/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using System.Threading;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using BclExtras;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using Amib.Threading;
namespace OpenSim.Framework
{
///
/// The method used by Util.FireAndForget for asynchronously firing events
///
public enum FireAndForgetMethod
{
UnsafeQueueUserWorkItem,
QueueUserWorkItem,
BeginInvoke,
SmartThreadPool,
Thread,
}
///
/// Miscellaneous utility functions
///
public class Util
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static uint nextXferID = 5000;
private static Random randomClass = new Random();
// Get a list of invalid file characters (OS dependent)
private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
private static object XferLock = new object();
/// Thread pool used for Util.FireAndForget if
/// FireAndForgetMethod.SmartThreadPool is used
private static SmartThreadPool m_ThreadPool;
// Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.
private static readonly DateTime unixEpoch =
DateTime.ParseExact("1970-01-01 00:00:00 +0", "yyyy-MM-dd hh:mm:ss z", DateTimeFormatInfo.InvariantInfo).ToUniversalTime();
public static readonly Regex UUIDPattern
= new Regex("^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$");
public static FireAndForgetMethod FireAndForgetMethod = FireAndForgetMethod.SmartThreadPool;
///
/// Linear interpolates B<->C using percent A
///
///
///
///
///
public static double lerp(double a, double b, double c)
{
return (b*a) + (c*(1 - a));
}
///
/// Bilinear Interpolate, see Lerp but for 2D using 'percents' X & Y.
/// Layout:
/// A B
/// C D
/// A<->C = Y
/// C<->D = X
///
///
///
///
///
///
///
///
public static double lerp2D(double x, double y, double a, double b, double c, double d)
{
return lerp(y, lerp(x, a, b), lerp(x, c, d));
}
public static Encoding UTF8 = Encoding.UTF8;
///
/// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
///
public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
#region Vector Equations
///
/// Get the distance between two 3d vectors
///
/// A 3d vector
/// A 3d vector
/// The distance between the two vectors
public static double GetDistanceTo(Vector3 a, Vector3 b)
{
float dx = a.X - b.X;
float dy = a.Y - b.Y;
float dz = a.Z - b.Z;
return Math.Sqrt(dx * dx + dy * dy + dz * dz);
}
///
/// Returns true if the distance beween A and B is less than amount. Significantly faster than GetDistanceTo since it eliminates the Sqrt.
///
///
///
///
///
public static bool DistanceLessThan(Vector3 a, Vector3 b, double amount)
{
float dx = a.X - b.X;
float dy = a.Y - b.Y;
float dz = a.Z - b.Z;
return (dx*dx + dy*dy + dz*dz) < (amount*amount);
}
///
/// Get the magnitude of a 3d vector
///
/// A 3d vector
/// The magnitude of the vector
public static double GetMagnitude(Vector3 a)
{
return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
}
///
/// Get a normalized form of a 3d vector
///
/// A 3d vector
/// A new vector which is normalized form of the vector
/// The vector paramater cannot be <0,0,0>
public static Vector3 GetNormalizedVector(Vector3 a)
{
if (IsZeroVector(a))
throw new ArgumentException("Vector paramater cannot be a zero vector.");
float Mag = (float) GetMagnitude(a);
return new Vector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
}
///
/// Returns if a vector is a zero vector (has all zero components)
///
///
public static bool IsZeroVector(Vector3 v)
{
if (v.X == 0 && v.Y == 0 && v.Z == 0)
{
return true;
}
return false;
}
# endregion
public static Quaternion Axes2Rot(Vector3 fwd, Vector3 left, Vector3 up)
{
float s;
float tr = (float) (fwd.X + left.Y + up.Z + 1.0);
if (tr >= 1.0)
{
s = (float) (0.5 / Math.Sqrt(tr));
return new Quaternion(
(left.Z - up.Y) * s,
(up.X - fwd.Z) * s,
(fwd.Y - left.X) * s,
(float) 0.25 / s);
}
else
{
float max = (left.Y > up.Z) ? left.Y : up.Z;
if (max < fwd.X)
{
s = (float) (Math.Sqrt(fwd.X - (left.Y + up.Z) + 1.0));
float x = (float) (s * 0.5);
s = (float) (0.5 / s);
return new Quaternion(
x,
(fwd.Y + left.X) * s,
(up.X + fwd.Z) * s,
(left.Z - up.Y) * s);
}
else if (max == left.Y)
{
s = (float) (Math.Sqrt(left.Y - (up.Z + fwd.X) + 1.0));
