using System; using System.IO; using System.Xml; using System.Xml.Serialization; using System.Text; using libsecondlife; using OpenSim.Framework.Types; using OpenSim.Framework.Servers; using OpenSim.Framework.Interfaces; using OpenSim.Framework.Console; namespace OpenSim.Grid.AssetServer { public class GetAssetStreamHandler : BaseStreamHandler { OpenAsset_Main m_assetManager; IAssetProvider m_assetProvider; override public byte[] Handle(string path, Stream request) { string param = GetParam(path); byte[] result = new byte[] { }; try { string[] p = param.Split(new char[] { '/', '?', '&' }, StringSplitOptions.RemoveEmptyEntries); if (p.Length > 0) { LLUUID assetID; bool isTexture = false; LLUUID.TryParse(p[0], out assetID); if (p.Length > 1) { if (string.Compare(p[1], "texture", true) == 0) isTexture = true; } AssetBase asset = m_assetProvider.FetchAsset(assetID); if (asset != null) { MainLog.Instance.Debug("REST", "GET:/asset found {0}, {1}", assetID, asset.Name); XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); MemoryStream ms = new MemoryStream(); XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); xw.Formatting = Formatting.Indented; xs.Serialize(xw, asset); xw.Flush(); ms.Seek(0, SeekOrigin.Begin); StreamReader sr = new StreamReader(ms); result = ms.GetBuffer(); Array.Resize(ref result, (int)ms.Length); } else { MainLog.Instance.Verbose("REST", "GET:/asset failed to find {0}", assetID); } } } catch (Exception e) { MainLog.Instance.Error(e.ToString()); } return result; } public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) : base("GET", "/assets" ) { m_assetManager = assetManager; m_assetProvider = assetProvider; } } public class PostAssetStreamHandler : BaseStreamHandler { OpenAsset_Main m_assetManager; IAssetProvider m_assetProvider; override public byte[] Handle(string path, Stream request) { string param = GetParam(path); LLUUID assetId; if(param.Length > 0) LLUUID.TryParse(param, out assetId); byte[] txBuffer = new byte[4096]; XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); AssetBase asset = (AssetBase)xs.Deserialize(request); MainLog.Instance.Verbose("REST", "StoreAndCommitAsset {0}", asset.FullID); m_assetProvider.CreateAsset(asset); return new byte[] { }; } public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) : base("POST", "/assets") { m_assetManager = assetManager; m_assetProvider = assetProvider; } } }