/* * Copyright (c) 2008 Intel Corporation * All rights reserved. * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * -- Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * -- Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * -- Neither the name of the Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE INTEL OR ITS * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using Nini.Config; using log4net.Config; namespace OpenSim.Grid.AssetInventoryServer { class MainEntry { static void Main(string[] args) { XmlConfigurator.Configure(); ArgvConfigSource configSource = new ArgvConfigSource(args); configSource.AddSwitch("Startup", "inifile"); AssetInventoryServer server = new AssetInventoryServer(configSource); if (server.Start()) { Console.CancelKeyPress += delegate(object sender, ConsoleCancelEventArgs e) { Console.WriteLine("AssetInventory server is shutting down..."); server.Shutdown(); Environment.Exit(0); }; server.Work(); } } } }