float y = (float) (s * 0.5);
s = (float) (0.5 / s);
return new Quaternion(
(fwd.Y + left.X) * s,
y,
(left.Z + up.Y) * s,
(up.X - fwd.Z) * s);
}
else
{
s = (float) (Math.Sqrt(up.Z - (fwd.X + left.Y) + 1.0));
float z = (float) (s * 0.5);
s = (float) (0.5 / s);
return new Quaternion(
(up.X + fwd.Z) * s,
(left.Z + up.Y) * s,
z,
(fwd.Y - left.X) * s);
}
}
}
public static Random RandomClass
{
get { return randomClass; }
}
public static ulong UIntsToLong(uint X, uint Y)
{
return Utils.UIntsToLong(X, Y);
}
public static T Clamp(T x, T min, T max)
where T : IComparable
{
return x.CompareTo(max) > 0 ? max :
x.CompareTo(min) < 0 ? min :
x;
}
public static uint GetNextXferID()
{
uint id = 0;
lock (XferLock)
{
id = nextXferID;
nextXferID++;
}
return id;
}
public static string GetFileName(string file)
{
// Return just the filename on UNIX platforms
// TODO: this should be customisable with a prefix, but that's something to do later.
if (Environment.OSVersion.Platform == PlatformID.Unix)
{
return file;
}
// Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
// TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
{
if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
{
Directory.CreateDirectory("%APPDATA%\\OpenSim");
}
return "%APPDATA%\\OpenSim\\" + file;
}
// Catch all - covers older windows versions
// (but those probably wont work anyway)
return file;
}
///
/// Debug utility function to convert unbroken strings of XML into something human readable for occasional debugging purposes.
///
/// Please don't delete me even if I appear currently unused!
///
///
///
public static string GetFormattedXml(string rawXml)
{
XmlDocument xd = new XmlDocument();
xd.LoadXml(rawXml);
StringBuilder sb = new StringBuilder();
StringWriter sw = new StringWriter(sb);
XmlTextWriter xtw = new XmlTextWriter(sw);
xtw.Formatting = Formatting.Indented;
try
{
xd.WriteTo(xtw);
}
finally
{
xtw.Close();
}
return sb.ToString();
}
public static bool IsEnvironmentSupported(ref string reason)
{
// Must have .NET 2.0 (Generics / libsl)
if (Environment.Version.Major < 2)
{
reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
return false;
}
// Windows 95/98/ME are unsupported
if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
Environment.OSVersion.Platform != PlatformID.Win32NT)
{
reason = "Windows 95/98/ME will not run OpenSim";
return false;
}
// Windows 2000 / Pre-SP2 XP
if (Environment.OSVersion.Version.Major == 5 &&
Environment.OSVersion.Version.Minor == 0)
{
reason = "Please update to Windows XP Service Pack 2 or Server2003";
return false;
}
return true;
}
public static int UnixTimeSinceEpoch()
{
return ToUnixTime(DateTime.UtcNow);
}
public static int ToUnixTime(DateTime stamp)
{
TimeSpan t = stamp.ToUniversalTime() - unixEpoch;
return (int) t.TotalSeconds;
}
public static DateTime ToDateTime(ulong seconds)
{
DateTime epoch = unixEpoch;
return epoch.AddSeconds(seconds);
}
public static DateTime ToDateTime(int seconds)
{
DateTime epoch = unixEpoch;
return epoch.AddSeconds(seconds);
}
///
/// Return an md5 hash of the given string
///
///
///
public static string Md5Hash(string data)
{
byte[] dataMd5 = ComputeMD5Hash(data);
StringBuilder sb = new StringBuilder();
for (int i = 0; i < dataMd5.Length; i++)
sb.AppendFormat("{0:x2}", dataMd5[i]);
return sb.ToString();
}
private static byte[] ComputeMD5Hash(string data)
{
MD5 md5 = MD5.Create();
return md5.ComputeHash(Encoding.Default.GetBytes(data));
}
///
/// Return an SHA1 hash of the given string
///
///
///
public static string SHA1Hash(string data)
{
byte[] hash = ComputeSHA1Hash(data);
return BitConverter.ToString(hash).Replace("-", String.Empty);
}
private static byte[] ComputeSHA1Hash(string src)
{
SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
return SHA1.ComputeHash(Encoding.Default.GetBytes(src));
}
public static int fast_distance2d(int x, int y)
{
x = Math.Abs(x);
y = Math.Abs(y);
int min = Math.Min(x, y);
return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
}
public static bool IsOutsideView(uint oldx, uint newx, uint oldy, uint newy)
{
// Eventually this will be a function of the draw distance / camera position too.
