/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using libsecondlife; namespace OpenSim.Framework { internal class UUID { public LLUUID llUUID; public UUID(string uuid) { llUUID = new LLUUID(uuid); } public UUID(byte[] uuid) { llUUID = new LLUUID(uuid, 0); } public UUID(byte[] uuid, int offset) { llUUID = new LLUUID(uuid, offset); } public UUID() { llUUID = LLUUID.Zero; } public UUID(ulong uuid) { llUUID = new LLUUID(uuid); } public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth) { byte[] uuid = new byte[16]; byte[] n = BitConverter.GetBytes(first); n.CopyTo(uuid, 0); n = BitConverter.GetBytes(second); n.CopyTo(uuid, 4); n = BitConverter.GetBytes(third); n.CopyTo(uuid, 8); n = BitConverter.GetBytes(fourth); n.CopyTo(uuid, 12); llUUID = new LLUUID(uuid, 0); } public override string ToString() { return llUUID.ToString(); } public string ToStringHyphenated() { return llUUID.ToStringHyphenated(); } public byte[] GetBytes() { return llUUID.GetBytes(); } public UInt32[] GetInts() { UInt32[] ints = new UInt32[4]; ints[0] = BitConverter.ToUInt32(llUUID.Data, 0); ints[1] = BitConverter.ToUInt32(llUUID.Data, 4); ints[2] = BitConverter.ToUInt32(llUUID.Data, 8); ints[3] = BitConverter.ToUInt32(llUUID.Data, 12); return ints; } public LLUUID GetLLUUID() { return llUUID; } public uint CRC() { return llUUID.CRC(); } public override int GetHashCode() { return llUUID.GetHashCode(); } public void Combine(UUID other) { llUUID.Combine(other.GetLLUUID()); } public void Combine(LLUUID other) { llUUID.Combine(other); } public override bool Equals(Object other) { return llUUID.Equals(other); } public static bool operator ==(UUID a, UUID b) { return a.llUUID.Equals(b.GetLLUUID()); } public static bool operator !=(UUID a, UUID b) { return !a.llUUID.Equals(b.GetLLUUID()); } public static bool operator ==(UUID a, LLUUID b) { return a.Equals(b); } public static bool operator !=(UUID a, LLUUID b) { return !a.Equals(b); } } }