); fs.Close(); fs.Dispose(); return inventory; } protected static void saveInventoryToStream(SerializableInventory inventory, Stream s) { XmlTextWriter writer = new XmlTextWriter(s, Encoding.UTF8); writer.Formatting = Formatting.Indented; XmlSerializer x = new XmlSerializer(typeof (SerializableInventory)); x.Serialize(writer, inventory); } protected static bool fixupFolder(SerializableInventory.SerializableFolder f, SerializableInventory.SerializableFolder parent) { bool modified = false; // ensure we have a valid folder id if (f.folderID == LLUUID.Zero) { f.folderID = LLUUID.Random(); modified = true; } // ensure we have valid agent id if (f.agentID == LLUUID.Zero) { if (parent != null) f.agentID = parent.agentID; else f.agentID = f.folderID; modified = true; } if (f.parentID == LLUUID.Zero && parent != null) { f.parentID = parent.folderID; modified = true; } foreach (SerializableInventory.SerializableFolder child in f.SubFolders) { modified |= fixupFolder(child, f); } return modified; } protected static bool fixupInventory(SerializableInventory inventory) { return fixupFolder(inventory.root, null); } public class GetInventory : BaseStreamHandler { private SerializableInventory _inventory; private InventoryManager _manager; public GetInventory(InventoryManager manager) : base("GET", "/inventory") { _manager = manager; _inventory = loadInventoryFromXmlFile("Inventory_Library.xml"); if (fixupInventory(_inventory)) { FileStream fs = new FileStream("Inventory_Library.xml", FileMode.Truncate, FileAccess.Write); saveInventoryToStream(_inventory, fs); fs.Flush(); fs.Close(); MainLog.Instance.Debug(OpenInventory_Main.LogName, "Modified"); } } private void CreateDefaultInventory(LLUUID userID) { } private byte[] GetUserInventory(LLUUID userID) { MainLog.Instance.Notice(OpenInventory_Main.LogName, "Getting Inventory for user {0}", userID.ToString()); byte[] result = new byte[] {}; InventoryFolderBase fb = _manager._databasePlugin.getUserRootFolder(userID); if (fb == null) { MainLog.Instance.Notice(OpenInventory_Main.LogName, "Inventory not found for user {0}, creating new", userID.ToString()); CreateDefaultInventory(userID); } return result; } public override byte[] Handle(string path, Stream request) { byte[] result = new byte[] {}; string[] parms = path.Split(new char[] {'/'}, StringSplitOptions.RemoveEmptyEntries); if (parms.Length > 1) { if (string.Compare(parms[1], "library", true) == 0) { MemoryStream ms = new MemoryStream(); saveInventoryToStream(_inventory, ms); result = ms.GetBuffer(); Array.Resize(ref result, (int) ms.Length); } else if (string.Compare(parms[1], "user", true) == 0) { if (parms.Length > 2) { result = GetUserInventory(new LLUUID(parms[2])); } } } return result; } } } }