return (((int)Math.Abs((int)(oldx - newx)) > 1) || ((int)Math.Abs((int)(oldy - newy)) > 1));
}
public static string FieldToString(byte[] bytes)
{
return FieldToString(bytes, String.Empty);
}
///
/// Convert a variable length field (byte array) to a string, with a
/// field name prepended to each line of the output
///
/// If the byte array has unprintable characters in it, a
/// hex dump will be put in the string instead
/// The byte array to convert to a string
/// A field name to prepend to each line of output
/// An ASCII string or a string containing a hex dump, minus
/// the null terminator
public static string FieldToString(byte[] bytes, string fieldName)
{
// Check for a common case
if (bytes.Length == 0) return String.Empty;
StringBuilder output = new StringBuilder();
bool printable = true;
for (int i = 0; i < bytes.Length; ++i)
{
// Check if there are any unprintable characters in the array
if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
&& bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
{
printable = false;
break;
}
}
if (printable)
{
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
output.Append(CleanString(Util.UTF8.GetString(bytes, 0, bytes.Length - 1)));
}
else
{
for (int i = 0; i < bytes.Length; i += 16)
{
if (i != 0)
output.Append(Environment.NewLine);
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
for (int j = 0; j < 16; j++)
{
if ((i + j) < bytes.Length)
output.Append(String.Format("{0:X2} ", bytes[i + j]));
else
output.Append(" ");
}
for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
{
if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
output.Append((char) bytes[i + j]);
else
output.Append(".");
}
}
}
return output.ToString();
}
///
/// Converts a URL to a IPAddress
///
/// URL Standard Format
/// A resolved IP Address
public static IPAddress GetHostFromURL(string url)
{
return GetHostFromDNS(url.Split(new char[] {'/', ':'})[3]);
}
///
/// Returns a IP address from a specified DNS, favouring IPv4 addresses.
///
/// DNS Hostname
/// An IP address, or null
public static IPAddress GetHostFromDNS(string dnsAddress)
{
// Is it already a valid IP? No need to look it up.
IPAddress ipa;
if (IPAddress.TryParse(dnsAddress, out ipa))
return ipa;
IPAddress[] hosts = null;
// Not an IP, lookup required
try
{
hosts = Dns.GetHostEntry(dnsAddress).AddressList;
}
catch (Exception e)
{
m_log.ErrorFormat("[UTIL]: An error occurred while resolving {0}, {1}", dnsAddress, e);
// Still going to throw the exception on for now, since this was what was happening in the first place
throw e;
}
foreach (IPAddress host in hosts)
{
if (host.AddressFamily == AddressFamily.InterNetwork)
{
return host;
}
}
if (hosts.Length > 0)
return hosts[0];
return null;
}
public static Uri GetURI(string protocol, string hostname, int port, string path)
{
return new UriBuilder(protocol, hostname, port, path).Uri;
}
///
/// Gets a list of all local system IP addresses
///
///
public static IPAddress[] GetLocalHosts()
{
return Dns.GetHostAddresses(Dns.GetHostName());
}
public static IPAddress GetLocalHost()
{
IPAddress[] iplist = GetLocalHosts();
if (iplist.Length == 0) // No accessible external interfaces
{
IPAddress[] loopback = Dns.GetHostAddresses("localhost");
IPAddress localhost = loopback[0];
return localhost;
}
foreach (IPAddress host in iplist)
{
if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
{
return host;
}
}
if (iplist.Length > 0)
{
foreach (IPAddress host in iplist)
{
if (host.AddressFamily == AddressFamily.InterNetwork)
return host;
}
// Well all else failed...
