/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Reflection; using OpenMetaverse; using OpenSim.Framework; using log4net; namespace OpenSim.Grid.AssetInventoryServer.Plugins { public class NullAuthenticationPlugin : IAuthenticationProvider { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); //private AssetInventoryServer m_server; public NullAuthenticationPlugin() { } #region IPlugin implementation public void Initialise(AssetInventoryServer server) { //m_server = server; m_log.Info("[NULLAUTHENTICATION]: Null Authentication loaded."); } /// /// Initialises asset interface /// public void Initialise() { m_log.InfoFormat("[NULLAUTHENTICATION]: {0} cannot be default-initialized!", Name); throw new PluginNotInitialisedException(Name); } public void Dispose() { } public string Version { // TODO: this should be something meaningful and not hardcoded? get { return "0.1"; } } public string Name { get { return "NullAuthentication"; } } #endregion IPlugin implementation public void AddIdentifier(UUID authToken, Uri identifier) { } public bool RemoveIdentifier(UUID authToken) { return true; } public bool TryGetIdentifier(UUID authToken, out Uri identifier) { identifier = null; return true; } } }