return iplist[0];
}
return null;
}
///
/// Removes all invalid path chars (OS dependent)
///
/// path
/// safe path
public static string safePath(string path)
{
return Regex.Replace(path, regexInvalidPathChars, String.Empty);
}
///
/// Removes all invalid filename chars (OS dependent)
///
/// filename
/// safe filename
public static string safeFileName(string filename)
{
return Regex.Replace(filename, regexInvalidFileChars, String.Empty);
;
}
//
// directory locations
//
public static string homeDir()
{
string temp;
// string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
// temp = Path.Combine(personal,".OpenSim");
temp = ".";
return temp;
}
public static string assetsDir()
{
return Path.Combine(configDir(), "assets");
}
public static string inventoryDir()
{
return Path.Combine(configDir(), "inventory");
}
public static string configDir()
{
return ".";
}
public static string dataDir()
{
return ".";
}
public static string logDir()
{
return ".";
}
// From: http://coercedcode.blogspot.com/2008/03/c-generate-unique-filenames-within.html
public static string GetUniqueFilename(string FileName)
{
int count = 0;
string Name;
if (File.Exists(FileName))
{
FileInfo f = new FileInfo(FileName);
if (!String.IsNullOrEmpty(f.Extension))
{
Name = f.FullName.Substring(0, f.FullName.LastIndexOf('.'));
}
else
{
Name = f.FullName;
}
while (File.Exists(FileName))
{
count++;
FileName = Name + count + f.Extension;
}
}
return FileName;
}
// Nini (config) related Methods
public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
{
if (!File.Exists(fileName))
{
//create new file
}
XmlConfigSource config = new XmlConfigSource(fileName);
AddDataRowToConfig(config, row);
config.Save();
return config;
}
public static void AddDataRowToConfig(IConfigSource config, DataRow row)
{
config.Configs.Add((string) row[0]);
for (int i = 0; i < row.Table.Columns.Count; i++)
{
config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
}
}
public static float Clip(float x, float min, float max)
{
return Math.Min(Math.Max(x, min), max);
}
public static int Clip(int x, int min, int max)
{
return Math.Min(Math.Max(x, min), max);
}
///
/// Convert an UUID to a raw uuid string. Right now this is a string without hyphens.
///
///
///
public static String ToRawUuidString(UUID UUID)
{
return UUID.Guid.ToString("n");
}
public static string CleanString(string input)
{
if (input.Length == 0)
return input;
int clip = input.Length;
// Test for ++ string terminator
int pos = input.IndexOf("\0");
if (pos != -1 && pos < clip)
clip = pos;
// Test for CR
pos = input.IndexOf("\r");
if (pos != -1 && pos < clip)
clip = pos;
// Test for LF
pos = input.IndexOf("\n");
if (pos != -1 && pos < clip)
clip = pos;
// Truncate string before first end-of-line character found
return input.Substring(0, clip);
}
///
/// returns the contents of /etc/issue on Unix Systems
/// Use this for where it's absolutely necessary to implement platform specific stuff
///
///
public static string ReadEtcIssue()
{
try
{
StreamReader sr = new StreamReader("/etc/issue.net");
string issue = sr.ReadToEnd();
sr.Close();
return issue;
}
catch (Exception)
{
return "";
}
}
public static void SerializeToFile(string filename, Object obj)
{
IFormatter formatter = new BinaryFormatter();
Stream stream = null;
try
{
stream = new FileStream(
filename, FileMode.Create,
FileAccess.Write, FileShare.None);
formatter.Serialize(stream, obj);
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
finally
{
if (stream != null)
{
stream.Close();
}
}
}
public static Object DeserializeFromFile(string filename)
{
IFormatter formatter = new BinaryFormatter();
Stream stream = null;
Object ret = null;
try
{
stream = new FileStream(
filename, FileMode.Open,
FileAccess.Read, FileShare.None);
ret = formatter.Deserialize(stream);
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
finally
{
if (stream != null)
{
stream.Close();
}
}
return ret;
}
public static string Compress(string text)
{
byte[] buffer = Util.UTF8.GetBytes(text);
MemoryStream memory = new MemoryStream();
using (GZipStream compressor = new GZipStream(memory, CompressionMode.Compress, true))
{
compressor.Write(buffer, 0, buffer.Length);
}
memory.Position = 0;
byte[] compressed = new byte[memory.Length];
memory.Read(compressed, 0, compressed.Length);
byte[] compressedBuffer = new byte[compressed.Length + 4];
Buffer.BlockCopy(compressed, 0, compressedBuffer, 4, compressed.Length);
Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, compressedBuffer, 0, 4);
return Convert.ToBase64String(compressedBuffer);
}
public static string Decompress(string compressedText)
{
byte[] compressedBuffer = Convert.FromBase64String(compressedText);
using (MemoryStream memory = new MemoryStream())
{
int msgLength = BitConverter.ToInt32(compressedBuffer, 0);
memory.Write(compressedBuffer, 4, compressedBuffer.Length - 4);
byte[] buffer = new byte[msgLength];
memory.Position = 0;
using (GZipStream decompressor = new GZipStream(memory, CompressionMode.Decompress))
{
decompressor.Read(buffer, 0, buffer.Length);
}
return Util.UTF8.GetString(buffer);
}
}
public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
{
return SendXmlRpcCommand(url, methodName, args);
}
public static XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args)
{
XmlRpcRequest client = new XmlRpcRequest(methodName, args);
return client.Send(url, 6000);
}
///
/// Returns an error message that the user could not be found in the database
///
/// XML string consisting of a error element containing individual error(s)
public static XmlRpcResponse CreateUnknownUserErrorResponse()
{
XmlRpcResponse response = new XmlRpcResponse();
Hashtable responseData = new Hashtable();
responseData["error_type"] = "unknown_user";
responseData["error_desc"] = "The user requested is not in the database";
response.Value = responseData;
return response;
}
///
/// Converts a byte array in big endian order into an ulong.
///
///
/// The array of bytes
///
///
/// The extracted ulong
///
public static ulong BytesToUInt64Big(byte[] bytes)
{
if (bytes.Length < 8) return 0;
return ((ulong)bytes[0] << 56) | ((ulong)bytes[1] << 48) | ((ulong)bytes[2] << 40) | ((ulong)bytes[3] << 32) |
((ulong)bytes[4] << 24) | ((ulong)bytes[5] << 16) | ((ulong)bytes[6] << 8) | (ulong)bytes[7];
}
// used for RemoteParcelRequest (for "About Landmark")
public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y)
{
byte[] bytes =
{
(byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
(byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
(byte)x, (byte)(x >> 8), 0, 0,
(byte)y, (byte)(y >> 8), 0, 0 };
return new UUID(bytes, 0);
}
public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y, uint z)
{
byte[] bytes =
{
(byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
(byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
(byte)x, (byte)(x >> 8), (byte)z, (byte)(z >> 8),
(byte)y, (byte)(y >> 8), 0, 0 };
return new UUID(bytes, 0);
}
public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y)
{
byte[] bytes = parcelID.GetBytes();
regionHandle = Utils.BytesToUInt64(bytes);
x = Utils.BytesToUInt(bytes, 8) & 0xffff;
y = Utils.BytesToUInt(bytes, 12) & 0xffff;
}
public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y, out uint z)
{
byte[] bytes = parcelID.GetBytes();
regionHandle = Utils.BytesToUInt64(bytes);
x = Utils.BytesToUInt(bytes, 8) & 0xffff;
z = (Utils.BytesToUInt(bytes, 8) & 0xffff0000) >> 16;
y = Utils.BytesToUInt(bytes, 12) & 0xffff;
}
public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y)
{
ulong regionHandle;
uint rx, ry;
ParseFakeParcelID(parcelID, out regionHandle, out x, out y);
Utils.LongToUInts(regionHandle, out rx, out ry);
x += rx;
y += ry;
}
///
/// Get operating system information if available. Returns only the first 45 characters of information
///
///
/// Operating system information. Returns an empty string if none was available.
///
public static string GetOperatingSystemInformation()
{
string os = String.Empty;
if (Environment.OSVersion.Platform != PlatformID.Unix)
{
os = Environment.OSVersion.ToString();
}
else
{
os = ReadEtcIssue();
}
if (os.Length > 45)
{
os = os.Substring(0, 45);
}
return os;
}
public static string GetRuntimeInformation()
{
string ru = String.Empty;
if (Environment.OSVersion.Platform == PlatformID.Unix)
ru = "Unix/Mono";
else
if (Environment.OSVersion.Platform == PlatformID.MacOSX)
ru = "OSX/Mono";
else
{
if (Type.GetType("Mono.Runtime") != null)
ru = "Win/Mono";
else
ru = "Win/.NET";
}
return ru;
}
///
/// Is the given string a UUID?
///
///
///
public static bool isUUID(string s)
{
return UUIDPattern.IsMatch(s);
}
public static string GetDisplayConnectionString(string connectionString)
{
int passPosition = 0;
int passEndPosition = 0;
string displayConnectionString = null;
// hide the password in the connection string
passPosition = connectionString.IndexOf("password", StringComparison.OrdinalIgnoreCase);
passPosition = connectionString.IndexOf("=", passPosition);
if (passPosition < connectionString.Length)
passPosition += 1;
passEndPosition = connectionString.IndexOf(";", passPosition);
displayConnectionString = connectionString.Substring(0, passPosition);
displayConnectionString += "***";
displayConnectionString += connectionString.Substring(passEndPosition, connectionString.Length - passEndPosition);
return displayConnectionString;
}
public static T ReadSettingsFromIniFile(IConfig config, T settingsClass)
{
Type settingsType = settingsClass.GetType();
FieldInfo[] fieldInfos = settingsType.GetFields();
foreach (FieldInfo fieldInfo in fieldInfos)
{
if (!fieldInfo.IsStatic)
{
if (fieldInfo.FieldType == typeof(System.String))
{
fieldInfo.SetValue(settingsClass, config.Get(fieldInfo.Name, (string)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.Boolean))
{
fieldInfo.SetValue(settingsClass, config.GetBoolean(fieldInfo.Name, (bool)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.Int32))
{
fieldInfo.SetValue(settingsClass, config.GetInt(fieldInfo.Name, (int)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.Single))
{
fieldInfo.SetValue(settingsClass, config.GetFloat(fieldInfo.Name, (float)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.UInt32))
{
fieldInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(fieldInfo.Name, ((uint)fieldInfo.GetValue(settingsClass)).ToString())));
}
}
}
PropertyInfo[] propertyInfos = settingsType.GetProperties();
foreach (PropertyInfo propInfo in propertyInfos)
{
if ((propInfo.CanRead) && (propInfo.CanWrite))
{
if (propInfo.PropertyType == typeof(System.String))
{
propInfo.SetValue(settingsClass, config.Get(propInfo.Name, (string)propInfo.GetValue(settingsClass, null)), null);
}
else if (propInfo.PropertyType == typeof(System.Boolean))
{
propInfo.SetValue(settingsClass, config.GetBoolean(propInfo.Name, (bool)propInfo.GetValue(settingsClass, null)), null);
}
else if (propInfo.PropertyType == typeof(System.Int32))
{
propInfo.SetValue(settingsClass, config.GetInt(propInfo.Name, (int)propInfo.GetValue(settingsClass, null)), null);
}
else if (propInfo.PropertyType == typeof(System.Single))
{
propInfo.SetValue(settingsClass, config.GetFloat(propInfo.Name, (float)propInfo.GetValue(settingsClass, null)), null);
}
if (propInfo.PropertyType == typeof(System.UInt32))
{
propInfo.SetValue(settingsClass, Convert.ToUInt32(config.Get(propInfo.Name, ((uint)propInfo.GetValue(settingsClass, null)).ToString())), null);
}
}
}
return settingsClass;
}
public static string Base64ToString(string str)
{
UTF8Encoding encoder = new UTF8Encoding();
Decoder utf8Decode = encoder.GetDecoder();
byte[] todecode_byte = Convert.FromBase64String(str);
int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length);
char[] decoded_char = new char[charCount];
utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0);
string result = new String(decoded_char);
return result;
}
public static Guid GetHashGuid(string data, string salt)
{
byte[] hash = ComputeMD5Hash(data + salt);
//string s = BitConverter.ToString(hash);
Guid guid = new Guid(hash);
return guid;
}
public static byte ConvertMaturityToAccessLevel(uint maturity)
{
byte retVal = 0;
switch (maturity)
{
case 0: //PG
retVal = 13;
break;
case 1: //Mature
retVal = 21;
break;
case 2: // Adult
retVal = 42;
break;
}
return retVal;
}
///
/// Produces an OSDMap from its string representation on a stream
///
/// The stream
/// The size of the data on the stream
/// The OSDMap or an exception
public static OSDMap GetOSDMap(Stream stream, int length)
{
byte[] data = new byte[length];
stream.Read(data, 0, length);
string strdata = Util.UTF8.GetString(data);
OSDMap args = null;
OSD buffer;
buffer = OSDParser.DeserializeJson(strdata);
if (buffer.Type == OSDType.Map)
{
args = (OSDMap)buffer;
return args;
}
return null;
}
public static string[] Glob(string path)
{
string vol=String.Empty;
if (Path.VolumeSeparatorChar != Path.DirectorySeparatorChar)
{
string[] vcomps = path.Split(new char[] {Path.VolumeSeparatorChar}, 2, StringSplitOptions.RemoveEmptyEntries);
if (vcomps.Length > 1)
{
path = vcomps[1];
vol = vcomps[0];
}
}
string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
// Glob
path = vol;
if (vol != String.Empty)
path += new String(new char[] {Path.VolumeSeparatorChar, Path.DirectorySeparatorChar});
else
path = new String(new char[] {Path.DirectorySeparatorChar});
List paths = new List();
List found = new List();
paths.Add(path);
int compIndex = -1;
foreach (string c in comps)
{
compIndex++;
List addpaths = new List();
foreach (string p in paths)
{
string[] dirs = Directory.GetDirectories(p, c);
if (dirs.Length != 0)
{
foreach (string dir in dirs)
addpaths.Add(Path.Combine(path, dir));
}
// Only add files if that is the last path component
if (compIndex == comps.Length - 1)
{
string[] files = Directory.GetFiles(p, c);
foreach (string f in files)
found.Add(f);
}
}
paths = addpaths;
}
return found.ToArray();
}
public static string ServerURI(string uri)
{
if (uri == string.Empty)
return string.Empty;
// Get rid of eventual slashes at the end
uri = uri.TrimEnd('/');
IPAddress ipaddr1 = null;
string port1 = "";
try
{
ipaddr1 = Util.GetHostFromURL(uri);
}
catch { }
try
{
port1 = uri.Split(new char[] { ':' })[2];
}
catch { }
// We tried our best to convert the domain names to IP addresses
return (ipaddr1 != null) ? "http://" + ipaddr1.ToString() + ":" + port1 : uri;
}
public static byte[] StringToBytes256(string str)
{
if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
if (str.Length > 254) str = str.Remove(254);
if (!str.EndsWith("\0")) { str += "\0"; }
// Because this is UTF-8 encoding and not ASCII, it's possible we
// might have gotten an oversized array even after the string trim
byte[] data = UTF8.GetBytes(str);
if (data.Length > 256)
{
Array.Resize(ref data, 256);
data[255] = 0;
}
return data;
}
public static byte[] StringToBytes1024(string str)
{
if (String.IsNullOrEmpty(str)) { return Utils.EmptyBytes; }
if (str.Length > 1023) str = str.Remove(1023);
if (!str.EndsWith("\0")) { str += "\0"; }
// Because this is UTF-8 encoding and not ASCII, it's possible we
// might have gotten an oversized array even after the string trim
byte[] data = UTF8.GetBytes(str);
if (data.Length > 1024)
{
Array.Resize(ref data, 1024);
data[1023] = 0;
}
return data;
}
#region FireAndForget Threading Pattern
///
/// Created to work around a limitation in Mono with nested delegates
///
private class FireAndForgetWrapper
{
public void FireAndForget(System.Threading.WaitCallback callback)
{
callback.BeginInvoke(null, EndFireAndForget, callback);
}
public void FireAndForget(System.Threading.WaitCallback callback, object obj)
{
callback.BeginInvoke(obj, EndFireAndForget, callback);
}
private static void EndFireAndForget(IAsyncResult ar)
{
System.Threading.WaitCallback callback = (System.Threading.WaitCallback)ar.AsyncState;
try { callback.EndInvoke(ar); }
catch (Exception ex) { m_log.Error("[UTIL]: Asynchronous method threw an exception: " + ex.Message, ex); }
ar.AsyncWaitHandle.Close();
}
}
public static void FireAndForget(System.Threading.WaitCallback callback)
{
FireAndForget(callback, null);
}
public static void InitThreadPool(int maxThreads)
{
if (maxThreads < 2)
throw new ArgumentOutOfRangeException("maxThreads", "maxThreads must be greater than 2");
if (m_ThreadPool != null)
throw new InvalidOperationException("SmartThreadPool is already initialized");
m_ThreadPool = new SmartThreadPool(2000, maxThreads, 2);
}
public static int FireAndForgetCount()
{
const int MAX_SYSTEM_THREADS = 200;
switch (FireAndForgetMethod)
{
case FireAndForgetMethod.UnsafeQueueUserWorkItem:
case FireAndForgetMethod.QueueUserWorkItem:
case FireAndForgetMethod.BeginInvoke:
int workerThreads, iocpThreads;
ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads);
return workerThreads;
case FireAndForgetMethod.SmartThreadPool:
return m_ThreadPool.MaxThreads - m_ThreadPool.InUseThreads;
case FireAndForgetMethod.Thread:
return MAX_SYSTEM_THREADS - System.Diagnostics.Process.GetCurrentProcess().Threads.Count;
default:
throw new NotImplementedException();
}
}
public static void FireAndForget(System.Threading.WaitCallback callback, object obj)
{
switch (FireAndForgetMethod)
{
case FireAndForgetMethod.UnsafeQueueUserWorkItem:
ThreadPool.UnsafeQueueUserWorkItem(callback, obj);
break;
case FireAndForgetMethod.QueueUserWorkItem:
ThreadPool.QueueUserWorkItem(callback, obj);
break;
case FireAndForgetMethod.BeginInvoke:
FireAndForgetWrapper wrapper = Singleton.GetInstance();
wrapper.FireAndForget(callback, obj);
break;
case FireAndForgetMethod.SmartThreadPool:
if (m_ThreadPool == null)
m_ThreadPool = new SmartThreadPool(2000, 15, 2);
m_ThreadPool.QueueWorkItem(SmartThreadPoolCallback, new object[] { callback, obj });
break;
case FireAndForgetMethod.Thread:
Thread thread = new Thread(delegate(object o) { callback(o); });
thread.Start(obj);
break;
default:
throw new NotImplementedException();
}
}
private static object SmartThreadPoolCallback(object o)
{
object[] array = (object[])o;
WaitCallback callback = (WaitCallback)array[0];
object obj = array[1];
callback(obj);
return null;
}
#endregion FireAndForget Threading Pattern
///
/// Environment.TickCount is an int but it counts all 32 bits so it goes positive
/// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
/// for the callers.
/// This trims it to a 12 day interval so don't let your frame time get too long.
///
///
public static Int32 EnvironmentTickCount()
{
return Environment.TickCount & EnvironmentTickCountMask;
}
const Int32 EnvironmentTickCountMask = 0x3fffffff;
///
/// Environment.TickCount is an int but it counts all 32 bits so it goes positive
/// and negative every 24.9 days. Subtracts the passed value (previously fetched by
/// 'EnvironmentTickCount()') and accounts for any wrapping.
///
/// subtraction of passed prevValue from current Environment.TickCount
public static Int32 EnvironmentTickCountSubtract(Int32 prevValue)
{
Int32 diff = EnvironmentTickCount() - prevValue;
return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
}
}
}